Ariel Posted August 12, 2012 Author Share Posted August 12, 2012 So, i manage to fix the trade system so i can put and remove something ETC.but when change the GUI from a gey window to a imagei made its crashing with this error:"Automation error"Highlighting this line:```Set D3DT_TEXTURE(TextureNum).Texture = Direct3DX8.CreateTextureFromFileEx(D3DDevice8, path, D3DX_DEFAULT, D3DX_DEFAULT, D3DX_DEFAULT, 0, D3DFMT_UNKNOWN, D3DPOOL_MANAGED, D3DX_FILTER_POINT, D3DX_FILTER_NONE, RGB(255, 0, 255), Tex_Info, ByVal 0)```In LoadTexture subWTF lol. Link to comment Share on other sites More sharing options...
Joyce Posted August 12, 2012 Share Posted August 12, 2012 CS:DE's rendering engine is broken, you'll run into more and more of these issues as you continue using it.. Or your users will. ;] Link to comment Share on other sites More sharing options...
Ariel Posted August 12, 2012 Author Share Posted August 12, 2012 What broken in it? which part, subs whatever? I would really want to try and fix it cuz its just the perfect engine for me. Link to comment Share on other sites More sharing options...
Joyce Posted August 12, 2012 Share Posted August 12, 2012 Yeah, it's the entire thing that's just broken by design. The rendering library just loses it's device at random or corrupts textures in memory, causing it to crash. (This happening more often on some systems than others, I for example can run CS:DE fine on my laptop, but it instantly crashes to the desktop on my regular computer). If it were an easy fix it'd be all over already ;] Link to comment Share on other sites More sharing options...
Ariel Posted August 12, 2012 Author Share Posted August 12, 2012 Then to fix you need to rewrite the render engine? -.- does robin did it in CS? (of course he did)No one know how to Re-Write it i guess, dead engine is dead? :((( Link to comment Share on other sites More sharing options...
crzyone9584 Posted August 12, 2012 Share Posted August 12, 2012 Use eclipse 3.0 with a proper dx8 engine written in it. Robin has left the scene. He may of and may have not. Either way it does not matter. He is using C# now to rewrite his game.Also why is this the perfect engine for you? When eclipse 3.0 is basically the same with a different set up. Link to comment Share on other sites More sharing options...
Joyce Posted August 12, 2012 Share Posted August 12, 2012 He did fix it, one of his friends/pals made a fixed D3D8 class for him. You could try porting over Snider's Nightly Dx8 classes to CS:DE, but it's probably not easy.And Crzy, he probably wants the UI layout and shiny stuff out of the box :P Link to comment Share on other sites More sharing options...
Growlith1223 Posted August 12, 2012 Share Posted August 12, 2012 @crzy:> Use eclipse 3.0 with a proper dx8 engine written in it. Robin has left the scene. He may of and may have not. Either way it does not matter. He is using C# now to rewrite his game.> > Also why is this the perfect engine for you? When eclipse 3.0 is basically the same with a different set up.Why you trying to dis CS:DE, it's never done anything to you…You don't like it, don't use it...simple...Also it's a simple fix... Link to comment Share on other sites More sharing options...
Joyce Posted August 12, 2012 Share Posted August 12, 2012 @ZeroX8:> Why you trying to dis CS:DE, it's never done anything to you…> You don't like it, don't use it...simple...> > Also it's a simple fix...It's broken through and through, Robin said this and he supplied it as is with a message along the lines of "Pick whatever you can scavenge from it, just don't use this pile of crap for production".I'd say that's enough of a warning. :P Just a funny IT reminder, there are millions of different computers. Just because something works for you doesn't mean it will for everyone else. Link to comment Share on other sites More sharing options...
Growlith1223 Posted August 12, 2012 Share Posted August 12, 2012 @Joyce:> It's broken through and through, Robin said this and he supplied it as is with a message along the lines of "Pick whatever you can scavenge from it, just don't use this pile of crap for production".> > I'd say that's enough of a warning. :PYea but it's well worth fixing IMO Link to comment Share on other sites More sharing options...
Joyce Posted August 12, 2012 Share Posted August 12, 2012 The only fix would be to rewrite the entire graphics engine. It's easier to just rewrite Snider's UI to look like shiny.. Link to comment Share on other sites More sharing options...
Growlith1223 Posted August 12, 2012 Share Posted August 12, 2012 true but CS:DE fixing also gives the fixer some more stuff to learn. Link to comment Share on other sites More sharing options...
Joyce Posted August 12, 2012 Share Posted August 12, 2012 If you say so. I think it's a major waste of time.But eh, he can decide what he wishes to do for himself. Link to comment Share on other sites More sharing options...
clark Posted August 12, 2012 Share Posted August 12, 2012 Personaly what i like about CS:De is the fast load , GUi transparenceI can't use JcSniders engine because theses 2 things are missing on itAnd nobody want's to make me a transparent Gui and me myself i can't do it because i don't even know a code of vb6 except blablalba.visible = true / falseThat's why i found this idea to fix cs:de good , because if people like me want an engine who have theses 2 things , it will be easy for them to use this one.Fixing the engine i think it's possible it will take alot of time but at least the fixed version will give another version with alot of stuffs on it and it will be a good engine to use.For the moment there are 3 fixed cs :de engines , the one from ZeroX8 , Sandbox from deathbeam , and another one from a guy that he released his project source with the same engineBut actually they still miss things like , trade system and blabla (i need to release a beta test of my game) but i can't because the engines are not that fixed to do my project on it (i'm scared to change it again) Link to comment Share on other sites More sharing options...
crzyone9584 Posted August 12, 2012 Share Posted August 12, 2012 picking an engine just for the fact it has 2 things you want is just plain stupid. JC has a programming shop. Go in there and higher him to add those two things to EO 3.0….Secondly go learn vb6\. its pretty easy to learn in a few hours and program that bum candy yourself.Your better off using JC's programming shop. Due to the majority of the people who can code won't help you. and by can code i mean the ones who actually able to code things correctly. Link to comment Share on other sites More sharing options...
clark Posted August 12, 2012 Share Posted August 12, 2012 It's not that stupid it's more like : You choose an engine for the things your game will need (except people that know how to code)I would like for the programming shop of JCsnider but i can't use money for things like that (strict parents)For the learning of VB6 , hmm why not but actually my problem is to know where to place the code and what part of code i need to start etc if you have a good website where i can learn coding for dx8 (game engines) not others things in vb6 i would appreciate that Link to comment Share on other sites More sharing options...
crzyone9584 Posted August 12, 2012 Share Posted August 12, 2012 Its called google…. the end have a nice day. Link to comment Share on other sites More sharing options...
clark Posted August 12, 2012 Share Posted August 12, 2012 Wow so nice i never heard about google is that a chocolate name?Seriously , i searched but it's not what i expected nvm … Link to comment Share on other sites More sharing options...
Ariel Posted August 12, 2012 Author Share Posted August 12, 2012 Fine, looks like EO3.0.I read some articals about Dx8 in vb6 and i have a pretty good base on it i think.All guide about VB6 and Dx8 are 3D ones (for what i saw[which probably not seen enough])BTW: how hard is to convert vb6 projects to vb.net ? its just better i have no idea why people here doesnt move on??? Link to comment Share on other sites More sharing options...
JohnPony Posted August 12, 2012 Share Posted August 12, 2012 Lol kids complaining about the EO 3.0 not having a translucent GUI, you can almost completely rip the code from CS:DE to handle that #facepalm Link to comment Share on other sites More sharing options...
clark Posted August 12, 2012 Share Posted August 12, 2012 General , lol if it's that easy to rip then why nobody make it as a tutorial on the forum :O ?or what to do if people don't know how to rip a code? :O Link to comment Share on other sites More sharing options...
Growlith1223 Posted August 13, 2012 Share Posted August 13, 2012 I would make a tutorial but im a little lazy ;3 Link to comment Share on other sites More sharing options...
clark Posted August 13, 2012 Share Posted August 13, 2012 Oh stop it you … :3 lol ! Link to comment Share on other sites More sharing options...
JohnPony Posted August 13, 2012 Share Posted August 13, 2012 @General:> Lol kids complaining about the EO 3.0 not having a translucent GUI, you can almost completely rip the code from CS:DE to handle that #facepalmBecause there are 3 types of people on this forum.Those who cannot do it.Those who can do it, but are too lazy to post a tutorial.Those who can do it, but just don't give a fuck. < Me. Link to comment Share on other sites More sharing options...
clark Posted August 13, 2012 Share Posted August 13, 2012 Lol in conclusion : Solidarity doesn't existAnyways we are going Off topic better stop it there . Link to comment Share on other sites More sharing options...
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