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Making animations is a pain.


Wing
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![](http://picasion.com/pic68/1362233f2be8dcfc8f9233c712460c1a.gif)![](http://i.imgur.com/LOeO9IB.gif)![](http://picasion.com/pic68/1b3527cfa75a0d7a16e63f117543da6d.gif)![](http://picasion.com/pic68/d638935172ab750eec3b98686b30fbef.gif)
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> i wonder if you can make a Spell Animation ![:D](http://www.touchofdeathforums.com/community/public/style_emoticons/<#EMO_DIR#>/biggrin.png)

![](http://picasion.com/pic68/d638935172ab750eec3b98686b30fbef.gif)Done ![:D](http://www.touchofdeathforums.com/community/public/style_emoticons/<#EMO_DIR#>/biggrin.png)
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> ![](http://picasion.com/pic68/d638935172ab750eec3b98686b30fbef.gif)Done ![:D](http://www.touchofdeathforums.com/community/public/style_emoticons/<#EMO_DIR#>/biggrin.png)

Needs more body movement. Looks stiff at the moment
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Animation is tedious indeed.

The swing attacks don't look very powerful. Why? Because the movement is slow and the swing ends abruptly in front of the player. The guy is more or less weakly attacking the spot to his right. If you were to keep the same number of frames but increase the area of the swing, it'd look more natural imo. I'm not sure if I like the current motion blur effect…
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> Animation is tedious indeed.
>
> The swing attacks don't look very powerful. Why? Because the movement is slow and the swing ends abruptly in front of the player. The guy is more or less attacking the spot to his right. If you were to keep the same number of frames but increase the area of the swing, it'd look more natural imo. I'm not sure if I like the current motion blur effect…

Thanks for the advice! Uploaded the animation for a weapon that has a two combo!

![](http://i.imgur.com/LOeO9IB.gif)
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> Thanks for the advice! Uploaded the animation for a weapon that has a two combo!
>
> ![](http://i.imgur.com/LOeO9IB.gif)

These are some really nice solid animations.

Looking forward to seeing these animation in action.

Would love to see a video of it in game if it's not too much trouble ![:)](http://www.touchofdeathforums.com/community/public/style_emoticons/<#EMO_DIR#>/smile.png)
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