zade_o Posted December 6, 2008 Author Share Posted December 6, 2008 ![](http://s4.tinypic.com/10idm6b.jpg)Called Thor's Knife (Thor is considered a Giant in the game…therefore his knife is the size of a sword) Link to comment Share on other sites More sharing options...
coreybock Posted December 6, 2008 Share Posted December 6, 2008 Awesome! Isn't Thor also a Norse God?How did you make it?- Corza Link to comment Share on other sites More sharing options...
zade_o Posted December 6, 2008 Author Share Posted December 6, 2008 yeah. My game is called Vikings (accidentally deleted my signature -.-) but yeh, all bosses(gods) in the game are giant sized, like 3 or 4 times bigger than players.I drew it from scratch. Pixel by pixel. Same with the straw hat, the brassard, and the robes he's wearing. Link to comment Share on other sites More sharing options...
Chief Posted December 6, 2008 Share Posted December 6, 2008 nice job man! looks awesome… Link to comment Share on other sites More sharing options...
coreybock Posted December 6, 2008 Share Posted December 6, 2008 wow! what program do u use? :cheesy: Link to comment Share on other sites More sharing options...
zade_o Posted December 6, 2008 Author Share Posted December 6, 2008 I use photoshop. I'm in love with it compared to other programs. Oh well.Thanks for the feedback, quick question though, is it noticeable that the lightnight is bigger when it attacks than when he's standing there? Link to comment Share on other sites More sharing options...
Anna Comnena Posted December 6, 2008 Share Posted December 6, 2008 The lightnight? Only thing is in the attack frame the "blade" of the weapon looks a little distorted–it looks a bit wider than it does in the idle frame. Link to comment Share on other sites More sharing options...
zade_o Posted December 6, 2008 Author Share Posted December 6, 2008 ROFL. lightnight. that's what i get for talkin and typing at the same time.Lightning* Link to comment Share on other sites More sharing options...
ddunit Posted December 6, 2008 Share Posted December 6, 2008 HMm, when is your game gonna be rdy for open alpha cause it looks pwnage O.O Link to comment Share on other sites More sharing options...
zade_o Posted December 6, 2008 Author Share Posted December 6, 2008 Hard to tell. Would say a month, but then I gotta keep in mind that my winter break is busy as hell. Then I would say two months but then I remember that at the end of winter break I get all new classes and I have to re-assess the amount of work I have to put into classes lol. Not to mention I'm working alone. Link to comment Share on other sites More sharing options...
Tyr Posted December 6, 2008 Share Posted December 6, 2008 i saw you in the source section first asking some easy questions to me… the ni see you posting a huge command bar script and then i see this???hell ur making alot of progress :D i rly like your gfx style etc :)when will u be posting a wip?- Tyr Link to comment Share on other sites More sharing options...
zade_o Posted December 6, 2008 Author Share Posted December 6, 2008 Hell idk. I guess we'll all just have to wait and see =) Link to comment Share on other sites More sharing options...
The Oracle Posted December 8, 2008 Share Posted December 8, 2008 it's a wierd attack pattern. he holds it up when he's attacking. Usually, you swing a sword out when you attack. Link to comment Share on other sites More sharing options...
zade_o Posted December 8, 2008 Author Share Posted December 8, 2008 Well, IMO, the only other attack pattern without a good chunk of source editing would be holding the sword up and swinging it down which is unrealistic as well. The majority of sword wielding people would hold it out or just hold it hanging straight out and tilted down and then when they attack they lift it and swing but i don't feel like implementing a 10 frame attack movement >.< so i'm fine with the upward slash, it's not that important. Plus with the upward slash, swords don't cover the majority of the chest and helm.. Link to comment Share on other sites More sharing options...
The Oracle Posted December 8, 2008 Share Posted December 8, 2008 ok. looking at it twice, does he hold it up and slash down or hold it down or slash up? holding it up and slashing down looks fine. Link to comment Share on other sites More sharing options...
zade_o Posted December 8, 2008 Author Share Posted December 8, 2008 He holds down and slashes up. I like it that way so you can see chest armor and helmet. Link to comment Share on other sites More sharing options...
Guest Posted December 8, 2008 Share Posted December 8, 2008 looks nice. Link to comment Share on other sites More sharing options...
Mississippi Posted December 10, 2008 Share Posted December 10, 2008 Looks great, keep it up. Link to comment Share on other sites More sharing options...
king_god_killer Posted December 10, 2008 Share Posted December 10, 2008 That looks amazing…well at least better than anything i can do Link to comment Share on other sites More sharing options...
Dark Crusade Posted December 11, 2008 Share Posted December 11, 2008 That sword is a mess, it has no detail, shading, depth, predetermined palette that blends with other colors used in the mockup, its blocky, the line work is terrible, and it looks messed.I'm not sure what the blue stuff on it is supposed to be, but its definately not realistic in any shape or form. It looks like random scribble… Link to comment Share on other sites More sharing options...
Anna Comnena Posted December 11, 2008 Share Posted December 11, 2008 I assumed it was lightning or power veins or something. The only thing I dislike about it is it doesn't have much shape on the blade. It has TONS of detail though, and atleast the hilt has plent of shading and depth. Link to comment Share on other sites More sharing options...
Dark Crusade Posted December 11, 2008 Share Posted December 11, 2008 @Anna:> It has TONS of detail though, and atleast the hilt has plent of shading and depth.I hope your joking. The hilt is 3 bright saturated colors, which randomly scribbled on. Much of which has replaced any sort of outline, therefore making it look incredibly glitchy on a darker background. The sword blade's lighting makes little sense, the helmet and shoulders show that the light source is top left, yet the blade is brighter the lower the further it reaches the bottom right corner.There's no depth on the hilt, the hilt doesn't appear to have any shape at all. He hasn't softened outlines or anything, Some of his 'shading' is in fact outside the outline of the sword, which is just messed up.Nor does the helmet or skirt thing show depth, as far as we know he could be laying down on the ground, holding the sword towards the sky… or something. Yeah its truly messed up. Link to comment Share on other sites More sharing options...
Devogen Posted December 11, 2008 Share Posted December 11, 2008 Thats one chunky sword. I cant see much of the blade tho, its a bit dark in comparison to the blue gooey stuff. Link to comment Share on other sites More sharing options...
Anna Comnena Posted December 11, 2008 Share Posted December 11, 2008 The hilt is well defined and has good shading. I like the stalagtite or icicle effect from it, I think that's what you aren't getting. It adds another other-worldly aspect of the weapon which is neat. Again the only thing I dislike is the blade shape is undefined, looks more like a billy club or something than a sword, even an ethereal sword. Link to comment Share on other sites More sharing options...
zade_o Posted December 12, 2008 Author Share Posted December 12, 2008 For the record, what you assume is "random scribble" is incredibly wrong. I drew the lightning pixel by pixel to look like random static lightning. I can guarantee you that it's not scribble. The hilt isn't scribble either, that was shaded. Link to comment Share on other sites More sharing options...
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