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Change the size of the picScreen (the map)


Alpha
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Wow…I mean just wow.
So this actually work?
Can someone post a screen shot of this for me?
I swear, I tried to do this like a thousands time and it never work(not using this code).
I didn't use this yet. I'm on iPhone so can't do it. Can someone that used this code post a screen shot for me?
I want to see it. Thanks

Sincerely,
Rithy
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I got the same problem like damian666 >.< hmm…Steve/Alpha, to make it 800x608 pic screen, change the coding in ModGameLogic and ModDirectX only? Then strecth the picScreen to 800x608 right? Here's my screenshot, look at the left side of picture. It happen to all side only when the map scroll.

[![](http://www.freeimagehosting.net/uploads/8ce89ad26c.png)](http://www.freeimagehosting.net/)
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yeah Sushi = Scrolling XD the cencor change the word…about the enlarge...nope I dont enlarge it too big, its exactly 800x608 like you said. I saw it when I move around the mouse.

EDIT : Is it possible if I want to make it 25x17 tiles? I want to make some space for the interface at the bottom. Im still new with this stuff hehe. Thanks~

EDIT AGAIN  XD : Ignore my question, already figure it out  :azn: Only that weird glitch on all side is bugging me... :lipsrsealed:
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Yay~  :azn: Already figure it out lol.

Change in modDirectX like this :

> Public Function GetScreenLeft(ByVal Index As Long) As Long
>     GetScreenLeft = GetPlayerX(Index) - 13
> End Function
>
> Public Function GetScreenTop(ByVal Index As Long) As Long
>     GetScreenTop = GetPlayerY(Index) - 10
> End Function
>
> Public Function GetScreenRight(ByVal Index As Long) As Long
>     GetScreenRight = GetPlayerX(Index) + 13
> End Function
>
> Public Function GetScreenBottom(ByVal Index As Long) As Long
>     GetScreenBottom = GetPlayerY(Index) + 10
> End Function

That's all~  :icon_music:
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@Alpha:

> Resolution switch has horrible graphics.. this is about the only way to do it correctly.
>
> -Alpha

dude..I'm not talking about a strech resolution switch. I'm talking about compressing the width of picScreen and then switching res. try it.
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