Admiral Refuge Posted July 25, 2009 Share Posted July 25, 2009 Just replace the 2.7 .exes with the 2.8 .exes, then open the ee2.7 data.ini, and open the ee2.8 data.ini, and add in the missing values to the older one. Link to comment Share on other sites More sharing options...
SFMapleMasta Posted July 25, 2009 Share Posted July 25, 2009 @Admiral:> Just replace the 2.7 .exes with the 2.8 .exes, then open the ee2.7 data.ini, and open the ee2.8 data.ini, and add in the missing values to the older one.:cheesy:what? Link to comment Share on other sites More sharing options...
Godlord Posted July 25, 2009 Share Posted July 25, 2009 He said:Replace Client.exe/Eclipse.exe in EE 2.7 with the one in EE 2.8 and do the same for Server.exe and Data.ini (Unless you've changed Data.ini).Regards, Godlord. Link to comment Share on other sites More sharing options...
SFMapleMasta Posted July 25, 2009 Share Posted July 25, 2009 well…im gunna keep it at 2.7 for now...for 2 reasons1.) ive already made 2 maps on 2.72.) its kinda late and im tired! :icon_alabanza: Link to comment Share on other sites More sharing options...
Akselj Posted July 25, 2009 Author Share Posted July 25, 2009 @SFMapleMasta:> 1.) ive already made 2 maps on 2.7See http://www.touchofdeathforums.com/smf/index.php/topic,46733.0.html, the first thing in main topic. Link to comment Share on other sites More sharing options...
Owen F Posted July 25, 2009 Share Posted July 25, 2009 I don't know if its mentioned already but… Player housing certainly isn't fixed.You can't even buy the house still. It doesn't take currency then it says its not your house so.. Link to comment Share on other sites More sharing options...
Akselj Posted July 25, 2009 Author Share Posted July 25, 2009 I could try making a new house system out of scratch. Link to comment Share on other sites More sharing options...
Mellowz Posted July 25, 2009 Share Posted July 25, 2009 Hmm… what exactly is wrong with this version?Is this the one from the SVN I was working on? Link to comment Share on other sites More sharing options...
Akselj Posted July 25, 2009 Author Share Posted July 25, 2009 No, this is the version I made by fixing EE 2.7\. Still working on it.Welcome back Mellowz! Link to comment Share on other sites More sharing options...
Darkonever Posted July 25, 2009 Share Posted July 25, 2009 I have one big question. What should i do to "quick, temporaly" fix the jump bug. Someone say to "take in comment" one line of code, but exactly whitch? In my opinion this is now a major problem. Link to comment Share on other sites More sharing options...
Owen F Posted July 25, 2009 Share Posted July 25, 2009 @AkselJ:> Welcome back Mellowz!He actually gets on every now and then ;)Anyway, anything to fix the housing thing so you can actually call it fixed will go :P Link to comment Share on other sites More sharing options...
Admiral Refuge Posted July 25, 2009 Share Posted July 25, 2009 Aksel, I was working on the hosing system, I got it working again so you can buy a house atleast,GetVar returns a string, and this line won't work (also, I think it's case sensitive):```If GetVar("Data.ini", "Config", "OneHouseOnly") = 1 Then```It should have been:```If GetVar("Data.ini", "CONFIG", "OneHouseOnly") = "1" Then```With that line changed, you can atleast buy a house, and it changes the maps name and stuff.Here is my entire topic on the houseeditor; I tried reimplementing it from TE's (and EE1's) houseditor, but I failed.http://www.touchofdeathforums.com/smf/index.php/topic,48806.0.html Link to comment Share on other sites More sharing options...
BigB502 Posted July 26, 2009 Share Posted July 26, 2009 @AkselJ:> I could try making a new house system out of scratch.Please Please Please, Oh did I say Please lolIt would be nice to have one like yovilles apt. where they have an apt. when they join, but I know this will never happen lol Link to comment Share on other sites More sharing options...
Owen F Posted July 26, 2009 Share Posted July 26, 2009 Apartment? dude thats easily possible you could just make heaps of seperate rooms, and i think with timers and Goddies inventory script (it has Give/Take currency right?) you could make it take money after buying the 'apartment'.@Admiral, yes i see the problem too 1 is not in a string e.g "1" (although you've already pointed that out)If Aksel says it was working, perhaps it works AFTER buying but the buying was bugged. The only way is to test it. Is that a source or script btw ;) Link to comment Share on other sites More sharing options...
Akselj Posted July 26, 2009 Author Share Posted July 26, 2009 This is all source I think. Well there's one command I added in scripts though. Link to comment Share on other sites More sharing options...
Maroy Posted July 27, 2009 Share Posted July 27, 2009 sorry for being a complete n00b but could you add the sourced updater and 3-frame movement? I really want to use them AND 2.8 but I F A I L at source modding… Link to comment Share on other sites More sharing options...
Akselj Posted July 27, 2009 Author Share Posted July 27, 2009 No, sorry but I have now stopped developing 2.8 as I am working with Mellowz on 3.0\. I cannot develop 3 engines at once so I cancel this as it is the same as 2.8 just better.–AkselJ Link to comment Share on other sites More sharing options...
Greendude120 Posted July 27, 2009 Share Posted July 27, 2009 ![](http://anchoredbygrace.com/smileys/mgno.gif).. 2.8 is worth making better. especially since its the most stable EE version yet. Also whats the point of doing 3.0 when SE1 is coming out. Or are u talking about the same engine here (names confuse me).I say we should finish what we start. b4 starting something else Link to comment Share on other sites More sharing options...
Akselj Posted July 27, 2009 Author Share Posted July 27, 2009 Mellowz' 3.0 is better than 2.8, more fixes. Link to comment Share on other sites More sharing options...
Greendude120 Posted July 27, 2009 Share Posted July 27, 2009 Yea but 2.8 is currently out. See the difference? Lots and lots of ppl are using 2.7/2.8 and unless there will be a full 2.8>3.0 converter (by full i mean items/classes/npcs everything) then 2.8 should be fixed, put stable. and then left behind from new users and then u work on 3.0 Link to comment Share on other sites More sharing options...
damian666 Posted July 27, 2009 Share Posted July 27, 2009 hmm… so you left it behind huh...well... im maybe not as good as you or mellowz... but if you like i could take over?Damian666 Link to comment Share on other sites More sharing options...
Akselj Posted July 27, 2009 Author Share Posted July 27, 2009 I think the best would be to hurry up with 2.9 and 3.0. Link to comment Share on other sites More sharing options...
Greendude120 Posted July 27, 2009 Share Posted July 27, 2009 Nah man. While u guys work, we'd have a stable engine to use. If u guys move on, we are stuck with a 2.8 that has a major de-sync bug and we cant make our game an active game until its fixed… meanwhile u guys work on 3.0?... that sux Link to comment Share on other sites More sharing options...
damian666 Posted July 27, 2009 Share Posted July 27, 2009 yeah… i know, and i agreebut for those left out for now, it would be good?but hee, just offering mate :)Damian666 Link to comment Share on other sites More sharing options...
Akselj Posted July 27, 2009 Author Share Posted July 27, 2009 Well alright then, if you want you can take over. PM marsh for every update Link to comment Share on other sites More sharing options...
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