Monkey Boy Posted February 12, 2010 Author Share Posted February 12, 2010 I want an engine, that allows you to make shooting games.First Person, Third Person, I dont care. It dosent need to be online.It'd be nice if it came with some mappacks and enemys.And Alephone (Bungie) dosen't work on my Vista… Link to comment Share on other sites More sharing options...
munro Posted February 12, 2010 Share Posted February 12, 2010 FPS Creator. Link to comment Share on other sites More sharing options...
Monkey Boy Posted February 12, 2010 Author Share Posted February 12, 2010 Free please :)Also it would be good if it came with Zombies. Link to comment Share on other sites More sharing options...
Chief Posted February 12, 2010 Share Posted February 12, 2010 UDKfind free models everywhere on the net… i think... shoot them. have fun. UDK has a bunch of tts for it as well, jsut look it up, download it, and then use tuts to make a zombeh game? Link to comment Share on other sites More sharing options...
munro Posted February 12, 2010 Share Posted February 12, 2010 Unity engine is also pretty sweet, there's also an FPS tutorial for it. Link to comment Share on other sites More sharing options...
Chief Posted February 12, 2010 Share Posted February 12, 2010 @Munro:> Unity engine is also pretty sweet, there's also an FPS tutorial for it.agreed. Unity and UDK are both very very nice. UDK is just pre-programmed for FPS and all that, so it may save you some time, or something. Link to comment Share on other sites More sharing options...
Monkey Boy Posted February 12, 2010 Author Share Posted February 12, 2010 OK.Chief, i'm guessing it works great.But can I have something userfreindly?This shit already makes my head hurt.Eclipse amount of userfreindly or around that… Link to comment Share on other sites More sharing options...
Chief Posted February 12, 2010 Share Posted February 12, 2010 @üÃηúÑâ€Ã‘Æ’:> Eclipse amount of userfreindly or around that…youre not going ot find "user friendly" in the world of 3D games… atleast, not in any good 3D games. 3D is like taking 2D, and multiplying it by 360, adding 4 to it, taking the sum, and then killing an illegal immigrant. its just not easy stuff. 3D takes hard, gruelling work to crank out anything special. if youre really looking to do 3D, then using a complicated engine, taking a long time to learn how to use it is your best bet. I highly suggest UDK. once again, no 3D is a walk in the park, or as simple as 2D. its not simple a different style of game, its like a whole staircase away. UDK. mmk? Link to comment Share on other sites More sharing options...
munro Posted February 12, 2010 Share Posted February 12, 2010 @üÃηúÑâ€Ã‘Æ’:> OK.> Chief, i'm guessing it works great.> > But can I have something userfreindly?> This shit already makes my head hurt.> > Eclipse amount of userfreindly or around that…You're asking for a lot. To be honest if you think these are confusing, you're not right to make 3D games. Link to comment Share on other sites More sharing options...
Admiral Refuge Posted February 12, 2010 Share Posted February 12, 2010 Gamemaker's original mplay system (for Gamemaker 6) had a very good shooter engine. It's actually what was used to make that Counterstrike 2d.If you have a registered copy of Gamemaker 6, I have the old mplay engine for it somewhere, as the newer mplay for GM7/8/ doesn't have that feature, I don't believe.But yeah, I think there was a 3d shooting system as well as the 2d that you see in Counterstrike 2d. Link to comment Share on other sites More sharing options...
Monkey Boy Posted February 12, 2010 Author Share Posted February 12, 2010 …Any 2D engines? Link to comment Share on other sites More sharing options...
SawQuart Posted February 12, 2010 Share Posted February 12, 2010 @üÃηúÑâ€Ã‘Æ’:> …> > Any 2D engines?… Eclipse? Link to comment Share on other sites More sharing options...
Monkey Boy Posted February 12, 2010 Author Share Posted February 12, 2010 No. I would, yet it dosent have a gun system, nor does it have OFFLINE mode. Link to comment Share on other sites More sharing options...
SawQuart Posted February 12, 2010 Share Posted February 12, 2010 @üÃηúÑâ€Ã‘Æ’:> No. I would, yet it dosent have a gun system, nor does it have OFFLINE mode.There's this little thing called VB6\. Use it. Link to comment Share on other sites More sharing options...
Lam3r Posted February 12, 2010 Share Posted February 12, 2010 @Chief:> UDK> > find free models everywhere on the net… i think... shoot them. have fun. UDK has a bunch of tts for it as well, jsut look it up, download it, and then use tuts to make a zombeh game?Easily one of the best engines out there for any FPS/action-oriented game.UDK = Unreal Development Kit; updated constantly by Epic Games (yes, THE Epic Games Studios), and they used this to make the Unreal Tournaments. (This is really just the Unreal Engine + a fucking insane development kit added on.) tons of legit blockbuster games have been made with Unreal Engine, so this is pretty much as good as it gets for pre-made fps engines, AND IT'S FREE!!! Link to comment Share on other sites More sharing options...
Robin Posted February 12, 2010 Share Posted February 12, 2010 Monkey, you obviously have no desire to spend some time making this game. Link to comment Share on other sites More sharing options...
Monkey Boy Posted February 12, 2010 Author Share Posted February 12, 2010 @Robin:> Monkey, you obviously have no desire to spend some time making this game.Robin, I obviously would prefer to have a somewhat easier way to make it, taking 6 months to one year, then having to spend 8 years of my life, just to learn how to use the software, and another 2 to make the game. Link to comment Share on other sites More sharing options...
MasterBit13 Posted February 12, 2010 Share Posted February 12, 2010 @üÃηúÑâ€Ã‘Æ’:> @Robin:> > > Monkey, you obviously have no desire to spend some time making this game.> > Robin, I obviously would prefer to have a somewhat easier way to make it, taking 6 months to one year, then having to spend 8 years of my life, just to learn how to use the software, and another 2 to make the game.Just use Game Maker 7, and Look at the Shot Gun Fun Fun File Release for zombies/better features. Link to comment Share on other sites More sharing options...
munro Posted February 12, 2010 Share Posted February 12, 2010 @üÃηúÑâ€Ã‘Æ’:> Robin, I obviously would prefer to have a somewhat easier way to make it, taking 6 months to one year, then having to spend 8 years of my life, just to learn how to use the software, and another 2 to make the game.We all get that, but we're showing you the easiest of all the engines and you want something easier. You're gonna have to put a little bit more into it. Link to comment Share on other sites More sharing options...
RVM Posted February 12, 2010 Share Posted February 12, 2010 Hello,Than you can use :UDK http://udk.com/Ogre 3D http://www.ogre3d.org/Irrlicht Engine http://irrlicht.sourceforge.net/Antiryad http://www.arkham-development.com/html/wordpress/Raydium http://raydium.org/Cubeengine http://cubeengine.com/Adventure Game Studio http://www.adventuregamestudio.co.uk/Else look for this : http://en.wikipedia.org/wiki/List_of_game_engines Link to comment Share on other sites More sharing options...
Patrick Posted February 13, 2010 Share Posted February 13, 2010 @Bit:> @üÃηúÑâ€Ã‘Æ’:> > > @Robin:> > > > > Monkey, you obviously have no desire to spend some time making this game.> > > > Robin, I obviously would prefer to have a somewhat easier way to make it, taking 6 months to one year, then having to spend 8 years of my life, just to learn how to use the software, and another 2 to make the game.> > Just use Game Maker 7, and Look at the Shot Gun Fun Fun File Release for zombies/better features.Or game maker 6.1 Because it's easier to use. All you need to do is have logic and shit. Link to comment Share on other sites More sharing options...
Monkey Boy Posted February 13, 2010 Author Share Posted February 13, 2010 Trying to learn GM7, yet it's hard. EXAMPLE: Your character cant stop moving. Link to comment Share on other sites More sharing options...
Robin Posted February 13, 2010 Share Posted February 13, 2010 @üÃηúÑâ€Ã‘Æ’:> @Robin:> > > Monkey, you obviously have no desire to spend some time making this game.> > Robin, I obviously would prefer to have a somewhat easier way to make it, taking 6 months to one year, then having to spend 8 years of my life, just to learn how to use the software, and another 2 to make the game.Dude, we've linked you to the easiest to learn ones around and you opened it up, complained about it being too complicated and asked for something easier.If you couldn't be bothered to spend a few minutes getting to know the engine you obviously don't have 6 months to make something from it. Link to comment Share on other sites More sharing options...
Guest Posted February 13, 2010 Share Posted February 13, 2010 I have to agree with "Robin". Link to comment Share on other sites More sharing options...
Monkey Boy Posted February 13, 2010 Author Share Posted February 13, 2010 @Robin:> @üÃηúÑâ€Ã‘Æ’:> > > @Robin:> > > > > Monkey, you obviously have no desire to spend some time making this game.> > > > Robin, I obviously would prefer to have a somewhat easier way to make it, taking 6 months to one year, then having to spend 8 years of my life, just to learn how to use the software, and another 2 to make the game.> > Dude, we've linked you to the easiest to learn ones around and you opened it up, complained about it being too complicated and asked for something easier.> > If you couldn't be bothered to spend a few minutes getting to know the engine you obviously don't have 6 months to make something from it.No, I learned Adventure. It seem's alright, might try the others before I start with it though. Link to comment Share on other sites More sharing options...
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