evilbunnie Posted December 16, 2010 Author Share Posted December 16, 2010 @Zetasis:> Another nice feature would be buffs and HoT/DoT spells. ;) Looking good man keep it up.What is HoT/DoT? Link to comment Share on other sites More sharing options...
Guest Posted December 16, 2010 Share Posted December 16, 2010 Heal over time and Damage over time, so like 22 damage every second would be a DoT. Link to comment Share on other sites More sharing options...
evilbunnie Posted December 16, 2010 Author Share Posted December 16, 2010 @Sekaru:> Heal over time and Damage over time, so like 22 damage every second would be a DoT.Oh that would be super easy :PIÂ can do that, with an editor and such if i get the time. Link to comment Share on other sites More sharing options...
Yxxe Posted December 16, 2010 Share Posted December 16, 2010 @Captain:> IÂ can do that, with an editor and such if I get the time.Or just update the current spell editor with another option, and a simple addition to the source. Link to comment Share on other sites More sharing options...
shado360 Posted December 16, 2010 Share Posted December 16, 2010 Hey evilbunnie, I was wondering if you could do a hotbar for ES. Would that be possible or not?Thanks,Shado360 Link to comment Share on other sites More sharing options...
Zetasis Posted December 16, 2010 Share Posted December 16, 2010 A hotbar ES would be pretty epic. I am waiting to see what all Captain evilbunnie plans on adding to his shop, then if all looks good, which so far its does, I will probably purchase the full source. Other then the things already in the shop that I really want for ES and am willing to pay for are Dynamic Sprite Sizing and Buff/Debuff/HoT/DoT spells. I hope this lasts awhile because I may not have the money for the full source for another week or two.Again, looking awesome Captain evilbunnie. I can't wait to see what you pump out next.Oh, one last thing. On the skill system is there a limit that can be set so players cant just keep chopping down trees and obtaining items over and over? Link to comment Share on other sites More sharing options...
azure Posted December 16, 2010 Share Posted December 16, 2010 He's not going to do dynamic sprites. I talked to him about it yesterday. He can probably add in the extra spells, as I think there's a tut for it that works with some tweaking. He's probably going to add one or two other things before he starts selling a full source. ;) Link to comment Share on other sites More sharing options...
evilbunnie Posted December 16, 2010 Author Share Posted December 16, 2010 @Azure:> He's not going to do dynamic sprites. I talked to him about it yesterday. He can probably add in the extra spells, as I think there's a tut for it that works with some tweaking. He's probably going to add one or two other things before he starts selling a full source. ;)Well said azure, I will add the spells(but from scratch.. who needs tutorials ;D) and i may add about two more thijngs.. one being chats, two being hotbars Link to comment Share on other sites More sharing options...
azure Posted December 16, 2010 Share Posted December 16, 2010 Protip: If you are going to add a hot bar, take your time and clean up the ui a bit. ;) Link to comment Share on other sites More sharing options...
evilbunnie Posted December 16, 2010 Author Share Posted December 16, 2010 @Zetasis:> Again, looking awesome Captain evilbunnie. I can't wait to see what you pump out next.> > Oh, one last thing. On the skill system is there a limit that can be set so players cant just keep chopping down trees and obtaining items over and over?Thanks man, and no there is not a limit, that's probably a simple source edit. Link to comment Share on other sites More sharing options...
Valon328 Posted December 16, 2010 Share Posted December 16, 2010 @Azure:> **He's not going to do dynamic sprites.** I talked to him about it yesterday. He can probably add in the extra spells, as I think there's a tut for it that works with some tweaking. He's probably going to add one or two other things before he starts selling a full source. ;):cry:why not? D: Link to comment Share on other sites More sharing options...
Ertzel Posted December 16, 2010 Share Posted December 16, 2010 @Captain:> And no I can not do dynamic sprites, as I am not that adept with the sprite system.. yet. Link to comment Share on other sites More sharing options...
Valon328 Posted December 17, 2010 Share Posted December 17, 2010 @Ertzel:> @Captain:> > > And no I can not do dynamic sprites, as I am not that adept with the sprite system.. yet.Aye, thanks mate! Link to comment Share on other sites More sharing options...
evilbunnie Posted December 17, 2010 Author Share Posted December 17, 2010 @☻Valon☻:> @Ertzel:> > > @Captain:> > > > > And no I can not do dynamic sprites, as I am not that adept with the sprite system.. yet.> > Aye, thanks mate!;) Link to comment Share on other sites More sharing options...
Valon328 Posted December 17, 2010 Share Posted December 17, 2010 I bought full source! ITS AWEEESSSOOMMEMEEE!!! >:DÂ :kiss: :kiss:Now I am inspired to make my game~ Link to comment Share on other sites More sharing options...
Zetasis Posted December 17, 2010 Share Posted December 17, 2010 Wait, on second thought isn't there a failure message for the skill system? If so how does that work? That may be what I meant when I asked if there is a limit to how often a player could use a particular skill. Link to comment Share on other sites More sharing options...
evilbunnie Posted December 17, 2010 Author Share Posted December 17, 2010 @Zetasis:> Wait, on second thought isn't there a failure message for the skill system? If so how does that work? That may be what I meant when I asked if there is a limit to how often a player could use a particular skill.Oh yeah it is done on a random basis of 3\. So if the number is one then it's a success; else it's a failure. Link to comment Share on other sites More sharing options...
Zetasis Posted December 17, 2010 Share Posted December 17, 2010 May I suggest adding a percentage option instead? That way each skill could have different chance of success. You know like a # out of 100 similar to how the NPC drop system works. Link to comment Share on other sites More sharing options...
evilbunnie Posted December 17, 2010 Author Share Posted December 17, 2010 @Zetasis:> May I suggest adding a percentage option instead? That way each skill could have different chance of success. You know like a # out of 100 similar to how the NPC drop system works.Ohh good idea. :DI am not changing the quest system atm, as the people that have bought it would be unfair on them. But I could add it in for you if you buy it.Also @everyone**Friends System with Friends CHAT!**A **great** addition to your game, a must have I would say.It has add friend, remove friend and chat with friend.Price: $5 NZD>! Friends :D![](http://evilbunnie.cartoonworldonline.net/filehost/files/da6553cda424c0ae9a4c0acb7db74e43.png) Also added complete source! Link to comment Share on other sites More sharing options...
Valon328 Posted December 17, 2010 Share Posted December 17, 2010 @Captain:> @Zetasis:> > > May I suggest adding a percentage option instead? That way each skill could have different chance of success. You know like a # out of 100 similar to how the NPC drop system works.> > Ohh good idea. :D> I am not changing the quest system atm, as the people that have bought it would be unfair on them. But I could add it in for you if you buy it.> > Also @everyone> > **Friends System with Friends CHAT!**> A **great** addition to your game, a must have I would say.> It has add friend, remove friend and chat with friend.> > Price: $5 NZD> > >! Friends :D> ![](http://evilbunnie.cartoonworldonline.net/filehost/files/da6553cda424c0ae9a4c0acb7db74e43.png) > > Also added complete source!Awesome, Awesome, Bunnie! Keep up the good work~ Link to comment Share on other sites More sharing options...
evilbunnie Posted December 17, 2010 Author Share Posted December 17, 2010 @☻Valon☻:> @Captain:> > > @Zetasis:> > > > > May I suggest adding a percentage option instead? That way each skill could have different chance of success. You know like a # out of 100 similar to how the NPC drop system works.> > > > Ohh good idea. :D> > I am not changing the quest system atm, as the people that have bought it would be unfair on them. But I could add it in for you if you buy it.> > > > Also @everyone> > > > **Friends System with Friends CHAT!**> > A **great** addition to your game, a must have I would say.> > It has add friend, remove friend and chat with friend.> > > > Price: $5 NZD> > > > >! Friends :D> > ![](http://evilbunnie.cartoonworldonline.net/filehost/files/da6553cda424c0ae9a4c0acb7db74e43.png) > > > > Also added complete source!> > Awesome, Awesome, Bunnie! Keep up the good work~Thank you valon :D Link to comment Share on other sites More sharing options...
Ertzel Posted December 17, 2010 Share Posted December 17, 2010 Do the people you add to your Friends list have to accept you or anything, or does it just add them right away. Link to comment Share on other sites More sharing options...
evilbunnie Posted December 17, 2010 Author Share Posted December 17, 2010 @Ertzel:> Do the people you add to your Friends list have to accept you or anything, or does it just add them right away.Straight away. It does notify the person though. Link to comment Share on other sites More sharing options...
Bafoon Posted December 17, 2010 Share Posted December 17, 2010 This is defintley an awesome system for people, and if all in one engine, a great thing to have for every game! EVERY single game needs systems like these, and he's charging real cheap! Get your them implanted ASAP, its a real bargain, and you shouldnt be without these in a successful game. Good job, Evilbunnie, keep it up! Link to comment Share on other sites More sharing options...
evilbunnie Posted December 17, 2010 Author Share Posted December 17, 2010 @NinjaTurtle:> This is defintley an awesome system for people, and if all in one engine, a great thing to have for every game! EVERY single game needs systems like these, and he's charging real cheap! Get your them implanted ASAP, its a real bargain, and you shouldnt be without these in a successful game. Good job, Evilbunnie, keep it up!Bro you're too kind :DThanks man Link to comment Share on other sites More sharing options...
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