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Ambershire- Lands of Reinark


Toranos
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@aminooo:

> Hey Toranos, love your game, such an epicness.
> -But one little suggestion,it would be great if you guys make some slightly different trees, the same tree over and over again looks…Boring?-
> Other than that, great job! Good luck on making it for THA XBOX 360!! :D

We will be, I said in another topic that there would be different looking trees ;) Thanks for the suggestion though.
And uhh.. we won't be porting Ambershire to any consoles.. Sorry.
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[This is a direct quote from our forums, just a reply to a member who wanted to know where our progress was. It's good enough for a quick update for people to know where we are. ;)]

We're focusing on our own areas at the moment.

Mellowz is currently finishing up the font system, and moving onward to the animation manager, to be able to draw all the graphics onto the engine. Mellowz is doing most things like this externally first, then he'll be creating the client base. I've been working on a game design document, still, to give him a clear view on what the game's features will be about.

Socuine is working on a mockup GUI, after creating a new logo for us.
![](http://www.ambershire.net/user/socks/logos/assig.jpg)
And we're also revamping our WIP thread, to make it acceptable for other sites as well. This may not be a priority, but once this game is in some form of alpha testing, we want to get our playerbase full. We're planning a new story, a new layout et cetera. Maybe even add comments from the 'ubers' of every board as we go across the internet. Fun.

Sean is working on a blog system, Him and I testing it so that he can tidy it up and adding more BBCODE to it to make it diverse in it's actions. I'm actually about to do the first post soon, so we'll see how that works out. Sean has also been in and out of creating new Forums, which can be found [HERE](http://www.ambershire.net/ForumBeta/) which at the moment, is even tidier than these forums. Which is a given. They're unusable at the moment. Sean has also made a UCP on the site, still limited in function, as well as our ACP, but the existence of it just tempts you, doesn't it?

Hurdy has been doing concept art for us, I've been aiding him in coloring, and it's getting along quite nicely. We've been planning to do cameos from MM RP, for the MM players to get their exclusive "Oh hey, it's him!" etc. So a quick preview of Hurdy's pretty much finished Reihyan Avancer:
![](http://www.ambershire.net/user/toranos/preview/concept/finished/Reihyan%20Avancer2.png)
Photoshop seems to have 'weirdened' it with a dark stroke, since I exported it from Manga Studio -> Photoshop, but the general idea is there. We're at the moment sorting out a character generator, so that your character will have an image like this, dynamic and when changing clothing/hair, your character image will change along with it.

So that's what we've been doing. Sadly i've been swamped with helping others that GFX haven't been produced, but i'll get more time once this Game Design Doc is out of the way. Too many ideas for you all! Gah! :)
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> The "support" spoiler is bugged, just thought I'd let you know. I want to put your support banner on my sig but I cant see it. Maybe it's just Chrome, but I don't know.

You can also get Signatures and Avatars from the Multimedia section of the website!

Also I can't view the first post from here, blocked due to pornography. O.o
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Ambershire has a new first post, giving you a _large_ insight to the new beginning story, for anyone who actually wants to read it hah. Along with that, new idea concepts, the idea of jobs, personality, knowledge, the basic, yet original ideas Ambershire has to offer.

We also have given different screenshots, bare maps, concept art, art that hasn't been finished (process showing, idk), GUI previews.. It's all there. Ambershire has begun to fly, my children.

[Quick Link to First Post](http://www.touchofdeathforums.com/smf/index.php/topic,68937.msg742095.html#msg742095)
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@K722:

> I hope to see a alpha release soon.

Same here heh. Extremely early testing will be developer and trusted people, bias as that is, and then maybe we'll form some kind of 'list of testers', as we're extending now to a lot of active communities. Still, Eclipse is our homebase.
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