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[EO] Lightning's Pet System [Completely Bug-Free!]


Yxxe
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@DishWasher:

> sometimes my pet dont walk properly,he just 'warp' tile by tile
>
> can you say a fix?
>
> I remake the tut over again in v2

It clearly states in the first post that this tutorial is made for v2\. :|
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  • 2 weeks later...
Augh, sorry, I've got a problem, not only did it not work, but now NPCs don't have their names displayed…

EDIT; I know it's definitely a server-side error, so I'm just back-tracking now. Why, oh why do I keep ballsing up these tutorials? xD.
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I am French and I have some difficulty in English :/ .
I have to try to follow your tutoriel has the letter but I had an error of compilation with the server:

[![](http://s3.noelshack.com/uploads/images/826003721367_error.png)](http://s3.noelshack.com/upload/826003721367_error.png)

And I create five label to trigger each of the commands but What is the code has to put inside??

This is the Alatar's quest système with your pet systeme, You can correct it please ?

http://www.megaupload.com/?d=6AMMOCWN

Thank you very much  :cheesy:
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@Lightning:

> @Suppositoire: Make sure you have correctly copied the SpawnNpc procedure I posted. For the labels, just call the client-side commands such as SpawnPet, PetFollow etc in the labels' click events.

It's ok for the SpawnNpc ^^ But I don't understand for the labels x| sorry ..
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Say for your label to spawn the pet, you double click the label in the form designer, and it's click event will come up. Say you called the label "lblSpawnPet", it will take you to the procedure "lblSpawnPet_Click()". Once you are there, all you need to do is call the "SpawnPet" procedure like this:

```
Call SpawnPet(MyIndex)
```
You can then do this for all the other labels, but calling "PetFollow" etc.
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@Suppositoire:

> I have my pet but he don't follow me ( I can call him, attack and disband ) and when I clic on "Follow me" the server show error 9

Then post the line it errors on in the server, including the procedure it is in.
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