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Reclaimed: Capture the log - RELEASE 6TH FEB


Smallbro
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Voice acting done by a good friend of mine called Brian Mansi. He's very pretty and has an excellent voice. If you do get in contact just make sure to say that Mali sent you. Just so he knows. :3

ALSO IN MY SLEEP DEPRIVED STATE I FORGOT TO ADD A DEMO! APOLOGIES.

You can only play on the official servers with the demo and only as a rogue. 

[Demo can be found on our itch.io page.](http://slowpoke.itch.io/reclaimed)
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A few things..

[Created a subreddit, to hopefully build a community around. Nothing there yet, but I hopefully we can organise matches on the public server through it.](http://www.reddit.com/r/capturethelog/)

[Also created a Steam Greenlight Concepts page, just to get an idea and hopefully entice people on Steam.](http://steamcommunity.com/sharedfiles/filedetails/?id=375340990&searchtext)

Mac version is currently very busted, it will be fixed probably in the next update.

Also a slightly revamped trailer, with zooms on the classes and the website at the end.

https://www.youtube.com/watch?v=dl9Z72aAlWA

That's all for now!
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![](http://fat.gfycat.com/AltruisticEveryCricket.gif)

Update this week! Basic death animations, corpses, dust and blood. Friday 21st! 

The update will include some fixes, including scoreboard scores being wrong, the death noise playing at the start of the game and time before the walls being too short.

The death animation will only be for the rogue and builder to start with, but as we go we'll be adding Medic deaths and Tank deaths too.
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A couple gifs of some stuff. Player shadows, particles and the start of weather effects.

![](http://giant.gfycat.com/AfraidIdolizedKentrosaurus.gif)

![](http://zippy.gfycat.com/VigilantMenacingElephantbeetle.gif)

![](http://fat.gfycat.com/AngryGracefulAntipodesgreenparakeet.gif)
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So I updated the [website](http://capturethelog.co.uk/) and [IndieDB](http://www.indiedb.com/games/capture-the-log) page so you can get a better understanding of the game.

We also have a humble store widget!

[AND TODAY THE GAME IS 100% OFF!](http://slowpoke.itch.io/reclaimed)
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> looking good.

Thanks.

After speaking to more experienced devs, I've decided to release the game for free until its completely finished.

[Go get a copy, login and tell me what you think! Any feedback is good!](http://capturethelog.co.uk/)
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> So how exactly does the game work, I know it's basically capture the flag, but when you start, is everyone on the same server? Does the game have a time limit? Does the scores just sit around even when no one's on?

Theres a public server, which is recommended unless you know how to setup your own with the server software. Games last about 10 minutes and all timers stop when there are no players on. Each server can have one game running at a time.
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