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Hey ES,EO Map Small :(


fearless
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Hey ES,EO Map Small :(
![](http://www.hizliupload.com/img/48303391117970658256.png)

the map is too small 19.14
how to enlarge the map without warp?
help me ,
I want to be size 50x50 but Without teleport
Become one of the map to get the size 50x50

help me …
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@da_gad_pader:

> 1st:open ur map editor
> 2nd:click on properties(of map of course)
> 3rd:change the value of X and Y ,
> 4th:then save it , then ur done

![](http://www.hizliupload.com/img/89608240008687465513.png)

help me !
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This is Eclipse Stable right..? I believe it's in the source code somewhere, but it's no longer officially supported.. So technically we don't need to look into it. :)

Anyways, it -SHOULD- be in modconstants for both the client and server side. :)
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You are using Eclipse Stable as Yami stated. In Eclipse Stable, dynamic map sizes are not supported. Some values in modconstant need to be changed but other codes will be required elsewhere also. Its not as easy as on EO.

Also, i noticed your using Warps to help your players change map.
Do you see **Switchovers** in Map Editor > Properties? Up means the map that is connected north of that map. Down is south of that map etc. so if instead of using warps to change maps, you can put the map # you want in Switchover UP and any player who tries to change map by going up will go to that new map. Just a tip.
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@da_gad_pader:

> 2500x2500 map??? r u joking ? lol .
> i think u need coding for making that map ,

I think Pokemon Cyrus use Seemless Map(something like that) and it basically the same as TE, EE, ES and all those other Mirage-Based engine but going from one map to another, you don't have to "warp" you. You just walk right pass the border between the 2 maps.

Anyway, back on topic.
I think you should just use EO instead. You'll love it.
Here's the link : [Eclipse Origins](http://www.touchofdeathforums.com/smf/index.php/topic,57637.0.html)

Sincerely,
Rithy

Warning - while you were typing a new reply has been posted. You may wish to review your post.
I'm posting it anyway
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