airdude2 Posted July 27, 2011 Share Posted July 27, 2011 should i set it as my ip or change the whole 'connect thing to what it is on the origional eclipse? like :' connect frmMain.Socket.RemoteHost = Options.IP frmMain.Socket.RemotePort = Options.PortOr will this not work for it? Link to comment Share on other sites More sharing options...
Zetasis Posted July 27, 2011 Share Posted July 27, 2011 @mezo:> About the projectile system, it's not Lightnings system. It's Captain Wabbit system. ;)Opps. Good spot.Axis whats new about the update? Link to comment Share on other sites More sharing options...
Domino_ Posted July 27, 2011 Author Share Posted July 27, 2011 @airdude2:> should i set it as my ip or change the whole 'connect thing to what it is on the origional eclipse? like :> ' connect> frmMain.Socket.RemoteHost = Options.IP> frmMain.Socket.RemotePort = Options.Port> Or will this not work for it?In OtherWorld edit it looks like this:``` ' connect frmMain.Socket.RemoteHost = "127.0.0.1" frmMain.Socket.RemotePort = 7001```Change "127.0.0.1" to you'r ip. example:``` ' connect frmMain.Socket.RemoteHost = "83.168.2.147" frmMain.Socket.RemotePort = 7001```You can see you'r it at myip.net ;) Link to comment Share on other sites More sharing options...
Domino_ Posted July 27, 2011 Author Share Posted July 27, 2011 @Zetasis:> You guys should also include Lightnings pet system, DJ Maxus' Spell casting NPC's, and lightnings Projectile system. I mean if you're going to make an edit with cool features you might as well add in the cool ones. J/K. Nice edit though and if you can add in those features that would be great.Okey, they will be in next release. But I van't find lightnings Projectile system :( Link to comment Share on other sites More sharing options...
Domino_ Posted July 27, 2011 Author Share Posted July 27, 2011 @Axis:> Hello i am helping create this engine edit.here is version 1.8.2:> http://www.mediafire.com/file/ci7qvjc2m63u3bh/OtherWorldeditV182.rar> > *edit*Not sure what Domino_ wants to call it so i named it 1.8.2This is that version with door system? xD Link to comment Share on other sites More sharing options...
erkro1 Posted July 27, 2011 Share Posted July 27, 2011 @Domino_:> Okey, they will be in next release. But I van't find lightnings Projectile system :(Its from Captain Wabbit : http://www.touchofdeathforums.com/smf/index.php/topic,73708.0.html Link to comment Share on other sites More sharing options...
Domino_ Posted July 27, 2011 Author Share Posted July 27, 2011 @Axis:> Hello i am helping create this engine edit.here is version 1.8.2:> http://www.mediafire.com/file/ci7qvjc2m63u3bh/OtherWorldeditV182.rar> > *edit*Not sure what Domino_ wants to call it so i named it 1.8.2This is that version with door system? xD@Erwin:> Its from Captain Wabbit : http://www.touchofdeathforums.com/smf/index.php/topic,73708.0.htmlThanks. ^^ Link to comment Share on other sites More sharing options...
Sunku Posted July 27, 2011 Share Posted July 27, 2011 @Domino_:> This is that version with door system? xD> Thanks. ^^yes it's the one with the door system Link to comment Share on other sites More sharing options...
airdude2 Posted July 27, 2011 Share Posted July 27, 2011 Is it possible to make the shop keeper attribute so that when you talk to the shop keeper it brings up a shop, ive been fooling around with this and i cant seem to get it to work :/ but this would be a good thing to try and add, along with houses, I got an house attribute by foloing one of the tut's a while back and i got it working it is just a bit bugy, but these are some good ideas for whats to come. So far you are doing an excellent job :D one more thing is a budy system, those always come in handy, i might be able to find a few tutorials for you if you need help, Im just throwing ideas out though :) Good Luck. Link to comment Share on other sites More sharing options...
Justn Posted July 27, 2011 Share Posted July 27, 2011 umm hes just copy and pasting tutorials from the source board im not sure hes gonna help with something thats not already written there. My friend will be releasing a house system used with ryoku's door system later this week maybe if he likes it he will add it =) Link to comment Share on other sites More sharing options...
Domino_ Posted July 27, 2011 Author Share Posted July 27, 2011 @Justn:> umm hes just copy and pasting tutorials from the source board im not sure hes gonna help with something thats not already written there. My friend will be releasing a house system used with ryoku's door system later this week maybe if he likes it he will add it =)Hey, some very small code's in OW are my own. xD Link to comment Share on other sites More sharing options...
Sunku Posted July 27, 2011 Share Posted July 27, 2011 @Domino_:> Hey, some very small code's in OW are my own. xDit's true and the door code that i injected in the OW edit is from ryokus tutorial yes but i didn't copy and paste :P i looked at it every 2 minutes. Link to comment Share on other sites More sharing options...
Justn Posted July 28, 2011 Share Posted July 28, 2011 lol wasn't meant to be a knock at you guys thats just how it looks just thought he might be better off asking his questions some place different then here ;) anyways this is very helpful to alot of ppl who are having trouble adding things from the forumsdid u get npc spells added? you never responded if i should save this copy for u Link to comment Share on other sites More sharing options...
airdude2 Posted July 28, 2011 Share Posted July 28, 2011 i did a couple tests with multiplayer and its a bit bugged :/ ok first, how to fix this player name mess up? Link to comment Share on other sites More sharing options...
Domino_ Posted July 28, 2011 Author Share Posted July 28, 2011 @airdude2:> i did a couple tests with multiplayer and its a bit bugged :/ ok first, how to fix this player name mess up?What is the bug?Something with chat?Just fixed, soon upload. Link to comment Share on other sites More sharing options...
airdude2 Posted July 28, 2011 Share Posted July 28, 2011 Yea it was with the chat :P i thought it had somthing to do with modHandledata but i couldnt find what was wrong, leme know when you will upload it :). Link to comment Share on other sites More sharing options...
Domino_ Posted July 28, 2011 Author Share Posted July 28, 2011 @airdude2:> Yea it was with the chat :P i thought it had somthing to do with modHandledata but i couldnt find what was wrong, leme know when you will upload it :).Updated!- [OW edit v1.8.2 With bugfix](http://www.mediafire.com/?76x433b857edck6)If you find anything else than say. ;) Link to comment Share on other sites More sharing options...
airdude2 Posted July 28, 2011 Share Posted July 28, 2011 will do :DEdit: Fund the same bug :/ I dont think it was fixed :(. when i log in the first character, the second character's name stays as the first character that was logged in. I will post another screen shot :P its the easiest way i can explain it. Link to comment Share on other sites More sharing options...
Justn Posted July 28, 2011 Share Posted July 28, 2011 @ DominoUmm i just kinda stuck the form work in there without making it look good like the other menu plus i wasnt sure where u wanted it so ill let you fix it and change colors but it works =)(this doesnt have ur new bug fix in it =/)OW1.8.2 with npc spells[http://www.megaupload.com/?d=J0OTWQL4](http://www.megaupload.com/?d=J0OTWQL4) Link to comment Share on other sites More sharing options...
Domino_ Posted July 28, 2011 Author Share Posted July 28, 2011 Thanks for fixing the system with spells, the bugfix hasnt fixed yet too xD**Offtopic:** But all projects with OW is stoped for one week, cuz one of my firends will be 18 years old and he is making birthday party. xD Link to comment Share on other sites More sharing options...
erkro1 Posted July 28, 2011 Share Posted July 28, 2011 Does he give a birthday party one week long? :p Link to comment Share on other sites More sharing options...
Sunku Posted July 28, 2011 Share Posted July 28, 2011 Domino_ if it's ok with you i will add features and request features so this can continue.but the gui will have to wait till you get back :P Link to comment Share on other sites More sharing options...
airdude2 Posted July 28, 2011 Share Posted July 28, 2011 Axis do you know how to fix the bug with the chat dialouge? That would be helpfull :P Link to comment Share on other sites More sharing options...
Domino_ Posted July 28, 2011 Author Share Posted July 28, 2011 @airdude2:> Axis do you know how to fix the bug with the chat dialouge? That would be helpfull :PYou can delete it till fix.In **Client** find Private **Sub HandleSayMsg**Go down and find something like this:``` ' Check access level If PK = NO Then Select Case Access Case 0 colour = RGB(255, 96, 0) Name = Trim$(Player(Index).Name) Case 1 colour = QBColor(DarkGrey) Name = "[MOD] " & Trim$(Player(Index).Name) Case 2 colour = QBColor(Cyan) Name = "[MPR] " & Trim$(Player(Index).Name) Case 3 colour = QBColor(BrightGreen) Name = "[ADM] " & Trim$(Player(Index).Name) Case 4 colour = QBColor(Yellow) Name = "[DEV] " & Trim$(Player(Index).Name) End Select Else colour = QBColor(BrightRed) End If```And replace with this:``` ' Check access level If PK = NO Then Select Case Access Case 0 colour = RGB(255, 96, 0) Case 1 colour = QBColor(DarkGrey) Case 2 colour = QBColor(Cyan) Case 3 colour = QBColor(BrightGreen) Case 4 colour = QBColor(Yellow) End Select Else colour = QBColor(BrightRed) End If```@Erwin:> Does he give a birthday party one week long? :pNot rlyy, only some 3-4 days and we are riding away from country. And afther that I'll need time to get back clear. :D@Axis:> Domino_ if it's ok with you i will add features and request features so this can continue.but the gui will have to wait till you get back :POkey, add something new, When Ill be back Ill check what you added and fixed. :) Link to comment Share on other sites More sharing options...
airdude2 Posted July 28, 2011 Share Posted July 28, 2011 Thanks ill test :D~~Edit: It didnt work :( hmmm, this is confusing :P~~Edit: it worked, my bad :P i was doing it to wrong client lol. i set up a test one . Link to comment Share on other sites More sharing options...
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