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IPhone Game


slym
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Not all of these are complete… but here they are anyway:

![](http://i1235.photobucket.com/albums/ff440/t_redmer/bow_stance.gif)![](http://i1235.photobucket.com/albums/ff440/t_redmer/bow_2.gif)![](http://i1235.photobucket.com/albums/ff440/t_redmer/run_right.gif)![](http://i1235.photobucket.com/albums/ff440/t_redmer/death_right.gif)![](http://i1235.photobucket.com/albums/ff440/t_redmer/Knife_stance.gif)![](http://i1235.photobucket.com/albums/ff440/t_redmer/Knife_1.gif)![](http://i1235.photobucket.com/albums/ff440/t_redmer/leafch_eat.gif)

![](http://i1235.photobucket.com/albums/ff440/t_redmer/attack_leafch.gif)![](http://i1235.photobucket.com/albums/ff440/t_redmer/leafch_death.gif)
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You should get those voices out of your head, Kusy. They seem a little gay.

What I like especially is the grass, and how you didn't fully draw the bricks. I love the style of these graphics.

On second look, the attack animation could use a little more.. animation.
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Your mom's gay.

Anyhow Slym, I understand the simplistic idea behind the animations, but that bow and dagger stabbing are too much. Dagger animation just looks pretty bad, both of them have ZERO leg movement, and you don't fire a bow or stab someone with a dagger while standing like a peg.

They're just bad compared to the very fluent animations of walking (while slightly off) and the even more fluent animation of dying… and seriously, standing absolutely still while something is chewing your head off?
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