Azizele Posted September 3, 2015 Author Share Posted September 3, 2015 I used to be a very big fan back in the day and I was following their jump to seemingly much more advanced engine, however when I jumped out of the Mirage loop a few years back I lost track of it's development. The old domain (Skideria) seems to be offline and I was just wondering if anyone knew what happened? Link to comment Share on other sites More sharing options...
Exception Posted September 3, 2015 Share Posted September 3, 2015 Pretty much like every other project around here, it fizzled out.My memory tells me that the team tried to do far too much and it wouldn't surprised me if they ended up burnt out. Link to comment Share on other sites More sharing options...
BeNjO Posted September 3, 2015 Share Posted September 3, 2015 Went t*ts up, Everyone started selling the engine, Robin and ZoSo were selling is off to other people, then it was leaked then there was 3 versions out etc. Link to comment Share on other sites More sharing options...
Azizele Posted September 3, 2015 Author Share Posted September 3, 2015 Shame, it was such a good project. Thanks guys. Link to comment Share on other sites More sharing options...
Guest Posted September 4, 2015 Share Posted September 4, 2015 Back when Justin was running skideria and skideria.com few years back it was just me and him running the game. I was a programmers, and wrote the quests and shit. I had to leave because we all grow up at some point. After that they had Wins, and Seth working with the .NET engine and then it all died like the blink of an eye. The site was later revised to http://sd.skideria.com/ to act as a portal for a game collection being run by Justin. The site is still registered to him, however all you will get is "Index of –--- cgi-bin/" Link to comment Share on other sites More sharing options...
Azizele Posted September 4, 2015 Author Share Posted September 4, 2015 Yeah, I followed their ventures into making the .NET engine and it seemed to be going very well when I fell out of the loop. Sad to hear it died, you guys has a hell of a project and it could've gone alot farther. Link to comment Share on other sites More sharing options...
Guest Posted September 4, 2015 Share Posted September 4, 2015 I still have a backup of the second to last .NET engine that Justin had. But I'm pretty sure whoever (even though whoever is a ghost) still has rights to the name. Link to comment Share on other sites More sharing options...
Azizele Posted September 4, 2015 Author Share Posted September 4, 2015 I might try to get ahold of Justin and see if he'll give me the old Silverdale 3.0 src, maybe I can get some people to host it on my second VPS. Link to comment Share on other sites More sharing options...
Helladen Posted September 5, 2015 Share Posted September 5, 2015 I am working on finishing **Eclipse Worlds** relatively soon. Never been a fan of these DirectX8 GUIs, even though **Nin Online** has one. These games in the past were good due to the simplicity and classical element in them. **Eclipse Worlds** was made for **Silverdale**, I am the co-owner of it with **Justin**. **Justin** quit game development, he now runs an entirely different business called [**British Recyclers**](http://britishrecyclers.com/) which is for cars. I am going to finish it soon, been becoming a better programmer throughout the years. I used to rely on other programmers to help me, but now I am starting to be able to do it all on my own. The reason why I did this is because, I am a developer at heart. Programming is not my favorite activity to do, but I do it cause it enables me to do what I want. Link to comment Share on other sites More sharing options...
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