hisherwin Posted May 26, 2012 Author Share Posted May 26, 2012 Eh help D: If level_count = 1 Then 'singular GlobalMsg GetPlayerName(Index) & " has gained " & level_count & " level!", Brown Else 'plural GlobalMsg GetPlayerName(Index) & " has gained " & level_count & " levels!", Brown End IfHow can i make it visible to player only not on Global? Link to comment Share on other sites More sharing options...
Stein Posted May 26, 2012 Share Posted May 26, 2012 Have you even looked at any code ever?PlayerMsg(index, msg, color)You're asking a LOT of questions you can solve by taking 10 seconds to read, as I said before you write your game not us. Link to comment Share on other sites More sharing options...
hisherwin Posted May 26, 2012 Author Share Posted May 26, 2012 I know that PlayerMsg , But when i replace the GlobalMsg to PlayerMsg it receive compile error Link to comment Share on other sites More sharing options...
Growlith1223 Posted May 26, 2012 Share Posted May 26, 2012 that's because it's not playermsg morons….it's saymsg("message") Link to comment Share on other sites More sharing options...
Richy420Rich Posted May 26, 2012 Share Posted May 26, 2012 Actually it is;Call PlayerMsg(index, "Msg", Color)Or;PlayerMsg index, "Msg", Color Link to comment Share on other sites More sharing options...
Stein Posted May 26, 2012 Share Posted May 26, 2012 @Sherwin:> I know that PlayerMsg , But when i replace the GlobalMsg to PlayerMsg it receive compile errorBecause you're being stupid and are forgetting PlayerMsg has another variable you're not adding, the Index.@Growlith1223:> that's because it's not playermsg morons….it's saymsg("message")If you don't know what they hell you're on about just please.. Don't embarrass yourself and start namecalling. Link to comment Share on other sites More sharing options...
hisherwin Posted May 27, 2012 Author Share Posted May 27, 2012 It doesn't Helped! It doesn't work Link to comment Share on other sites More sharing options...
Yxxe Posted May 27, 2012 Share Posted May 27, 2012 ![](http://media.tumblr.com/tumblr_ll5yzoMAcx1qall69.gif) Link to comment Share on other sites More sharing options...
Matt Posted May 27, 2012 Share Posted May 27, 2012 ….........................................________....................................,.-‘â€Â...................``~.,.............................,.-â€Â...................................“-.,.........................,/...............................................â€Â:,.....................,?......................................................\,.................../...........................................................,}................./......................................................,:`^`..}.............../...................................................,:â€Â........./..............?.....__.........................................:`.........../............./__.(.....“~-,_..............................,:`........../.........../(_....â€Â~,_........“~,_....................,:`........_/..........{.._$;_......â€Â=,_.......“-,_.......,.-~-,},.~â€Â;/....}...........((.....*~_.......â€Â=-._......“;,,./`..../â€Â............../...,,,___.\`~,......“~.,....................`.....}............../............(....`=-,,.......`........................(......;_,,-â€Â............/.`~,......`-...............................\....../\.............\`~.*-,.....................................|,./.....\,__,,_..........}.>-._\...................................|..............`=~-,.....`=~-,_\_......`\,.................................\...................`=~-,,.\,...............................\................................`:,,...........................`\..............__.....................................`=-,...................,%`>--==``........................................_\..........._,-%.......`\...................................,<`.._|_,-&``................`\``` If level_count > 0 Then If level_count = 1 Then 'singular Call PlayerMsg(index, "You have gained " & level_count & " level!", Brown) Else 'plural Call PlayerMsg(index, "You have gained " & level_count & " levels!", Brown) End If``` Link to comment Share on other sites More sharing options...
hisherwin Posted May 28, 2012 Author Share Posted May 28, 2012 Thanks Link to comment Share on other sites More sharing options...
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