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Pokemon Earth (Pokemon Engine)


Coyote
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Hello everyone,
I posted a topic about my Pokemon Engine few months ago.

So I started working on it again and started to turn it into a game.

Some lists.

DX7 engine

**Features:**

-Starters
-Bank
-Shop
-Heal
-Spawn saving
-Pokemon spawns (Can be edited in map editor)
-Menu (Engine is DX7)
-Bag
-Battle
-Music (any kind mp3 wav midi…)
-Pokemon Intro
-TP system
-Roster
-Grass animation
-Mood (Sad/Happy)
-Storage
-Scripts
-Pokeballs
-Catching
-Potions
-Stones
-Evolution
-Pokemon Editor
-Moves
-Moves editor
-Effects
-Signs
-Trainer card
-PvP (Needs some work)
-Trade

Will add more...

Game is using **DX7**

Some screenshots

Starters:
![](http://i.imgur.com/QLKS9GT.png)

Battle:
![](http://i.imgur.com/CJSnR5s.png)

Bag in BATTLE:
![](http://i.imgur.com/Hmh6APB.png)

Trainer card:

![](http://i.imgur.com/zRxGpgx.png)

Storage:
![](http://i.imgur.com/hMhtM08.png)

Game master:
![](http://i.imgur.com/EoBLNXX.png)

Moods:
![](http://i.imgur.com/C8uAOoY.png)![](http://i.imgur.com/7CvNW0s.png)

Game:

![](http://i.imgur.com/ZzK7o7p.png)

I hope you like it :D
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@'Growlith1223':

> DirectX7 in vb.net, why, just why, you have options to DX8, and even DX9 and OpenGL, SDL, etc, so why DX7? regardless, it looks cool, hope to see more progress on this!

Its made in VB6 using eclipse not vb.net .I'll edit post its maybe confusing
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@'Golf:

> @'Growlith1223':
>
> > DirectX7 in vb.net, why, just why, you have options to DX8, and even DX9 and OpenGL, SDL, etc, so why DX7? regardless, it looks cool, hope to see more progress on this!
>
> Its made in VB6 using eclipse not vb.net .I'll edit post its maybe confusing

aahhhaahhhhhhhhhhhhh, i misunderstood the post and thought you were using DX7 in vb.net xD my bad then, ignore my fairly rude comment!
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