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BeNjO

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Everything posted by BeNjO

  1. You may want to find a way to prevent users spamming these, years ago the trolls used to spam these over and over all night. Easy Systems like this are targetted. May want to put a limit on 5 a day? or something. On the one below i made them trackable with numbers that players can use to track them on the website, or ingame with a report center frm where you can reply/edit/delte/see pending ect. It was actually very popular; change the system up for bug reports/suggestions/help/stuck reports/cheater reports ect ect.. it can be very helpful ![](http://i45.tinypic.com/sl1jxg.jpg)
  2. True but for now i want to focus on story/gui work. Thank for the tip! Still looking for a GUI artist, Story Writer and a In-gam Dev (Items/NPCs/Spells/Maps ect)
  3. Good to see nex back on his game.
  4. So, your basically saying; Heres my poke-game but no ones allowed to bash anything or say a bad word. and for the record, Your mixed tiles ruin it.
  5. Can anyone re-upload this? Thanks
  6. Still looking for a GUI artist, Story Writer and a In-gam Dev (Items/NPCs/Spells/Maps ect)
  7. will give this a shot, and maybe make a program using your table as reference for easy input, how would you go about changing the table per class? instead of x str use x int/will/end depending on class?
  8. I have been thinking about doing the in-game stuff my self for a few months now, but one thing i can not seem to be satisfied with, is how much to increase certain items, and make them fair for all classes? Is there a easier way of adding them without having to vigorously test every item against other classes, and the NPC's for said items level? I'm just at a loss on how to make the in-game database without spending most of my time testing every small adjustment over and over.
  9. Still looking for members for a team; Would prefer to get a story and in-game database finished first so anyone wanting a long term project that is not going to be scrapped half way through drop me a PM.
  10. Hi there, just wanting to wish you luck. I used to run a text based crime game, server - client not browser. It was a huge success in america. If you ever need a hand let me know; http://download.cnet.com/Crime-Syndicate-Online/3000-7536_4-10680514.html this was the last version i we released, and had a total of 10k downloads. this picture is of a old version: Homicide online >! ![](http://i46.tinypic.com/2nkp4qe.jpg) CSO (old version) (see player count= 35) >! ![](http://images.onlinegamesinn.com/Crime%20Syndicate%20Online1.jpg) We had many names, Black Market Online, crime online, crime syndicate online, homicide online to name a few but CSO was the main one. Sorry to hijack thread, this is not advertising as these games are many years old, just showing you what text based can become, and previous work.
  11. i have dx8 in the folder and referenced correctly, but still Set Direct3D_Device = Direct3D.CreateDevice(D3DADAPTER_DEFAULT, D3DDEVTYPE_HAL, frmMain.picScreen.hWnd, D3DCREATE_PUREDEVICE, Direct3D_Window) automation error device=nothing p.s csde works fine
  12. just copy one and keep its dimensions and then design your own.
  13. you failed to add Bacon to this list.
  14. never needed a anti virus, only used one on when i got a new computer and came with 60 days free norton, lawl
  15. > This file is currently set to private. > > When a file is set to private by its owner only the owner of the file can access it. If you are the owner of the file please log into your account to access this file. > > If you believe you have reached this page in error, please contact support. > Click here to view our help resources relink for the others :)
  16. Main post has been updated with positions and features.
  17. Division Of Life Recruitment Thread I am currently looking for a talented selection of game creation enthusiasts to help create the world of Division Of Life. I currently handle everything alone and after adding and completing some stuff in the codes i believe it is time to gather a skilled team to bring the game to life. The game uses CS:DE as a base and has been upgraded and tweaked slowly to enable us to create a diverse game engine. The name Division Of Life has been around since Elysium, Pingu helped me with a custom version of Elysium and i have kept the name through the many years as its unique and explains that it really is the division of life. We currently have these features in the game: * Boss and Boss Slain System; when any boss is slain a world announcement is displayed. * True Aggro; Not the tutorial that is on here (its certainly worth a look though!) * Guilds; Manage your guild with ranks, permissions, color, and much more! * Player to Player Trading; No more dropping items on the floor. Includes Total worth. * Player Binds; Players can bind there souls to city's. * Claim System; Mobs and events in-game can hand out voucher's to be redeemed via in-game menu. * Buffs/HoTs/DoTs/Shields/Immune; Spells can help in many ways so always keep potions to hand. * Resources; Cut down trees and leave nothing but a stump. * Quests; Slay, Gather, Talk, Reach, Give, Kill Player, Train Get With Ingame Quest Log. * Blood; See blood splatter on the floor with every hit. * Doors and Switches; Make puzzles and hide doors to make things more interesting. * True Convo System; Speak and interact with NPC's your replys decide the story line. * Paperdoll; So you found a epic sword, but noone can see it? Show it off to everyone you meet. * Linear Spells; No target is needed just cast in range and inflict damage! * Pet System; Summon Pets to aid you in battle. Personal bank at your side or maybe someone just to keep you company? You decide! Positions: Programmer; **-Filled-** Music; **-Filled-** Mappers; **-Filled-** -OPEN- -OPEN- Website; -OPEN- GUI Artist; -OPEN- Writer; -OPEN- Currently we are looking for 2 mappers, a story writer and a gui artist. If any profits (advertisements and donations) come our way they will be split between the team fairly or used to pay for a domain name/hosting. Must Haves: * You must show previous work (screen shots or other image formats that shows your work) * Msn Messenger as a way to communicate To apply Follow this format via PM or reply here. If you have any questions PM me or post here aswell. The Application format should be similar to (if not the same) as: @Application: > Name: > Age: > Location: > Experience: > Why you think you should be hired: > Amount of time available per week: > Additional Information: > Examples of Past Work: > Position: You must be able to hit any targets and although i understand people do have there own lives and making game(s) is not the number one thing in life, work must be seen or you may be dropped from the team.
  18. i nearly always run stuff via IDE before saving and after testing the feature i have added. It just stops responding and i have to send error report/close or check online for a solution.
  19. BeNjO

    NPC movement

    Hi there thanks for your reply, i changed it to 3, then to 2 then i = 0 then removed it along with the select case, the npcs just seem to move from one tile to the next quicker, they still pause every move. Or when i delete the whole select case they walk about aimlessly, i can hit them and they will not walk after me. Any idea? :embarrassed:
  20. CS:DE has run none stop on my computer since i found it, only crashes when i run through codes and its forced to end. CS:DE is a awsome engine and is the reason i asked if i could make some rendering gpu not cpu
  21. Does CS:DE use the GFX Card at all? My gfx card's usage never moves when running CS:DE so it had me thinking if it is just cpu/ram only. If not how does one go about using some GFX card power? This has never come into my lesser programming skills but now its all i can think about; POWER
  22. good old league of legends, i used to be UNGL.org's LoL admin, lemme get my ID up..
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