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gdog12356

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Everything posted by gdog12356

  1. @Zesh: > Aha, your not going to use those sprites in the engine I'm making you, are you? :P Nope. These are for a project i've been working on for a while now. Ive been prgramming it but never exactly got to the sprite style. I like this sprite style because its fairly easy for me to make sprites without help :D. @Growlith1223: > I think he/she done that purposely Yes it is purposely :D. I like this style and just wanted to see others opinions before I get farther in with the sprites. And to everyone that said they like the sprites, thank you! To those that don't like it, i understand what you mean about the lack of detail, but i think the style is still cute :3.
  2. What do you guys think of the old style sprites such as the ones used in realm of the mad god, which actually weren't made by the creators. Attached is an example of the sprite style. Would play a game using these types of graphics? Do these types of graphics appeal to you? IF they dont, why not? Thanks :)!
  3. @Rusher: > Tell me when he added a download link. ^
  4. @MrMiguu: > It's a more recent trend. Trust me, I know these things for MMOs. Haha, alright :P.
  5. IMO GENERIC FPS GAMES ARE ~~GOOD~~ BAD.
  6. @MrMiguu: > Windows that don't budge is the latest craze (see: Path of Exile, other generic RPGs, […]). o-o, really? In most of the games i see, you have the ability to maneuver the windows around. @MrMiguu: > I prefer them. If you design your game's UI to naturally hold the necessities all at once and not have to be moved around tediously by the player, people will respond well to your game much more. I feel more "comfort" (ICT) in that knowing the game made the decision to take away some freedoms from me for practical reasons and to also make my gameplay experience much simpler. Nice to hear reasons of the opposite opinion, thanks :).
  7. @Anosora: > The Hp and Mp bars look boring they dont have anything just color.And why are the buttons and chat box have an open space from the exp bar. I was trying to go for a very simple look. I didn't want to crowd the game screen, so should i try to make the bars have some sort of texture behind them? May be to make them more interesting? @[Pie: > ICT link=topic=79536.msg852203#msg852203 date=1334720746] > All moveable and lockable. Comfort will alow a better experience and keep players playing. Yes, that is what i am going for. I personally like the availability to customize where things are on the screen, i think its makes things less boring as to the game screen layout. You can simply type _/menu_ to lock or unlock the menu(bar at the bottom with the icons), soon i will add it to the options. @Owen: > Although I think this thread has derailed a bit. It's show off, not discussion. > > On topic: I think that it looks nice, it's definitely better than the default EO's clunky GUI, although I think this is done with CS:DE as it definitely reminds me of crystalshire. > The XP kind of reminds me of World of Warcraft. Sorry, but I had to say it. > Although I personally like that. > I can't make comment on the colour scheme as I'm (partially) colourblind. Thanks! And yes this is made with CS:DE. I have never played world of warcraft, so i didnt see that xP, at least you still liek it :P. And im sorry to hear about your partial colour blindness :(.
  8. Hello, i was working on the general layout of the game screen, and i was wondering what your thoughts on it would be. I still have to redo some of the buttons, some of which are shown either with an image, or just blank. I was wondering what you thought of having the exp bar at the bottom, what you thought of the blue color scheme, and what you thought of the placement of everything overall. In game the menu will be move-able, along with the windows it opens. >! ![](http://i.imgur.com/cYcBp.png)
  9. gdog12356

    16x16 Tiles

    try to figure it out on your own, you have had alot of help here and should be enough for you to get it. The reason i am saying this is because it will help you in the future, so you don't have to wait on people for the answers, and so you get a feeling of self accomplishment… rather than have someone give you the answer. But as far as the problem, i'm assuming the code you are changing is also being used by more than the tile size. You can try to create separate values especially for the tiles, and just make the tiles refer to that so the others don't get effected.
  10. gdog12356

    Directx8

    @Jaxx: > Is there any reason I dont see any CS:DE custom versions up there? Because it is different then EO, and you must render the graphics using coordinates. Also alot of other things are different i cant exactly tell you everything. You must look at the code :P. Im guessing people like the easier way? Plus most of the custom versions are just the default EO with tutorials added in.
  11. did u delet something on frmmain o-o?
  12. [![](http://www.freemmorpgmaker.com/files/imagehost/pics/f8995976634ce1618c51af4cc7d016a0.png)](http://www.freemmorpgmaker.com/files/imagehost/#f8995976634ce1618c51af4cc7d016a0.png) o-o, well this is the first time i tried doing anything serious with pixel art so any tips would be nice!!! thanks :)
  13. @Jungle: > ![](http://assets.diylol.com/hfs/9e8/424/99c/resized/fat-freak-meme-generator-welcome-to-the-internet-8337a6.jpg?1315407536.jpg) > > There isn't any "look" to it. It's just extremely bright. Try toning down the colors more. You made me rofl.
  14. @Fluff: > Plus if your smart enough you can get into the adult forums…. SHHHH, its a secret.
  15. @Jungle: > And children should totally not be exposed to weapons and plants. I was talking about the marijuana, but yeah… i know why people call you a wise ass now... @Fluff: > lolz right after Mr. Marshy Dearest fixed his links…. really. No one cares man... yeah i didn't realize he even posted, that makes me rofl… i highly doubt Marshy Dearest is against smoking marijuana, may be the reason being he is ok with that being posted. Also you can't dis-acknowledge that there are children on the forums, so they really shouldn't be exposed to drugs however early in there life they may be.
  16. …pothead and i wouldn't suggest posting stuff like that on here, as there are children on the forum.
  17. If you know enough about vb6, this should be easy enough to do without help… otherwise this is a good tutorial.
  18. i have it, but havent used it. i was also wondering how it was, but never got to it.
  19. @Meisterstück: > I'm so glad you asked so I didn't have to /editconvs or /editconv try both
  20. I used to play this, then i took an arrow to my knee.
  21. Lol how about now? :D ![](http://i.imgur.com/ulsK1.png)
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