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erkro1

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Everything posted by erkro1

  1. This game looks really solid, I can see you've thought about everything and I love the mechanics, although I'm a bit worried about some things: - $40.000 is alot, at the moment there is 1 backer who pledged 5 dollar, and I'm wondering if you really need that much to pay a programmer for one year. Isn't it a better idea to first find someone who is willing to programm and lives close to you, and then discuss how much he wants for a year and then try to get that goal on Kickstarter? - So many features, thats not a bad thing, but it increases the chance that the end-product will have bugs or that you'll have to remove features, as you 'only' have one year. That was all I could find, and I'm not hating or anything, because this is defenitely one of the most promissing projects I've seen on Kickstarter. ![;)](http://www.touchofdeathforums.com/community/public/style_emoticons//wink.png)
  2. This might be a stupid question but I can't figure out how to loop through all players, For i = 1 to MAX_PLAYERS doesn't work because it only loops through all online players. So does someone knows how to do that?
  3. I haven't heard others about this problem, but this doesn't seem to work well on Windows Vista and/or Windows 7. It doesn't change the updaterinfo.ini so it will keep downloading the update again and again. I think its something related to the UAC but I'm not sure, any way to fix this?
  4. > just delete the options you don't want… Although that's easier, I encourage him to make a blank one by himself because you'll learn more by that. ![;)](http://www.touchofdeathforums.com/community/public/style_emoticons//wink.png) About the question you asked: That looks like a good way to do it, but I don't know what kind of guild features you want so i can't say if that's enough.
  5. Yeah its working now for me, anyway, the projectiles system is awesome, but needs collision detection for blocked tiles and maybe make it so it shoots on the NPC which you target and if you haven't got a target shoot on a NPC that is the nearest. ![;)](http://www.touchofdeathforums.com/community/public/style_emoticons//wink.png)
  6. The 'Split Archive Blocked' error is up again. ![:(](http://www.touchofdeathforums.com/community/public/style_emoticons//sad.png)
  7. > My line is exactly equal and the error still occurs. > > [http://imageshack.us…emttulo1fs.jpg/](http://imageshack.us/photo/my-images/72/semttulo1fs.jpg/) Post your whole Private Sub HandlePlayerExp
  8. Well, this is defenitely the Custom Version I like the most, because others are slow as heck and have tons of tutorials which slows things down, its a very good idea to optimize the base. ![;)](http://www.touchofdeathforums.com/community/public/style_emoticons//wink.png)
  9. ``` Public Sub FindNearestTarget() Dim i As Long, x As Long, y As Long, x2 As Long, y2 As Long, xDif As Long, yDif As Long Dim bestX As Long, bestY As Long, bestIndex As Long x2 = GetPlayerX(MyIndex) y2 = GetPlayerY(MyIndex) bestX = 255 bestY = 255 For i = 1 To MAX_MAP_NPCS If MapNpc(i).num > 0 Then x = MapNpc(i).x y = MapNpc(i).y ' find the difference - x If x < x2 Then xDif = x2 - x ElseIf x > x2 Then xDif = x - x2 Else xDif = 0 End If ' find the difference - y If y < y2 Then yDif = y2 - y ElseIf y > y2 Then yDif = y - y2 Else yDif = 0 End If ' best so far? If (xDif + yDif) < (bestX + bestY) Then bestX = xDif bestY = yDif bestIndex = i End If End If Next ' target the best If bestIndex > 0 And bestIndex myTarget Then PlayerTarget bestIndex, TARGET_TYPE_NPC End Sub ``` I ripped this from CS:DE, you just need to call this sub to target the nearest enemy. The only thing you'll have to do is make it check only in a radius of 9 tiles.
  10. > where you can find the code responsible for displaying f1-f12? Just search your whole project (press CTRL + F) for: > If KeyCode = 48 + i Then
  11. The problem is that there a few people here who are actually proffesional and alot '12-year old boys' who just want to make a game without thinking good of it. (like you mentioned in the first example) It's not bad, as we can let those 'game design newbies' see what game design really is, and probably around 5% will be serious about their game and the other 95% not. We just need to deal with it because thats what you get when you have an engine with the whole basics for a MMORPG in it already.
  12. > Fixed that up. Later today (Or tomorrow, if my internet kills itself?): GameLoop timing overhaul! Yay, looking forward to it. ![;)](http://www.touchofdeathforums.com/community/public/style_emoticons//wink.png)
  13. > Might want to monitor the memory usage, seems to me that you have a memory leak somewhere.. Or you're not clearing memory properly.(FMOD has a similar issue with not unloading properly, causing the IDE to just crash itself without an error). The IDE can sometimes crash without an error, whereas the compiled binary runs faster and would either not crash or show an error. > > If you're that worried about crashes, add error handlers, don't rely on debug mode in a live situation. Ok, I will do that, thanks for the tip. ![;)](http://www.touchofdeathforums.com/community/public/style_emoticons//wink.png)
  14. > You're running your server from VB6? > > Anyhow, what changes have you made to it? Yes, i do that so I can see which line he's erroring at when it gets a RTE. And I've made alot of changes, but the problem seems to be happening ony like a week ago, and there is no specific time too when it crashes.
  15. My server is crashing (it says 'VB6 Not Responding') randomly, and I don't know what could be the cause of it as its not saying anything usefull about the crash. (at least not something that I know) [http://filehost.worl…35f8ee54f4c.bmp](http://filehost.worldlifewarfare.com/pics/0fe303aa5d1f2328e0a8035f8ee54f4c.bmp) If you need more information, please respond then I'll give it as soon as possible.
  16. > Good luck champion. Is this going to based of the original eclipse? From what I've seen its based on EO 2.0 EDIT: Anyway, I LOVE these optimization project, so keep it up. ;D Also, what is the CPU Usage and Memory Usage of a clean EO, so that we can compare it. ![:P](http://www.touchofdeathforums.com/community/public/style_emoticons//tongue.png)
  17. > The images aren't broken anymore, I didn't even have to re-upload them. ![:D](http://www.touchofdeathforums.com/community/public/style_emoticons//biggrin.png) They are still broken for me, try using another file host.
  18. erkro1

    Help

    So you mean you need someone to learn you VB6? If that's the case, then why do you need someone to 'teach' you, there are tons of tutorial on the internet, and if you have a question then you can post it on the Q&A board. Also, I don't try to be rude, but I just don't think someone would learn you it, nothing personal. And if you get stuck or something, you can always PM me. ![;)](http://www.touchofdeathforums.com/community/public/style_emoticons//wink.png)
  19. > please tut to fix > > **Exp bar only works for the first player.** > Fixed that, download links are updated with the new version. > > For the people who a tutorial: > > In **modHandleData** in **Sub HandlePlayerExp** search for: > > ``` > frmMain.lblEXP.Caption = GetPlayerExp(Index) & "/" & TNL > ``` > > And replace it by: > > ``` > frmMain.lblEXP.Caption = GetPlayerExp(MyIndex) & "/" & TNL > ``` I also believe I have re-uploaded the source with the fix.
  20. > whether it is to change the coding on Europe? The code is VB6, what do you mean with Europe?
  21. erkro1

    VB6 Wanted

    What kind of features do you want the programmer to make and is he gonna get paid?
  22. erkro1

    Eclipse++

    > Marshy can you make a zip file of the folders? How so, most file unzippers can unzip rar too.
  23. > There is stuff i cant find like DrawNewChar if you would like to help me my skype is ator-skillzz Are you sure you're using CS:DE?
  24. > Thanks agian for another perfectly working tutorial. Your welcome. ![;)](http://www.touchofdeathforums.com/community/public/style_emoticons//wink.png) > This bug crashes my server everyday,thx This bug could never crash your server, anyway, if you don't like the bugfix/tutorial then don't post.
  25. erkro1

    Guild Wars 2

    I pre-orderded it a few months ago, it is really epic, it beats WoW their ass.
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