Jump to content
Search In
  • More options...
Find results that contain...
Find results in...

Ertzel

Members
  • Posts

    1230
  • Joined

  • Last visited

    Never

Everything posted by Ertzel

  1. Ertzel

    Directional Error

    He means subscript 9 is the error it brings up.. Run your client through vb6 in debug mode and tell us what line the error relates to. This isn't something default with your engine so it has to be a change you've made and just telling us the base error number wont help us fix the problem at all…
  2. A lot of the features in most custom versions including EA/ER are all out on the forums in simple copy/paste tutorials that can be added to the base EO engine. For wanting something the most stable, fastest and with the fewest bugs. Your best bet is to stick with EO and add the features yourself and from tutorials.
  3. > Cheat Engine works only for single player games, however, there are exceptions. Not really… Sure, it may not work for all that many things with online games, but it still works. There are many small things depending on the game that you can mess with using Cheat Engine. Like, if your game has a roof system that blocks peoples views if they are not under the same roof, then using cheat engine you can make it so the roof's don't ever appear and you can always see. Little things like that can still be done on online games and depending on all what you do client wise (like a lot of games still have movement handled client-side).
  4. I'm very confused by your last post. The stuff in the spoiler says you had a problem but then below it you say the server is working, so which is it? Also yes, if you already added the variable hair to the player rect, then of course you don't need to re-add it… PS, when you post code put it into the code tags and you can't add special things inside code tags like bolded letters.
  5. You don't have to add it anywhere except for adding``` ByVal Hair As Long ```at the bottom of``` Private Type PlayerRec ``` The loading/saving does it for the whole rect, so you don't need to change that.
  6. I'm confused, are you using EM or EA? Your posts seem to be switching between the two. That is an old bug to do with dx8 rendering that was in older version of EA, from what I remember (though this may be wrong) it was fixed in the newer versions of EA and I think EM has the fixed versions. The weather system in EA would give that bug a lot. You have to delete the map file and rebuild the map if you keep getting that error when you enter or edit that map. [background=rgb(255, 255, 255)] > Yep thats ingame… > > Search at the code PicCover.visible = True > > and remove it or comment it out Not sure what you're talking about Mortal. EM has no picCover and there is no code that matches that for picCover, neither does EA. picCover is from the dx7 engines, not dx8…[/background]
  7. Ertzel

    New GUI ingame?

    Yes, all graphical things in EM/EA or any other engine not using dx7 (what the base EO uses) has all of that done by code. Thats why we have been saying to look at the current GUI code and try your own. Once you figure it out the first time, doing any changes after should be easy,
  8. In modTypes you need to add the hair variable to the bottom of``` Private Type PlayerRec ```
  9. Ertzel

    New GUI ingame?

    > if anyone coulde guide me into how i put my own graphics on the ingame screen on VB6 please do, i really need this. > > Becouse when i open frmMain's in VB6 it brings up the admin panel not the game screen. You're using EM (which shouldn't be used as a base engine, it was made to rip things out of and put into other engines…) which uses the newer rendering system of Eclipse. Graphics are rendered to the actual window, not a picturebox in the window like the old system did. That is why you don't see a "game screen" box like in some other versions of Eclipse. Search through the code for current GUI elements, find how they are rendered, try to use those to make what you need. If it doesn't work, post here showing with you tried. I've told you this many times but you have yet to show any attempt at coding it on your own.
  10. Removed the bashing and all posts commenting on it or adding to it….
  11. Although I epicly fail at anything graphics oriented. When I do stuff with graphics, I use Paint.Net or regular Paint. Most things don't need all the extra photoshop stuff.
  12. If a quest system is added to this engine, it should be something from scratch that fits the old-school style more and not just adding Scott's system into an engine like everyone else does. Make it something custom, more unique and make them link into the event system.
  13. Please add a little more detail into your thread about what kind of work you need. Also, I moved this to the appropriate section….
  14. Not sure if this will fix any of your problems but you have a part of the code that is this: ``` Sub HandleRequestQuests(ByVal index As Long, ByRef Data() As Byte, ByVal StartAddr As Long, ByVal ExtraVar As Long) End Sub ``` but in Alatar's tutorial it is this: ``` Sub HandleRequestQuests(ByVal Index As Long, ByRef Data() As Byte, ByVal StartAddr As Long, ByVal ExtraVar As Long) SendQuests Index End Sub ```
  15. Ertzel

    New GUI ingame?

    What do you mean by put your own picture into Eclipse? You need to actually explain things so people understand what it is you are asking for. By what you asked for, it could mean you want to change something like the login screen GUI's image, or the backpacks image or any current image used in Eclipse, to your own graphic. Well thats as simple as changing the graphic file itself or changing the file linked to that thing in the source. What image to do you want add, where do you want it added, why do you want it added… If you want to add your own thing to your engine with a new image on it, you will have to actually explain it. Look at the current source and how graphics are handled, try something on your own. If you can't get it to work, then post here with what you tried and we can help fix it. If you show the effort to actually try it on your own and not wait for someone to program everything for you (not saying you are doing this, but without showing any attempt it looks this way), people will be a lot more willing to help.
  16. I don't use Eclipse much anymore but I did use it a lot before. I liked it because its free, fully customizable and not hard at all to learn. VB6 is a very basic and easy language. Thats a good thing at the start but can be not so good later on. I still use Eclipse sometimes now just to duck around on and play with to try things and see if they work. If you actually do custom systems/features in your game and do your own coding then also use custom graphics, you can make a good game with Eclipse. The problem is to many people try to just use the base engine as a final version and keep the default graphics so it looks to generic and boring.
  17. Ertzel

    New GUI ingame?

    > This engine is supposed to be where you don't have to code. Coding is optional. Just stop being a prick Sorry, but no Eclipse engine is made for the purpose of you not doing any coding to make a game. Yes, many of the custom version like EA may give a lot of features so you have less work to do, but if you want to do custom things in your game, you will need to modify the code. There is no way around that, its just a fact. If you don't plan on doing any coding, you will have a very basic generic game. When you want to change things from the engine to make it custom for your game, you need to edit the source as thats how those things are decided. KuMii, show us what you have tried so we can help you fix the code. Look at current GUI codes in the engine and try something off of that.
  18. Check out this topic, I made a bugfix for it… http://www.touchofdeathforums.com/community/index.php?/topic/129956-eclipse-event-system-takeitem-fix/
  19. The ban hammer is 10,000.00 points. You plan to ban everyone with mod/admin powers? Thats gunna be a lot of points to get in one month. Interested in seeing how far you can actually get playing by the forum rules… ![;)](http://www.touchofdeathforums.com/community/public/style_emoticons//wink.png)
  20. Ertzel

    New Shop

    You buy things from the site's shop. Click the [Shop tab](http://www.touchofdeathforums.com/community/index.php?app=ibEconomy) right besides Members at the top
  21. Boats look cool. I hope the water trail thing behind the boat is a temporary graphic though since it looks out of place lol…
  22. Ertzel

    Confused

    Explain what you are confused about so we know what you need help with….
  23. Ertzel

    [EA] MiniMap

    Again, just remove that. It's from something in my custom engine that I never removed from this tutorial. I answered that question in the post RIGHT above yours… I fixed the original post to remove that part now so people stop asking >.<
  24. I don't know much about graphics as I fail at making them so never looked into it much. I need whatever the ones in the screenshots are. From what I know, those where made in 3D then rendered in 2D.
  25. Bump…. Burael is working on the tiles for me, but I still need someone who can work on items and/or sprites, I don't plan on having Paperdoll atm, so the items and sprites should be a little easier to do. The screenshots in the first post shows some examples of items and sprites and I can post more if needed.
×
×
  • Create New...