erkro1 Posted July 23, 2012 Author Share Posted July 23, 2012 I've edited the Eclipse Dawn Account Convertor to convert maps, and with some help from Soul I have managed to get it working. Its very easy to use, just edit the OldMapRec and NewMapRec and convert your maps.**Download link:**http://www.mediafire.com/?zfccpydt49wk11p**Credits:**Stein (for making the Account Convertor)Soul (for helping fixing some bugs)Erwin (for making the edits) Link to comment Share on other sites More sharing options...
abhi2011 Posted July 24, 2012 Share Posted July 24, 2012 Nice work. Mind telling me how a convertor works? Link to comment Share on other sites More sharing options...
erkro1 Posted July 24, 2012 Author Share Posted July 24, 2012 @TheChoosenOne:> Nice work. Mind telling me how a convertor works?Well, you make a convertor (or use an existing one and edit it to match with your UDT's) when you've changed things in the MapRec, TileRec or other Map UDT related thing. (NOTE: you don't need to convert or delete your maps when you add something at the end of the UDT)Normally you'll have to delete your maps because the UDT is changed, but when you convert it you don't have to delete it, which is handy if you have alot maps you don't want to redo. Link to comment Share on other sites More sharing options...
tslusny Posted July 24, 2012 Share Posted July 24, 2012 gj Erwin :P Link to comment Share on other sites More sharing options...
erkro1 Posted July 24, 2012 Author Share Posted July 24, 2012 @Deathbeam:> gj Erwin :PMost of the credits go to Stein, he made the basic thing, I only edited it to work with maps and Soul basically fixed some important bugs. Link to comment Share on other sites More sharing options...
abhi2011 Posted July 24, 2012 Share Posted July 24, 2012 I meant how does it add the new UDT type in the old map file? Is there a code? Link to comment Share on other sites More sharing options...
erkro1 Posted July 24, 2012 Author Share Posted July 24, 2012 @TheChoosenOne:> I meant how does it add the new UDT type in the old map file? Is there a code?Well, I've added the code as well so you can just look it up in sub ConvertMap. Link to comment Share on other sites More sharing options...
abhi2011 Posted July 25, 2012 Share Posted July 25, 2012 Thanks I'll check it out now. Link to comment Share on other sites More sharing options...
zarz02 Posted July 29, 2012 Share Posted July 29, 2012 Can you explain exactly what this does? Link to comment Share on other sites More sharing options...
erkro1 Posted July 29, 2012 Author Share Posted July 29, 2012 @zarz02:> Can you explain exactly what this does?I already explained it because TheChoosenOne had thesame question.@Erwin:> Well, you make a convertor (or use an existing one and edit it to match with your UDT's) when you've changed things in the MapRec, TileRec or other Map UDT related thing. (NOTE: you don't need to convert or delete your maps when you add something at the end of the UDT)> Normally you'll have to delete your maps because the UDT is changed, but when you convert it you don't have to delete it, which is handy if you have alot maps you don't want to redo. Link to comment Share on other sites More sharing options...
zarz02 Posted July 29, 2012 Share Posted July 29, 2012 @Erwin:> I already explained it because TheChoosenOne had thesame question.Does this work for any version of eclipse? Link to comment Share on other sites More sharing options...
abhi2011 Posted July 29, 2012 Share Posted July 29, 2012 Yes as long as the you put in the types of the previous maps and the new maps rec. I used this as a base and wrote an item and NPC converter which TBH is of no use. Link to comment Share on other sites More sharing options...
Vus Posted July 29, 2012 Share Posted July 29, 2012 This may be useful, thx :) Link to comment Share on other sites More sharing options...
zarz02 Posted July 29, 2012 Share Posted July 29, 2012 How exactly does this work? When I download it there is no option for running a program, only a vb file. I assume I have to compile it myself after editing something?Edit: NVM I went ahead and compiled it and it gave me a working program. I'm just curious exactly for which engines this will work? For example can I go from EO2.3 to Nightly 3.0 ? Link to comment Share on other sites More sharing options...
erkro1 Posted July 30, 2012 Author Share Posted July 30, 2012 @zarz02:> How exactly does this work? When I download it there is no option for running a program, only a vb file. I assume I have to compile it myself after editing something?> > Edit: NVM I went ahead and compiled it and it gave me a working program. I'm just curious exactly for which engines this will work? For example can I go from EO2.3 to Nightly 3.0 ?There is also a compiled version in the bin folder, but because you need to edit it to make it work I thought it wasn't necassery to put it in the map with the VB6 file.And this works for all versions of Eclipse, even the outdated ones like Eclipse Evolution and Eclipse Stable. Link to comment Share on other sites More sharing options...
abhi2011 Posted July 30, 2012 Share Posted July 30, 2012 Shouldn't the types be edited? Otherwise won't just make a copy of the old maps? Link to comment Share on other sites More sharing options...
Annahstas Posted July 30, 2012 Share Posted July 30, 2012 Yea for our genius Erwin! Another great item! Link to comment Share on other sites More sharing options...
erkro1 Posted July 30, 2012 Author Share Posted July 30, 2012 @Abhi2011:> Shouldn't the types be edited? Otherwise won't just make a copy of the old maps?Yes, both modTypes needs to be edited, and also LoadMap (with old format), SaveMap (with new format) and ConvertMap (with both old and new format).@Annahstas:> Yea for our genius Erwin! Another great item!Haha, glad that so many of you like it, but not all credits go to me, Stein made like the basics and Soul also helped me alot. Link to comment Share on other sites More sharing options...
DMF Posted January 9, 2013 Share Posted January 9, 2013 nice ![:)](http://www.touchofdeathforums.com/community/public/style_emoticons/<#EMO_DIR#>/smile.png) cant wait to try it. Link to comment Share on other sites More sharing options...
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