BlueBean Posted April 16, 2013 Author Share Posted April 16, 2013 I'm using eclipse electrified events. I wanted to create a warp spell that lead back into the main town, however when I tried activating it, no warping was done. I set the map, X, Y, also set it to warp and self cast. I think it might be something in the source code, but have no idea how to fix it. Anybody know what might be causing it? Link to comment Share on other sites More sharing options...
Matt Posted April 16, 2013 Share Posted April 16, 2013 If Eclipse Electrified Events is an engine, then contact the developer. Other than that, check the source that handles events. The answer should be there. Link to comment Share on other sites More sharing options...
BlueBean Posted April 16, 2013 Author Share Posted April 16, 2013 > If Eclipse Electrified Events is an engine, then contact the developer. Other than that, check the source that handles events. The answer should be there.uhh… thanks I suppose. Link to comment Share on other sites More sharing options...
troglodite Posted April 16, 2013 Share Posted April 16, 2013 What number is the spell in the spell list? Link to comment Share on other sites More sharing options...
DMF Posted April 16, 2013 Share Posted April 16, 2013 O.o weird , its funny none of u asked if hes changed anything to the code. last i looked at it , the code worked o-o so weird xD Link to comment Share on other sites More sharing options...
boyesjs03 Posted April 16, 2013 Share Posted April 16, 2013 Worked last time I used it… Link to comment Share on other sites More sharing options...
BlueBean Posted April 17, 2013 Author Share Posted April 17, 2013 Yes. I did modify the source codes. I think it might have been when I added the Buff/Debuff script I saw. I mean, I don't really need warp spells. It'd be nice, but it's not ENTIRELY necessary. All other spells seem to work just fine. Link to comment Share on other sites More sharing options...
Matt Posted April 17, 2013 Share Posted April 17, 2013 > Yes. I did modify the source codes. I think it might have been when I added the Buff/Debuff script I saw. I mean, I don't really need warp spells. It'd be nice, but it's not ENTIRELY necessary. All other spells seem to work just fine.Compare the code that handles the warp in the vanilla engine, and then the code in your engine. Link to comment Share on other sites More sharing options...
BlueBean Posted April 18, 2013 Author Share Posted April 18, 2013 > Compare the code that handles the warp in the vanilla engine, and then the code in your engine.Could you give me a hint on what to search for that? Link to comment Share on other sites More sharing options...
Matt Posted April 21, 2013 Share Posted April 21, 2013 I'm not familiar with the event system engine, so I'm afraid I can't. Link to comment Share on other sites More sharing options...
escfoe2 Posted April 24, 2013 Share Posted April 24, 2013 > I think it might have been when I added the Buff/Debuff script I saw. I mean, I don't really need warp spells. It'd be nice, but it's not ENTIRELY necessary. All other spells seem to work just fine.With that attitude you won't get very far. Be stern on your beliefs. Go after what you want and don't give up so easily.It should be a simple fix.What exactly happens when you use the spell? Anything? Even down to just a message in the chatbox? Link to comment Share on other sites More sharing options...
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