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Talent System - Progress


zomb88
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Hey all im starting a talent tree system for my game [Decadence](http://www.eclipseorigins.com/community/index.php?/topic/133680-decadence-deterioration-of-morality/?p=903238).

This thread is going to be my progress through making the system. What i have done so far is just made a backing and have got it rendered to the game screen.

The tree will have an offensive and defensive side both with 2 passive talents part of the tree.

![](http://i41.tinypic.com/2vuwyfr.png)

![](http://i40.tinypic.com/3338p46.png)

Completed base

- Can now spend points

- Points add per level

- Points deduct on use

- Max 3 point per talent (2 points for major talents on side (2 boxes in column))

- Cant progress to next tier unless you complete most or all of the below tier
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![](http://i41.tinypic.com/2wps4qt.png)

***EDIT***

- Can now spend points

- Points add per level

- Points deduct on use

- Max 3 point per talent (2 points for major talents on side (2 boxes in column))

- Cant progress to next tier unless you complete most or all of the below tier
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![](http://i40.tinypic.com/3338p46.png)

Testing out talent descriptions and making a way to show the past current and next level modification.

Obviously not the background ill use but just a sample of starting to show the talents
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@Swizl This topic is not about the position of my chat bar. I am redoing the whole GUI for my game.

The talent system is basically finished. I have descriptions working (with some tweaks needed) and im upgrading my combat system to work better with this talent system in terms of crit, dodge, parry and block. I do have new skills by talents working I just need to write a function to reset talent points and take skills back off people when it does so.
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