Vortigem Posted December 5, 2008 Author Share Posted December 5, 2008 ****EDIT****The new video clip:[New Sprite - Testing PD](http://myspacetv.com/index.cfm?fuseaction=vids.individual&videoid=47898070)_______________________________________________The GIF obscures the quality, especially the eyes. The new sprite is also bald, because I want dawn of Light to feature hair styles.![](http://img266.imageshack.us/img266/2497/newspriteur0.gif)Thoughts? Link to comment Share on other sites More sharing options...
Dark Crusade Posted December 5, 2008 Share Posted December 5, 2008 Its definately an improvement, although in my opinion, you should make his arms and legs swing out a bit less on the new side animation. Link to comment Share on other sites More sharing options...
Keebler Elf Posted December 5, 2008 Share Posted December 5, 2008 I personaly think the second one looks more asian (unless you are going for that) It rely changes how i perseve the sprite. Link to comment Share on other sites More sharing options...
The Oracle Posted December 5, 2008 Share Posted December 5, 2008 it looks beautiful except for the fact that the eyes move up and down when walking straight. Great improvement! Link to comment Share on other sites More sharing options...
Vortigem Posted December 5, 2008 Author Share Posted December 5, 2008 @The:> it looks beautiful except for the fact that the eyes move up and down when walking straight. Great improvement!The eyes moving is simply caused by the gif's lesser quality. You wont see that in game :)Thanks for the comments guys. I received a lot of points towards his skin color, so I'm going to rework it a bit and post the recolor here shortly. Link to comment Share on other sites More sharing options...
The Oracle Posted December 5, 2008 Share Posted December 5, 2008 oh. great job! Link to comment Share on other sites More sharing options...
Vortigem Posted December 5, 2008 Author Share Posted December 5, 2008 So I reworked the sprite's skin tone. Here is the old image, as well as the new example.![](http://img266.imageshack.us/img266/2497/newspriteur0.gif)![](http://img179.imageshack.us/img179/8674/16267665eq6.png)Instead of trying to create new skin tones from scratch, I used my previous sprite's skin tones and did some minor shifting of their shades and colors. What are your thoughts now? Link to comment Share on other sites More sharing options...
Dark Crusade Posted December 6, 2008 Share Posted December 6, 2008 I think you should make the jaw a little bigger, as I've shown in the attachment-Apart from that, looks pretty good. Link to comment Share on other sites More sharing options...
Vortigem Posted December 6, 2008 Author Share Posted December 6, 2008 @Kreator:> I think you should make the jaw a little bigger, as I've shown in the attachment-> > Apart from that, looks pretty good.Nice call, I'm going to go with your edit Kreator. Thanks dude :) Link to comment Share on other sites More sharing options...
Dark Crusade Posted December 6, 2008 Share Posted December 6, 2008 No worries, glad to help man. Link to comment Share on other sites More sharing options...
Vortigem Posted December 8, 2008 Author Share Posted December 8, 2008 I've finished some test paperdolling, this test video includes the base sword and shield PD.Please check this out and let me know your thoughts and or how I can improve.[Test PD](http://myspacetv.com/index.cfm?fuseaction=vids.individual&videoid=47898070)Please keep in mind that the recorder obscures the quality. Link to comment Share on other sites More sharing options...
Dark Crusade Posted December 8, 2008 Share Posted December 8, 2008 Looks pretty sweet, but is there a way we can zoom out? Link to comment Share on other sites More sharing options...
Vortigem Posted December 8, 2008 Author Share Posted December 8, 2008 Not directly, I just recorded the game up close so that it is easier to see the sprite in action.Later videos will possibly be full game view, at sprites default resolution.Though, my next video will likely contain a full suit of armor, up close. Link to comment Share on other sites More sharing options...
Zarnick123 Posted December 8, 2008 Share Posted December 8, 2008 looks nice so far Link to comment Share on other sites More sharing options...
Guest Posted December 8, 2008 Share Posted December 8, 2008 yeah looks cool Link to comment Share on other sites More sharing options...
Vortigem Posted December 8, 2008 Author Share Posted December 8, 2008 Cool thanks guys :)Updated original post to contain new video clip.I received some comments on the shield so I'll begin work polishing that up today. Link to comment Share on other sites More sharing options...
Guest Posted December 10, 2008 Share Posted December 10, 2008 looks even better! Link to comment Share on other sites More sharing options...
Mississippi Posted December 10, 2008 Share Posted December 10, 2008 For some reason… I like the old one better. Link to comment Share on other sites More sharing options...
Vortigem Posted December 10, 2008 Author Share Posted December 10, 2008 @Mississippi:> For some reason… I like the old one better.Really? The old skin tone of the new sprite, or my original sprite design? Link to comment Share on other sites More sharing options...
KDawg08 Posted December 10, 2008 Share Posted December 10, 2008 One thing i'm curious about…Is walking. left right up down? or up down and diagonal?The left and right look like he's walking diagonally, If that's intentional then nice work...If not intentional I would adjust that a little bit, either way that is a big improvement and looks great. :) Link to comment Share on other sites More sharing options...
Vortigem Posted December 10, 2008 Author Share Posted December 10, 2008 @KDawg08:> One thing i'm curious about…> > Is walking. left right up down? or up down and diagonal?> > The left and right look like he's walking diagonally, If that's intentional then nice work...> > If not intentional I would adjust that a little bit, either way that is a big improvement and looks great. :)Thanks :)Yes, I intentionally wanted him viewed at an angle instead of the same old "perfectly basic side-view" most 2d sprites are viewed in. I think it gives the sprite a bit more personality while also being further visually attractive (in my opinion). Link to comment Share on other sites More sharing options...
KDawg08 Posted December 10, 2008 Share Posted December 10, 2008 Not bad at all… If I had that kind of talent I wouldn't be having so many issues with mine :P Link to comment Share on other sites More sharing options...
Niko Posted December 11, 2008 Share Posted December 11, 2008 Great work from you as always bro. Link to comment Share on other sites More sharing options...
Vortigem Posted December 12, 2008 Author Share Posted December 12, 2008 Thanks KDawg & Niko, I do appreciate the compliments :)I finished PDing basic plate Helm & Gauntlets, I compiled an image below with the stages of equipment.![](http://img147.imageshack.us/img147/3497/currentpdzh4.png)Could anyone share your opinions & advice on how I can improve them before I move on to PDing Boots, Legs & Chest? Link to comment Share on other sites More sharing options...
Dark Crusade Posted December 12, 2008 Share Posted December 12, 2008 Looks awesome man, try softening some outlines, especially to show highlights and the lighting. For example, softening parts of the sword blade can make it appear more shiny, and as if the sun is hitting it, and softening parts of his head and shoulders in direction of the light source. Link to comment Share on other sites More sharing options...
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now