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[Pixel] Sprite


IceCream Tuesday
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Okay, hopefully this will be the first of MANY tuts to come. I've been pretty bored lately and want to use my time to benefit the community.
It isn't as in depth as I wanted. But hopefully it will be enough to help some.
I might even add into my tutorials a difficulty level, to help newbies progress through them in difficulty.

>! ![](http://img197.imageshack.us/img197/1676/spritefrontview.png)

>! ![](http://img20.imageshack.us/img20/9952/spritebackview.png)
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  • 1 month later...
  • 2 weeks later...
@Sakoshi:

> My sprite was from your tut.. Except that was just a test what I really need to know is the isometric view which is going to be extremely difficult for me.

Ahh, Isometric. ICT's speciality. ;D
I have the same problem, going to try this tutorial, could do with the practice. :D
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@IceCream:

> http://img42.imageshack.us/i/isometricroom.png/
> http://img42.imageshack.us/i/isooutdoors.png/
> http://img5.imageshack.us/i/caveshow20.png/
>
> Honestly.. Not that good.

2 words. SHIT. HOT.
Find yourself with some spare time, don't twiddle your thumbs, come to me, I'll find a use for you. ;)
I could really use a few artists of your magnitude.
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  • 11 months later...
Really nice tutorial, looks like it took you a bit of time to do but in the end worth it! You are going to help a lot of people out. I love the way that you are actually using the human anatomy to do pixel work. I might give this a go, thanks for inspiring me!

Thanks again, Airborne
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  • 1 month later...
Are you going to add a side version?  I'm extremely interested in seeing this.  The front and back have never really been issues; however, making the sides look human have always been what takes the most time from my sprite creation.  I'm assuming its the same method.
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