Mohenjo Daro Posted August 15, 2014 Author Share Posted August 15, 2014 Ok, so I've been messing around with 4.0 for awhile, helping other people, and I've noticed that larger tilesets become VERY blurry. Is there a way to fix this WITHOUT chopping them up to smaller sizes, or is 4.0's mapping pathetic? Link to comment Share on other sites More sharing options...
Chief Posted August 15, 2014 Share Posted August 15, 2014 Related:[http://www.eclipseorigins.com/community/index.php?/topic/134549-blurry-tiles/?hl=%2Bblurry+%2Btiles](http://www.eclipseorigins.com/community/index.php?/topic/134549-blurry-tiles/?hl=%2Bblurry+%2Btiles)[http://www.eclipseorigins.com/community/index.php?/topic/135822-blurry-tileset/?hl=blurry](http://www.eclipseorigins.com/community/index.php?/topic/135822-blurry-tileset/?hl=blurry)Also, don't be so rude about the software:> or is 4.0's mapping pathetic?You can always make your own engine, or use something else. Link to comment Share on other sites More sharing options...
Mohenjo Daro Posted August 15, 2014 Author Share Posted August 15, 2014 Well if that's the answer, it can't be past a length then it's just sad as heck… The admins need to fix this, because it's just dumb that 3,200 pixels is by far too large when I have tilesets that are 4x larger... Link to comment Share on other sites More sharing options...
Ancient Posted August 15, 2014 Share Posted August 15, 2014 cut the tilesets into multiple sheets ;) Link to comment Share on other sites More sharing options...
Mohenjo Daro Posted August 16, 2014 Author Share Posted August 16, 2014 I'm liking 4.0 less and less… But thanks for the answer... Link to comment Share on other sites More sharing options...
Rob Janes Posted August 16, 2014 Share Posted August 16, 2014 It's not that the tiles are too large.DirectX8 is picking when loading textures, so make sure sizing textures that they are 2 to the n'th power, it will still work properly with odd sizes, but some sizes will make your texture blurry so it's best to stick to industry standards and size your PNGs accordingly.Examples:2,4,8,16,32,64,128,256,512,1024,2048,4096,8192,16384,32786 an so forth. (keep in mind that larger the file that is loaded, the more memory your application is going to consume). (You can have great big black or transparent spaces to fill the gaps, just the size of the PNG should be 2n'th) Link to comment Share on other sites More sharing options...
Zetasis Posted August 16, 2014 Share Posted August 16, 2014 > It's not that the tiles are too large.> > > > DirectX8 is picking when loading textures, so make sure sizing textures that they are 2 to the n'th power, it will still work properly with odd sizes, but some sizes will make your texture blurry so it's best to stick to industry standards and size your PNGs accordingly.> > Examples:> > 2,4,8,16,32,64,128,256,512,1024,2048,4096,8192,16384,32786 an so forth. (keep in mind that larger the file that is loaded, the more memory your application is going to consume). (You can have great big black or transparent spaces to fill the gaps, just the size of the PNG should be 2n'th)Rob to the Rescue! Also, I would suggest that you keep the tiles image small because it makes it much much more easy to find tiles while mapping. I keep my tile set sizes to 512x512 and seeing how EO can have an unlimited(relatively) number of tileset images there is really no need for a massive tileset. Sure there are a large number of tilesets that are large in file size floating around the site but keep in mind that before EO, I.E. Eclipse Evolution, you were limited to 10 tilesets, which is why people made the image files so large. Link to comment Share on other sites More sharing options...
Mohenjo Daro Posted August 16, 2014 Author Share Posted August 16, 2014 Ehh, it really doesn't make it any better for me, I prefer long ones so I don't have to scroll sideways.~~And to Rob, my tilesets are to the 2nd power but still blurry, it is a size issue, not a pixel amount issue. (Well I'm pretty sure they are to the 2nd power…)~~Ok, going through them it doesn't look like they are… Some one want to take them and put them right for me? I'm sick of images and then some... Link to comment Share on other sites More sharing options...
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