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How about some Help


Scythe
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I was just wanting to know what I could do better I only used 3 colors and I am VERY new to pixel art and im trying to improve
It is my basic hunter shoulder guard
[![](http://www.freemmorpgmaker.com/files/imagehost/pics/7ec8c89c83a2120f9db701d9678e5367.bmp)](http://www.freemmorpgmaker.com/files/imagehost/#7ec8c89c83a2120f9db701d9678e5367.bmp)

[![](http://www.freemmorpgmaker.com/files/imagehost/pics/ced63b9b55c8d457be657575816a5dbf.bmp)](http://www.freemmorpgmaker.com/files/imagehost/#ced63b9b55c8d457be657575816a5dbf.bmp)
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@Scythe:

> that is just how they have been saving sorry

Well I guess it it in the rules…
So I was trying to help. Here is a tip, when you go to save it, it Save As under File and after the name you put, type ->  .jpeg  <-. (Without the -> <-)
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@Azyru:

> Think it's fine, but is it suppose to be dull or shiny(more metal like)? If Shiny you might want to add another tone of red in there. That tone should be close to white but still have a tint of red in it.

i was aiming for leather on this one they will be metal later on. does it look like leather?
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The colors need more variance. One color should be extremely light (for glare) and used minimally. The next should be used the most and should be a regular leather color. Then the next should be extremely dark (for the dark shadows).

That only applies for 3 color palettes though, excluding the outlines which should be darker than the shadows, or even black.
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The coloring is too dark and it's too flat, even with the little shine you have. Size and shape it looks good, however, but I think it doesn't look right on the sprite because it doesn't have the same color style as the sprites do (too dark and solid, not enough contrast between the inner fill and the outline).
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