Sunku Posted July 25, 2011 Share Posted July 25, 2011 would this work in eo v2??? if not is there a way to edit it to work?@Yoran:> I can't seem to get the mapeditor to work in EO. I made myself admin and pressed F1 an typed in /mapeditor but nothing happend…> > Does anyone know whats wrong?> > - sorry, I found it in FAQ :P just have to press insert -you need to press insert Link to comment Share on other sites More sharing options...
Darth Tyllo Posted July 26, 2011 Share Posted July 26, 2011 yeah, Axis, it works in EO 2, although since I haven't implemented it on a v1.3 game, I'm not sure if it works exactly the same. Link to comment Share on other sites More sharing options...
Sunku Posted July 26, 2011 Share Posted July 26, 2011 @Darth:> yeah, Axis, it works in EO 2, although since I haven't implemented it on a v1.3 game, I'm not sure if it works exactly the same.i don't think it does because i won't stop once i release the mouse. Link to comment Share on other sites More sharing options...
Kemerd Posted July 28, 2011 Share Posted July 28, 2011 Nice tut. Link to comment Share on other sites More sharing options...
UzGo Posted August 30, 2011 Share Posted August 30, 2011 When i compile the game it shows error - Method or data member not found .frmMain.txtChat.SelStart = Len(frmMain.txtChat.text) <–-Where is my bad can someone help me i can't make WASD Movement too ! :sad: Link to comment Share on other sites More sharing options...
Ruins of Hell Posted August 30, 2011 Share Posted August 30, 2011 @UzGo:> When i compile the game it shows error - Method or data member not found .> > frmMain.txtChat.SelStart = Len(frmMain.txtChat.text) <–-> > Where is my bad can someone help me i can't make WASD Movement too ! :sad:You didn't install Service Pack 6 when you installed Visual Basic 6\. Go read the guide. Link to comment Share on other sites More sharing options...
UzGo Posted September 1, 2011 Share Posted September 1, 2011 @Soul:> You didn't install Service Pack 6 when you installed Visual Basic 6\. Go read the guide.Thanks for that i didn't know it . Link to comment Share on other sites More sharing options...
harvest24 Posted September 1, 2011 Share Posted September 1, 2011 i cant work in EO 2.0 Y_Y help me plz Link to comment Share on other sites More sharing options...
UzGo Posted September 2, 2011 Share Posted September 2, 2011 @Soul:> You didn't install Service Pack 6 when you installed Visual Basic 6\. Go read the guide.Ok i installed the SP6 but its getting the same error ! What i have to do ? Link to comment Share on other sites More sharing options...
Ruins of Hell Posted September 2, 2011 Share Posted September 2, 2011 @UzGo:> Ok i installed the SP6 but its getting the same error ! What i have to do ?You have to redownload the source: you already messed it up by converting all the Rich Text Boxes into picture boxes. Link to comment Share on other sites More sharing options...
harvest24 Posted September 3, 2011 Share Posted September 3, 2011 why i cant work i do follow step by step Y_Y Link to comment Share on other sites More sharing options...
UzGo Posted September 3, 2011 Share Posted September 3, 2011 @Soul:> You have to redownload the source: you already messed it up by converting all the Rich Text Boxes into picture boxes.Thanks Soul :) Link to comment Share on other sites More sharing options...
madyotto Posted March 13, 2012 Share Posted March 13, 2012 Help PLZi got this workingBut i REALLY REALLY need/want the auto direction change mentionedbut i cant find the mouse mouse SUBi presume this is renamed in EO 2.0.0 like im usingcould someone plz tell me what this is renamed to or tell me some steps to implement this auto direction change on EO2.0.0Grate Many Thanks In Advance Link to comment Share on other sites More sharing options...
Justn Posted March 14, 2012 Share Posted March 14, 2012 there is a mistake in the tut. its mousemove not mousemouse =phere ya go:```Private Sub picScreen_MouseMove(Button As Integer, Shift As Integer, x As Single, Y As Single) ' If debug mode, handle error then exit out If Options.Debug = 1 Then On Error GoTo errorhandler CurX = TileView.Left + ((x + Camera.Left) \ PIC_X) CurY = TileView.top + ((Y + Camera.top) \ PIC_Y) If InMapEditor Then frmEditor_Map.shpLoc.visible = False If Button = vbLeftButton Or Button = vbRightButton Then Call MapEditorMouseDown(Button, x, Y) End If Else If Button = vbRightButton Then MouseMove = True 'Right Click Mouse Movement Here, Give MyX and MyY values for current Pos then compare MyX = GetPlayerX(MyIndex) MyY = GetPlayerY(MyIndex) 'Move Right If CurX > MyX Then DirUp = False DirDown = False DirLeft = False DirRight = True End If 'Move Left If CurX < MyX Then DirUp = False DirDown = False DirLeft = True DirRight = False End If 'Move Down If CurY > MyY Then DirUp = False DirDown = True DirLeft = False DirRight = False End If 'Move Up If CurY < MyY Then DirUp = True DirDown = False DirLeft = False DirRight = False End If End If End If ' hide the descriptions picItemDesc.visible = False picSpellDesc.visible = False ' reset all buttons resetButtons_Main ' Error handler Exit Suberrorhandler: HandleError "picScreen_MouseMove", "frmMain", Err.Number, Err.Description, Err.Source, Err.HelpContext Err.Clear Exit SubEnd Sub``` Link to comment Share on other sites More sharing options...
madyotto Posted March 14, 2012 Share Posted March 14, 2012 JUSTNYOU done it again bro nice oneYOU LEGEND :P :) =D Link to comment Share on other sites More sharing options...
tsl8 Posted January 31, 2013 Share Posted January 31, 2013 whether it is possible to do for EA 3.0.21?In EA picScreen missing! Link to comment Share on other sites More sharing options...
Guest Posted January 31, 2013 Share Posted January 31, 2013 It's for EO 1.3 so no. Link to comment Share on other sites More sharing options...
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