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madyotto

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  1. JUSTN YOU done it again bro nice one YOU LEGEND :P :) =D
  2. Help PLZ i got this working But i REALLY REALLY need/want the auto direction change mentioned but i cant find the mouse mouse SUB i presume this is renamed in EO 2.0.0 like im using could someone plz tell me what this is renamed to or tell me some steps to implement this auto direction change on EO2.0.0 Grate Many Thanks In Advance
  3. YOU MAY Also want to add this http://www.touchofdeathforums.com/smf/index.php/topic,78696.0.html and yes it has been tested with a fresh EO V2.0.0 :) =D ALL Credits Go To Soul and ERWIN oh and me for the idea lol :P THANKS FOR ADDING THE TUT However the tutorial description doesn't explain what this does here's an example of a more accurate description This Tell's You How To: change the default (30) npc's per map to a number of your choice (100 max) is recommended and then enable the map properties editor to add more than one npc at a time SEE Spoiler >! ![](http://www.freemmorpgmaker.com/files/imagehost/pics/60ff9f1de283f9d991b95a8c5f45f9e1.png) Here is the link i used for spoiler pic = http://www.freemmorpgmaker.com/files/imagehost/pics/60ff9f1de283f9d991b95a8c5f45f9e1.png
  4. ok so i wanted to try to make a mass AOE type game and change the amount of npc's to a map now i can have up to 300 npc's on one map i will never use 300 but you have to delete maps to change this so i set it to 300 to play it safe (I only Recommend 100 per map) i will actually only ever use a max of 150 pics of how this work are now at the bottom of the post here is a NOOB friendly Tut on how to: 1\. change the max map npc's 2\. allow multi select in the map editor properties box (so in just 3 clicks i can add 300 npc's Right click frmEditor_MapProperties and click view object then in the box that appears right click the lstnpc's box then click properties Then in the properties box Find multi select and set the drop down to 2.extended now right click the lstnpc's box and click view code Now press Ctrl and F and: find ``` ' make sure it's not a clear If Not cmbNpc.List(cmbNpc.ListIndex) = "No NPC" Then npcNum = CLng(Left$(tmpString(0), Len(tmpString(0)) - 1)) Map.Npc(lstNpcs.ListIndex + 1) = npcNum Else Map.Npc(lstNpcs.ListIndex + 1) = 0 End If ```if the search doesn't find it click the search project button in the bottom left of the find box now replace that with: ``` ' make sure it's not a clear If Not cmbNpc.List(cmbNpc.ListIndex) = "No NPC" Then npcNum = CLng(Left$(tmpString(0), Len(tmpString(0)) - 1)) Else npcNum = 0 End If For x = 1 To MAX_MAP_NPCS If lstNpcs.Selected(x - 1) Then Map.Npc(x) = npcNum End If Next ``` and you are good to go play :) control keys drag to select with mouse SHIFT to select many IE. select number one scroll down hold SHIFT and click the last number in the block you want HOLD CTRL to select only the ones you click on PS. There is no support offered for the code as this is not my call and i can't do myself but it is fully tested with EO 2.0.0 :) =D
  5. madyotto

    Giant Title

    soul i also added the multi select code and steps to a tut for all :) a very noob friendly one to hope you dont mind me doing this link is here: http://www.touchofdeathforums.com/smf/index.php/topic,78692.new.html#new (follow on here or other post i posted latest up on both so you could decide :P) just a heads up on this i started with the altras quest system as it was the longest source to add and he had started with a fresh EO 2.0 i then changed max map npc's added the multi select map npc source that you all worked on for me and then when i try to add the mouse movement i either got errors or no mouse movement i had tried this several time and put some things is different places like on mouse movement where is say add this to xxxx but doesn't say where in the past i usually put them at the top when i found the problem i tried putting it under the quest editor things (like 4 subs down) in that mod code and still same thing i really did have a good go at trail and error educated guesses and lots of unzipping fresh EO's before posting i hope i am doing something stuipd coz will be easy fix but i also hope im not coz would feel like im wasting ur time
  6. http://www.touchofdeathforums.com/smf/index.php/topic,78639.0.html answer for extra gold drop is here :P PS. did the above edits work for you ?
  7. madyotto

    Giant Title

    > this whole topic is resolved. T_T not quite true i have a problem with adding two cirtain Tut's together SEE HERE \/ http://www.touchofdeathforums.com/smf/index.php/topic,78675.0.html huge thanks TO : JUSTN Soul Jimmy93 Erwin Kenny IM LEARNING SO MUCH AND I ENJOY TOO :)
  8. first open your client in vb6 and leave server running then hit the play button up the top play as normal to recreate the event that brings the error up and then click debug in the vb box that pops up and post the highlighted text here i cant actually say what is up with the debug line but anyone willing to help will need this and i will do my bit to help them help you :)
  9. thanks for the tips an info will post back when i get round to them lol i do not understand what this script is posted for or to do (you didn't say) \/ > If Int(Amount) < 10000 Then > ConvertCurrency = Amount > ElseIf Int(Amount) < 999999 Then > ConvertCurrency = Int(Amount / 1000) & "k" > ElseIf Int(Amount) < 999999999 Then > ConvertCurrency = Int(Amount / 1000000) & "m" > Else > ConvertCurrency = Int(Amount / 1000000000) & "b" > End If the only currency problem i had was npc's not dropping enuf lol now i know that the max drop once edited in is 37200 ish i will just add gold bars to drop for end game and give them a value of 10,000G meaning that max drop would be to the value of =372,000,000Gold taking a guess at the script you posted i am guessing that it does a similar thing to the gold bar item if so i will have a play and see how it works :P thanks so very much
  10. Try open in paint a current wep and then without changing anything click to save as and see what the bmp type is in the drop down under file name failing that make a 3 pics in to fit in with the number order and save as diffrent types of bmp then trial and error if there is one thing i have learnt from two weeks of this engine editing is trial and error before posting i could look and tell you but this is not how we learnt to use initiative :P :P :P
  11. i have had both mouse movement 2.0 ( http://www.touchofdeathforums.com/smf/index.php/topic,75971.0.html ) and altars quest system 1.1 ( http://www.touchofdeathforums.com/smf/index.php/topic,70502.0.html ) working but everytime i try to add both to a fresh EO 2.0 i get either errors or game running normally but with no mouse movement so i ask can someone please try to add the both to a fresh EO v.2.0 and see if you get the same result i did please !!!! PS. now cant replicate the problem to post error results in case it makes any odds my exact steps where just a heads up on this i started with the altras quest system as it was the longest source to add and he had started with a fresh EO 2.0 i then changed max map npc's added the multi select map npc source that you all worked on for me and then when i try to add the mouse movement i either got errors or no mouse movement i had tried this several time and put some things is different places like on mouse movement where is say add this to xxxx but doesn't say where in the past i usually put them at the top when i found the problem i tried putting it under the quest editor things (like 4 subs down) in that mod code and still same thing i really did have a good go at trail and error educated guesses and lots of unzipping fresh EO's before posting i hope i am doing something stuipd coz will be easy fix but i also hope im not coz would feel like im wasting ur time code for multi map npc's sellection is here http://www.touchofdeathforums.com/smf/index.php/topic,78639.msg843957.html#msg843957
  12. i will jump on that band wagon can only connect with 3-4 comps depending on time im in the uk and prehaps if i dial up a vpn after loading first client i could load 2 per comp im sure this would work i will test and let you know drop me a message on here or on facebook only no accses to the actual e-mail addy [email protected] (matthew howman)
  13. madyotto

    Giant Title

    are you connecting through local host or an ip im on ip might be the diffrence will test this soonish (brew first :P ) **EDIT it defo has nothing to do with me having it using ip lol
  14. madyotto

    Giant Title

    for some reason after my first attempt at this it had stopped showing that it has selected the new mobs untill you click ok send all highlighted mobs are on map and when i go back to editor properties all mobs show in the npc list box as they should lol but its fine i can use it and it will save me uber time
  15. madyotto

    Giant Title

    nice work you are a genius I love you lol :P
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