Antisora Posted June 6, 2011 Author Share Posted June 6, 2011 First, open the client, then go to Modules -> ModconstantsThen find this:>! ' Speed moving varsPublic Const WALK_SPEED As Byte = 4Public Const RUN_SPEED As Byte = 6Change it to whatever you want! remember, if you want to hold shift to run faster, only change walking speed. If you want to run faster without holding shift, make sure RUN_SPEED is set to a bigger number than WALK_SPEEDCredit to Linken for showing me this Link to comment Share on other sites More sharing options...
Dennys Posted June 6, 2011 Share Posted June 6, 2011 This is weird why does changing Walk Speed make runing faster? Link to comment Share on other sites More sharing options...
Antisora Posted June 6, 2011 Author Share Posted June 6, 2011 @Bloodmyst:> This is weird why does changing Walk Speed make runing faster?no no, make running speed higher to run without holding shift, and make walking speed higher to run with holding shift. Link to comment Share on other sites More sharing options...
The New World Posted June 6, 2011 Share Posted June 6, 2011 Because of how the algorithm for calculating movement speed is done. Link to comment Share on other sites More sharing options...
jcsnider Posted June 6, 2011 Share Posted June 6, 2011 Robin made EO so that by default your character was always running and you help shift to walk. (Because that is what many MMOs are like.) For those who want it the other way around they just need to reverse the numbers. Link to comment Share on other sites More sharing options...
Repercussionist Posted June 6, 2011 Share Posted June 6, 2011 @Bloodmyst:> This is weird why does changing Walk Speed make runing faster?If you're interested in why… He flipped the constants around so that WALK_SPEED is used in the running expression and vice versa. This is in modGameLogic under sub ProcessMovement.``` ' Check if player is walking, and if so process moving them over Select Case Player(Index).Moving Case MOVING_WALKING: MovementSpeed = ((ElapsedTime / 1000) * (RUN_SPEED * SIZE_X)) Case MOVING_RUNNING: MovementSpeed = ((ElapsedTime / 1000) * (WALK_SPEED * SIZE_X)) Case Else: Exit Sub End Select``` Link to comment Share on other sites More sharing options...
Suppositoire Posted June 6, 2011 Share Posted June 6, 2011 How to run with the key shift ? I press on the key shift but I don't run.. Maybe because I have a French keyboard? Link to comment Share on other sites More sharing options...
Antisora Posted June 6, 2011 Author Share Posted June 6, 2011 @Suppositoire:> How to run with the key shift ? I press on the key shift but I don't run.. Maybe because I have a French keyboard?No, because the game client is already set to walk while holding shift, you need VB6 to change it. Link to comment Share on other sites More sharing options...
Ownarizer Posted June 27, 2011 Share Posted June 27, 2011 If you make shift to run, you might want to change the NPC walk speed. Easy fix.-Go to **modGameLogic**-Find and replace **WALK_SPEED** to however fast you want your NPC to walk around.Hope that helps. Link to comment Share on other sites More sharing options...
blkcrow Posted June 28, 2011 Share Posted June 28, 2011 @Suppositoire:> How to run with the key shift ? I press on the key shift but I don't run.. Maybe because I have a French keyboard?-_- you know you have to press shift **and** the direction button for it to work right? Link to comment Share on other sites More sharing options...
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