Draken Posted December 14, 2011 Author Share Posted December 14, 2011 @Keebler:> Same its playing slow on mine also. You must have some sort of memory leak or one of those new models your using is full of way too many polygons.its not the models poly count they are all really low since i made them :P lol.most likely because it loads the world at the start and not on movement which will changed after I figure it out. So want it to load / unload only certain objects so it doesnt lag as bad Link to comment Share on other sites More sharing options...
Keebler Elf Posted December 14, 2011 Share Posted December 14, 2011 That would be great, because if my comp which is not even a year old is lagging from this then others must be getting totaly raped. Link to comment Share on other sites More sharing options...
guzmanm Posted December 14, 2011 Share Posted December 14, 2011 @Keebler:> That would be great, because if my comp which is not even a year old is lagging from this then **others must be getting totaly raped.**Not totally "raped"… but yes. Link to comment Share on other sites More sharing options...
Zetasis Posted December 14, 2011 Share Posted December 14, 2011 This looks cool and all I just don't understand the point to it. Are you planning on making a 3Dish engine or just a game? Link to comment Share on other sites More sharing options...
Draken Posted December 14, 2011 Author Share Posted December 14, 2011 @Keebler:> That would be great, because if my comp which is not even a year old is lagging from this then others must be getting totaly raped.Funny thing is it runs smooth on my pc at my house, which i thought was a piece of crap :P lol.yea once i figure out how to add the random spawns to a file then ill be able to pull a little at a time instead of all of them.@Zetasis:> This looks cool and all I just don't understand the point to it. Are you planning on making a 3Dish engine or just a game?Both , well first ill make the engine where i can easily copy and paste features from one game to another depending on if i need it. For now this current thing will be just a simple game but after a while Ill learn to add networking into it and then will be working on making it a MMO engine for some of my projects. Link to comment Share on other sites More sharing options...
Draken Posted December 14, 2011 Author Share Posted December 14, 2011 Ended up removing the mirror effect on the water, it was causing some lag issuesFigured out how to make a Fog system so only models in the screen will be loaded, the locations will be already loaded in the back ground but should help with some lag issues. Only down side is it gives a weird effect on the skybox, makes it darker in 1 location.Added a world bound function so players can no longer walk forever in any direction.Changed Heightmap to a new heightmap and changed the water level.Changed the range of the random scales on the treesAdded Version number as coded in and not on the image.Current number of spawnsTreeType1 = 1500TreeType2=1500Rock=3000Bush=3000GrassPatch=3000 Link to comment Share on other sites More sharing options...
Draken Posted December 15, 2011 Author Share Posted December 15, 2011 v0002b is out now.Small few things. that are posted above this post And I changed the number of spawnsCurrent number of spawnsTreeType1 = 2000TreeType2=2000Rock=2500Bush=3500GrassPatch=3500Went a head and organized the game folder 2 so it doesn't look so messy when you extract it now Link to comment Share on other sites More sharing options...
guzmanm Posted December 16, 2011 Share Posted December 16, 2011 Meh.I don't like it being fullscreen now, to be honest.Plus, it's not running smoothly as before in my netbook. Link to comment Share on other sites More sharing options...
SawQuart Posted December 16, 2011 Share Posted December 16, 2011 @NamelessSoul:> Meh.> I don't like it being fullscreen now, to be honest.> Plus, it's not running smoothly as before in my netbook.>3D game>netbookDid you honestly expect it to run well? Link to comment Share on other sites More sharing options...
guzmanm Posted December 16, 2011 Share Posted December 16, 2011 Yes. My netbook has handled a big variety of games with the same graphics. The only problem with "AI World" is that it loads the whole fucking world instantly, instead of the famous load-when-you-need-it.I'm not saying that my netbook is awesome with 3D games, it's obviously not.But, it not running this game smoothly? You serious?I wouldn't complain if a game like Combat Arms ran a bit slow(It actually does :(), but I still can't believe how it can't run smoothly this game. Link to comment Share on other sites More sharing options...
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