Dash Posted December 16, 2011 Share Posted December 16, 2011 Looked good….but then it moved. Link to comment Share on other sites More sharing options...
mrmiguu Posted December 16, 2011 Share Posted December 16, 2011 @SwagFlavoredTea:> Its not the same image, idiot. Quit trying to piss me off.It's only making you mad because it's a harsher way of telling you that the problem hasn't been fixed.It's literally what everyone else has been screaming at you for the past two pages. Link to comment Share on other sites More sharing options...
evilbunnie Posted December 16, 2011 Share Posted December 16, 2011 SCREAM! OH MY GOD FUU!!! SCREAM!!! Link to comment Share on other sites More sharing options...
mrmiguu Posted December 17, 2011 Share Posted December 17, 2011 @Captain:> SCREAM! OH MY GOD FUU!!! SCREAM!!!See what I mean? Link to comment Share on other sites More sharing options...
IdoFreePixel Posted December 17, 2011 Share Posted December 17, 2011 ![](http://devinwambolt.com/Sites/Website_Old/images/WalkingAnimatedGifTransparentSMALL.gif) Link to comment Share on other sites More sharing options...
ZoSo Posted December 17, 2011 Share Posted December 17, 2011 What a bunch of jerks in this topic, people who don't know shit about Pixel-Art and can't do better.I think it looks fairly good :), its a great paperdoll base. A great simple shading for easy animation.Good jobFor the new sprites.The animation is meh, also the face should be lowered for perspective. Well actually there isint much perspective at all, i assume the game is a top-down RPG right? In that case he's laying on his back and flapping his arms and legs looking at the sky.It still works tho, but like i said.. to fix the "looking at the sky" illusion i'd lower his face and head so he isint looking right at me and instead whats infront of him.You're at a fairly good start, animation is tricky but its a good attempt. Link to comment Share on other sites More sharing options...
Fuu Posted December 17, 2011 Author Share Posted December 17, 2011 @MrMiguu:> It's only making you mad because it's a harsher way of telling you that the problem hasn't been fixed.> > It's literally what everyone else has been screaming at you for the past two pages.Its not harsh at all. I haven't fixed the "skipping" because I _haven't got there yet._ You telling me in everyone of your posts isn't going to get me to do it faster. In fact, I think I'll edit the legs last, once everything else is how it should be.[![](http://www.freemmorpgmaker.com/files/imagehost/pics/32023c122197bddf3b403af0ebfcf274.png)](http://www.freemmorpgmaker.com/files/imagehost/#32023c122197bddf3b403af0ebfcf274.png) Link to comment Share on other sites More sharing options...
mrmiguu Posted December 17, 2011 Share Posted December 17, 2011 @SwagFlavoredTea:> Its not harsh at all. I haven't fixed the "skipping" because I _haven't got there yet._ You telling me in everyone of your posts isn't going to get me to do it faster. In fact, I think I'll edit the legs last, once everything else is how it should be.Then you shouldn't have re-posted a slightly modified version of your sprite performing the same walking pattern. That gave the impression that it was your "2nd-go" at the walking cycle, in attempts to stray away from the so-called "skipping" we labeled it to look like previously.Instead, you should have posted something pertaining more to an aspect other than the walking cycle, to demonstrate that you were working on something else at the moment and didn't care to perfect the animation at the time.But, hey… That's just me. Link to comment Share on other sites More sharing options...
Fuu Posted December 17, 2011 Author Share Posted December 17, 2011 @MrMiguu:> Then you shouldn't have re-posted a slightly modified version of your sprite performing the same walking pattern. That gave the impression that it was your "2nd-go" at the walking cycle, in attempts to stray away from the so-called "skipping" we labeled it to look like previously.> > Instead, you should have posted something pertaining more to an aspect other than the walking cycle, to demonstrate that you were working on something else at the moment and didn't care to perfect the animation at the time.> > But, hey… That's just me.Well now you know, I don't fix all of the problems all at once. The reason I didn't make what I wasworking on more specific was because you were being annoying enough to make me forget. Link to comment Share on other sites More sharing options...
mrmiguu Posted December 17, 2011 Share Posted December 17, 2011 @SwagFlavoredTea:> The reason I didn't make what I was working on more specific was because you were being annoying enough to make me forget.I'm sure that was the case. Link to comment Share on other sites More sharing options...
Fuu Posted December 17, 2011 Author Share Posted December 17, 2011 + Edited Facial Structure+ Edited Overall Shading+ Edited Ears+ Larger Female Head[![](http://www.freemmorpgmaker.com/files/imagehost/pics/9ee6acdbd1be8c385cee8c7c74a1ac69.png)](http://www.freemmorpgmaker.com/files/imagehost/#9ee6acdbd1be8c385cee8c7c74a1ac69.png) Link to comment Share on other sites More sharing options...
Zetasis Posted December 20, 2011 Share Posted December 20, 2011 I like the sprite base. Good choice of colors and the shading is done well. The only criticism I have is on the walking animation. You need to remember that when a person is walking when they step with the right leg the will put their left arm forward and right arm back. Vise versa for the left leg.Edit: Looked again at the walking animation and noticed that is exactly how you have it. For some reason it still looks odd to me though. I know you said you haven't gotten around to it yet I just thought I would put my opinion out there. Link to comment Share on other sites More sharing options...
Fuu Posted December 21, 2011 Author Share Posted December 21, 2011 @Zetasis:> Edit: Looked again at the walking animation and noticed that is exactly how you have it. For some reason it still looks odd to me though. I know you said you haven't gotten around to it yet I just thought I would put my opinion out there.I'm going to end up fixing a few base related things, and completely restart the walking frames.Torso.[![](http://www.freemmorpgmaker.com/files/imagehost/pics/572586bc18afe281d29e2d6622091802.gif)](http://www.freemmorpgmaker.com/files/imagehost/#572586bc18afe281d29e2d6622091802.gif) Link to comment Share on other sites More sharing options...
2Sly Posted December 26, 2011 Share Posted December 26, 2011 needz moar foreshortening on teh armz doooodz.the way you got it is like an excited little girl, swinging the arms around the body, instead of going forward then back. Link to comment Share on other sites More sharing options...
SawQuart Posted December 27, 2011 Share Posted December 27, 2011 ![](http://www.freemmorpgmaker.com/files/imagehost/pics/b685bc7700d6d9ed898423447b77be68.PNG)Red is range of movement of the arms. Link to comment Share on other sites More sharing options...
evilbunnie Posted December 27, 2011 Share Posted December 27, 2011 @Jungle:> ![](http://www.freemmorpgmaker.com/files/imagehost/pics/b685bc7700d6d9ed898423447b77be68.PNG)> > Red is range of movement of the arms.When I walk mine is always sliding vertically. Link to comment Share on other sites More sharing options...
SawQuart Posted December 27, 2011 Share Posted December 27, 2011 @Captain:> When I walk mine is always sliding vertically.Eh, I meant to draw out the X-axis view. This is the Y-axis view. Link to comment Share on other sites More sharing options...
IdoFreePixel Posted December 27, 2011 Share Posted December 27, 2011 @SwagFlavoredTea:> I'm going to end up fixing a few base related things, and completely restart the walking frames.> > Torso.> [![](http://www.freemmorpgmaker.com/files/imagehost/pics/572586bc18afe281d29e2d6622091802.gif)](http://www.freemmorpgmaker.com/files/imagehost/#572586bc18afe281d29e2d6622091802.gif)Put some tits on that. ;) Link to comment Share on other sites More sharing options...
Fuu Posted December 27, 2011 Author Share Posted December 27, 2011 Jungle, I intended for the sprite to be that way.And I can't find Azure* or Wabbit. ;c Link to comment Share on other sites More sharing options...
Minilinkki Posted December 31, 2011 Share Posted December 31, 2011 not bad, not bad, always we know, more frames makes animation smoother and better…BUT OH YOU ECLIPSE Link to comment Share on other sites More sharing options...
gdog12356 Posted January 1, 2012 Share Posted January 1, 2012 yeah, if you made the walking more frams it would look alot better. But i would need to see the legs move with that sprite to finalize my opionion. Link to comment Share on other sites More sharing options...
Fuu Posted January 4, 2012 Author Share Posted January 4, 2012 @2Sly:> needz moar foreshortening on teh armz doooodz.> the way you got it is like an excited little girl, swinging the arms around the body, instead of going forward then back.I never saw this post until right now. Thanks.Alright, I've got tons of shitty new animations that I don't feel confident in posting here. Link to comment Share on other sites More sharing options...
Jeff Posted January 4, 2012 Share Posted January 4, 2012 @Fuu:> I never saw this post until right now. Thanks.> Alright, I've got tons of shitty new animations that I don't feel confident in posting here.Post 'em all. I'm sure we'd find a couple that were good :D Link to comment Share on other sites More sharing options...
gdog12356 Posted January 4, 2012 Share Posted January 4, 2012 @Fuu:> I never saw this post until right now. Thanks.> Alright, I've got tons of shitty new animations that I don't feel confident in posting here.post em bro! :] its not like he can make anything better lol. Link to comment Share on other sites More sharing options...
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