Myron Posted January 26, 2012 Share Posted January 26, 2012 @Azkanan:> What?Editing your post.. Oh, you shame me. Link to comment Share on other sites More sharing options...
Fuu Posted January 26, 2012 Share Posted January 26, 2012 You think I was serious about that?And, I believe the outline on your trees is too dark. Link to comment Share on other sites More sharing options...
azkanan Posted January 26, 2012 Author Share Posted January 26, 2012 @Fuu:> You think I was serious about that?> And, I believe the outline on your trees is too dark.Your lack of punctuation and grammar gave me the feeling you were a child and thus, not able of sarcasm. Link to comment Share on other sites More sharing options...
Fuu Posted January 26, 2012 Share Posted January 26, 2012 @Azkanan:> Your lack of punctuation and grammar gave me the feeling you were a child and thus, not able of sarcasm.Actually the lack of grammar was supposed to add to the effect, but eh. Link to comment Share on other sites More sharing options...
azkanan Posted January 27, 2012 Author Share Posted January 27, 2012 @Fuu:> Actually the lack of grammar was supposed to add to the effect, but eh.Oh. Link to comment Share on other sites More sharing options...
Jeff Posted January 27, 2012 Share Posted January 27, 2012 @Azkanan:> Your lack of punctuation and grammar gave me the feeling you were a child and thus, not able of sarcasm.>lack of grammar>not able of sarcasmxD Link to comment Share on other sites More sharing options...
Yxxe Posted January 27, 2012 Share Posted January 27, 2012 Started off the lighting system. At the moment, in the map editor there is just one light source with a fixed radius. That's all working, so I may add varied radii later on. Please note that I just used a basic tile gradient to demonstrate the effect.**Light source merging**>! ![](http://i801.photobucket.com/albums/yy294/Adrammelech_2009/daynight1.png)**Lighting on a test map**>! ![](http://i801.photobucket.com/albums/yy294/Adrammelech_2009/daynight2.png) Link to comment Share on other sites More sharing options...
shwamshwam1 Posted January 27, 2012 Share Posted January 27, 2012 @Lightning:> Started off the lighting system. At the moment, in the map editor there is just one light source with a fixed radius. That's all working, so I may add varied radii later on. Please note that I just used a basic tile gradient to demonstrate the effect.> > **Light source merging**> > >! ![](http://i801.photobucket.com/albums/yy294/Adrammelech_2009/daynight1.png)> > **Lighting on a test map**> > >! ![](http://i801.photobucket.com/albums/yy294/Adrammelech_2009/daynight2.png)Looks awesome bro!I have an idea involving this lightning system. Maybe there could be a torch item which the player can equip. The lighting is the same but the torch only runs for a certain amount of time.Also, when it is dark you cannot see monsters out of the light. Link to comment Share on other sites More sharing options...
Yxxe Posted January 28, 2012 Share Posted January 28, 2012 :]![](http://i801.photobucket.com/albums/yy294/Adrammelech_2009/daynight3.png)EDIT: The above it just a test map, just showing off the improved lighting. xD Link to comment Share on other sites More sharing options...
_Her0 Posted January 28, 2012 Share Posted January 28, 2012 Look's great! Defintley gives it the RPG feel, sort of like Warcraft when you haven't explored that part of the map yet. Link to comment Share on other sites More sharing options...
Keebler Elf Posted January 28, 2012 Share Posted January 28, 2012 I can see my character now. *Keebler Elf walks around putting out torches* *You get shot in the dark while hearing insane giggling.* Link to comment Share on other sites More sharing options...
Fuu Posted January 28, 2012 Share Posted January 28, 2012 @Lightning:> EDIT: The above it just a test map, just showing off the improved **lightning.** xDHAHAHAHAHAHA.Thats what it should have said. Link to comment Share on other sites More sharing options...
Yxxe Posted January 29, 2012 Share Posted January 29, 2012 @Fuu:> HAHAHAHAHAHA.> > Thats what it should have said.![](http://alltheragefaces.com/img/faces/large/misc-jackie-chan-l.png) Link to comment Share on other sites More sharing options...
shwamshwam1 Posted January 29, 2012 Share Posted January 29, 2012 @Lightning:> :]> > ![](http://i801.photobucket.com/albums/yy294/Adrammelech_2009/daynight3.png)> > EDIT: The above it just a test map, just showing off the improved lighting. xDSexy stuff you have there. Link to comment Share on other sites More sharing options...
ZoSo Posted January 29, 2012 Share Posted January 29, 2012 @Fuu:> HAHAHAHAHAHA.> > Thats what it should have said.Haha.. crystal clear joke bro! Link to comment Share on other sites More sharing options...
Fuu Posted January 29, 2012 Share Posted January 29, 2012 @Lightning:> -snip-Your name is lightning, and I switched out light- oh, you get it? You don't? Well, your name is lig- Oh, you get it? Okay. Link to comment Share on other sites More sharing options...
Yxxe Posted January 29, 2012 Share Posted January 29, 2012 @Fuu: I got it, it just wasn't funny. Link to comment Share on other sites More sharing options...
SawQuart Posted January 29, 2012 Share Posted January 29, 2012 Are you going to smooth the lighting or will it remain per-tile? Link to comment Share on other sites More sharing options...
shwamshwam1 Posted February 10, 2012 Share Posted February 10, 2012 is there anything new to note? Because I havent seen much from this thread recently. Link to comment Share on other sites More sharing options...
azkanan Posted February 10, 2012 Author Share Posted February 10, 2012 I'm mapping Rome, whilst Lightning is working up Rendering, Movement and related animation. Most of it is working-on-it, and there's not much to screenshot or report. Link to comment Share on other sites More sharing options...
shwamshwam1 Posted February 10, 2012 Share Posted February 10, 2012 @Azkanan:> I'm mapping Rome, whilst Lightning is working up Rendering, Movement and related animation. Most of it is working-on-it, and there's not much to screenshot or report.okey dokey Link to comment Share on other sites More sharing options...
azkanan Posted March 4, 2012 Author Share Posted March 4, 2012 Lightning has uploaded a video that I have subsequently annotated. :)http://www.youtube.com/watch?v=Z_U1otzZa7M&feature=player_embedded#! Link to comment Share on other sites More sharing options...
PD Posted March 4, 2012 Share Posted March 4, 2012 Great! Love the offline player = asleep :P Link to comment Share on other sites More sharing options...
azkanan Posted March 5, 2012 Author Share Posted March 5, 2012 @Zesh:> Great! Love the offline player = asleep :PAsleep, dead… Same appearance. Link to comment Share on other sites More sharing options...
Lynxaria Posted March 5, 2012 Share Posted March 5, 2012 Looking good Azkanan, it's a big project for sure. All the best and much luck! Link to comment Share on other sites More sharing options...
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