soulsoldier2 Posted July 7, 2012 Author Share Posted July 7, 2012 hey guys soulsoldier herecan someone tell how to edit max maps in 2.3thanx Link to comment Share on other sites More sharing options...
Kajamaz Posted July 7, 2012 Share Posted July 7, 2012 A MOD PLZ MOVE THIS TO QUESTIONS! Link to comment Share on other sites More sharing options...
Ruins of Hell Posted July 7, 2012 Share Posted July 7, 2012 @Kajamaz:> A MOD PLZ MOVE THIS TO QUESTIONS!Use the report button next time. Link to comment Share on other sites More sharing options...
Ruins of Hell Posted July 7, 2012 Share Posted July 7, 2012 @soulsoldier2:> hey guys soulsoldier here> can someone tell how to edit max maps in 2.3> thanxSame as EO 2.0, in the **server and client** find and change:```Public Const MAX_MAPS As Long = 100```Change the 100 to whatever. Link to comment Share on other sites More sharing options...
soulsoldier2 Posted July 7, 2012 Author Share Posted July 7, 2012 that canot be found is sey this client sideType=ExeReference=*\G{E1211242-8E94-11D1-8808-00C04FC2C602}#1.0#0#..\..\..\Dropbox\JC Programming\Timothy - DOC\Day of Chaos - Source\Client\data files\controls\dx7vb.dll#DirectX 7 for Visual Basic Type LibraryObject={248DD890-BB45-11CF-9ABC-0080C7E7B78D}#1.0#0; MSWINSCK.OCXObject={3B7C8863-D78F-101B-B9B5-04021C009402}#1.2#0; RICHTX32.OCXForm=src\frmMain.frmModule=modText; Src\modText.basModule=modTypes; Src\modTypes.basForm=Src\frmMenu.frmModule=modGameLogic; Src\modGameLogic.basModule=modClientTCP; Src\modClientTCP.basForm=Src\frmSendGetData.frmForm=Src\frmMapProperties.frmForm=Src\frmEditor_Item.frmModule=modDatabase; Src\modDatabase.basForm=Src\frmEditor_NPC.frmForm=Src\frmEditor_Shop.frmModule=modConstants; Src\modConstants.basModule=modGlobals; Src\modGlobals.basModule=modGeneral; Src\modGeneral.basModule=modGameEditors; Src\modGameEditors.basModule=modDirectDraw7; Src\modDirectDraw7.basModule=modEnumerations; Src\modEnumerations.basModule=modHandleData; Src\modHandleData.basModule=modInput; Src\modInput.basClass=clsBuffer; Src\clsBuffer.clsForm=Src\frmEditor_Map.frmForm=Src\frmEditor_Resource.frmForm=Src\frmEditor_Animation.frmForm=Src\frmEditor_Spell.frmModule=modSound; Src\modSound.basObject={831FDD16-0C5C-11D2-A9FC-0000F8754DA1}#2.0#0; MSCOMCTL.OCXForm=src\frmEditor_Events.frmIconForm="frmMain"Startup="Sub Main"HelpFile=""NoControlUpgrade=1Title="Eclipse Origins"ExeName32="Eclipse Origins.exe"Command32=""Name="EO"HelpContextID="0"CompatibleMode="0"MajorVer=1MinorVer=3RevisionVer=0AutoIncrementVer=0ServerSupportFiles=0VersionCompanyName="Robin Perris Corp."CompilationType=0OptimizationType=0FavorPentiumPro™=0CodeViewDebugInfo=0NoAliasing=-1BoundsCheck=-1OverflowCheck=-1FlPointCheck=-1FDIVCheck=-1UnroundedFP=0StartMode=0Unattended=0Retained=0ThreadPerObject=0MaxNumberOfThreads=1DebugStartupOption=0[MS Transaction Server]AutoRefresh=1server sideType=ExeObject={248DD890-BB45-11CF-9ABC-0080C7E7B78D}#1.0#0; MSWINSCK.OCXObject={BDC217C8-ED16-11CD-956C-0000C04E4C0A}#1.1#0; TABCTL32.OCXObject={831FDD16-0C5C-11D2-A9FC-0000F8754DA1}#2.0#0; MSCOMCTL.OCXObject={3B7C8863-D78F-101B-B9B5-04021C009402}#1.2#0; RICHTX32.OCXModule=modConstants; Src\modConstants.basModule=modDatabase; Src\modDatabase.basModule=modGameLogic; Src\modGameLogic.basModule=modGeneral; Src\modGeneral.basModule=modGlobals; Src\modGlobals.basModule=modHandleData; Src\modHandleData.basModule=modServerTCP; Src\modServerTCP.basModule=modSysTray; Src\modSysTray.basModule=modTypes; Src\modTypes.basForm=Src\frmServer.frmModule=modServerLoop; Src\modServerLoop.basModule=modEnumerations; Src\modEnumerations.basModule=modPlayer; Src\modPlayer.basClass=clsBuffer; Src\clsBuffer.clsModule=modCombat; src\modCombat.basModule=modEventLogic; src\modEventLogic.basModule=modCustomScripts; src\modCustomScripts.basIconForm="frmServer"Startup="Sub Main"HelpFile=""Title="Server"ExeName32="Server.exe"Command32=""Name="Server"HelpContextID="0"CompatibleMode="0"MajorVer=1MinorVer=0RevisionVer=0AutoIncrementVer=0ServerSupportFiles=0VersionCompanyName="Robin Perris Corp."CompilationType=-1OptimizationType=0FavorPentiumPro™=0CodeViewDebugInfo=0NoAliasing=0BoundsCheck=0OverflowCheck=0FlPointCheck=0FDIVCheck=0UnroundedFP=0StartMode=0Unattended=0Retained=0ThreadPerObject=0MaxNumberOfThreads=1[MS Transaction Server]AutoRefresh=1 Link to comment Share on other sites More sharing options...
Rydo Posted July 7, 2012 Share Posted July 7, 2012 Go into mod constants, press ctrl and f, and search```Public Const MAX_MAPS As Long = 100```Then where it says 100 in the code, change it to how many maps you want. Link to comment Share on other sites More sharing options...
Wilfre Posted July 7, 2012 Share Posted July 7, 2012 Open those up with VB6.And then in modConstants (Found in src) on both client and server, edit the line of code Soul showed you. Link to comment Share on other sites More sharing options...
soulsoldier2 Posted July 7, 2012 Author Share Posted July 7, 2012 not working :S Link to comment Share on other sites More sharing options...
Stein Posted July 7, 2012 Share Posted July 7, 2012 Open the project file in Visual Basic 6(Client.vbp and Server.vbp), in those browse to modConstants and adjust the values accordingly, making sure they're the same on both sides and compile the client and server through File> Make Client.exe/Server.exeThat's pretty much all there is to it, adjusting the files seperately will not do anything because the Source Files are only used by VB6, not the final executable. Link to comment Share on other sites More sharing options...
soulsoldier2 Posted July 8, 2012 Author Share Posted July 8, 2012 oke thanx but i cant use vb6 on windows 7 ultimate so i tryd it in Microsoft Visual Basic 2010 Express . stupit i know but how can i get vb6 on windows 7 i'v tryd windows virtual pc xp ? Link to comment Share on other sites More sharing options...
Joyce Posted July 8, 2012 Share Posted July 8, 2012 You can use VB6 on Windows 7, we're both running it on Ultimate 64 Bit, and it is supported. And no, you must use VB6, anything else will not work. Link to comment Share on other sites More sharing options...
Synergy Posted July 8, 2012 Share Posted July 8, 2012 You have to install VB6 in compatability mode for XP SP3.. See this: [Installing VB6](http://www.touchofdeathforums.com/smf2/index.php/topic,68399.msg736833.html#msg736833) Link to comment Share on other sites More sharing options...
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