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Kajamaz

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Everything posted by Kajamaz

  1. New Recruitment thread https://everember.com/threads/wanna-help-or-join-the-team.415/
  2. @'PD': > Probably still a ways away from any sort of release, right? With our two new programmers, we will have a kickstarter trailer in a month or two, plus we'll probably have a playable pre-alpha by december Once we reach that phase, we'll be exponentially progressing as most of the main systems will be in place, and it'll be all optimization at and additions from that point.
  3. Almost half a year of actual development.
  4. Posted an update with images of game development.
  5. @'Colonello': > Looks very cool, excited to see where this project goes. :) Feel free to join our forums and follow us!
  6. @'SolidLink': > Love the concept art! I do want to help on programming but I am currently working on a stealth game which is taking most of my time :( . I'm looking forward to this though :D Everember was a fun game. But hey, if you ever wanna come through and help us in your spare time, feel free!
  7. **![](http://i.imgur.com/9jlIv06.png)** **Summary**: EverEmber Reborn is a multiplayer online open world sandbox MOBA RPG game. ![](http://i.imgur.com/rQKXVw9.jpg) The game takes place in the world of EverEmber, a fantasy world where you have no direction, only your skill and other players to either aid or hinder you on your journey. The game is a first person open world pvp game, with progression aspects taken from agar and slither. The world is not too huge, and because of that players will constantly fight and die, dropping their obtained gear and forcing to restart. The combat is skill based, with many places to explore. The best aspects from Runescape, Ultima, Mortal Online, and the Elder Scrolls games are taken and incorporated. Everyone has their own adventure, it’s your choice how it starts and ends. EverEmber Reborn is a sequel to the game EverEmber Online (check it out at [http://www.everember.com/](http://www.everember.com/)). They are very different in their concept and execution, but the fantasy elements and ideas are brought over from its predecessor. We have been developing EverEmber online for over 4 years, but it’s time we move on. We have also worked on various private server projects, so the developmental process is nothing new for us. We currently have a small development team, 3 main developers, myself, and two others, Ozfer (server host, developer, IT tech) and Rex (game dev, music composer). We also have a musician assisting us with our soundtrack and a concept and logo artist. What we need are programmers, networking specialists, artists, and developers to assist us in the games creation. We plan on kick starting it once we have a basic pre alpha to display what our game is capable of. We are low on funding, and need to purchase assets to work with, prototype, etc.… We plan on compensating everyone who works with us by using a revenue share, depending on the amount of work done, everyone shall receive fair compensation upon funding and release. Requirements: -Experience with Unity and its technology -Interest in the games concept -Ability to do one of the things listed in our needs, either C# unity programming, mapping and game development, 3d, texture or various GUI art abilities. -Time to dedicate to the game, we don’t have a constraint but a few hours every couple of days will suffice. -Be able to communicate in English, as all of our team speaks English either fluently or well. -Have a method through which we could pay you eventually. These are some of the games concept art, and the theme has been attached. ![](https://i.imgur.com/VWzyCpI.jpg) ![](https://everember.com/attachments/screen_2560x1920_2017-06-16_08-51-22-copy-jpg.55/) ![](https://i.imgur.com/6AF20Nz.jpg) ![](https://everember.com/attachments/screen_3532x2208_2017-06-26_11-47-23-jpg.68/) ![](http://i.imgur.com/o3ILZyL.jpg) ![](http://i.imgur.com/e7JSrHb.jpg) If you are interested, please do contact us via [[email protected]]([email protected]) or DM me here with what you can do for us, why we interest you, and whatever questions or comments you have. Feel free to join our website if you cannot help us in development, but instead can assist us by playing the game upon release or testing it! [http://www.everember.com/](http://www.everember.com/) See you in the land of EverEmber.
  8. @'Jeppe': > Kajamaz I think I know a guy who's good in Graphic Design, do you still recruit? Definitely, that's the point of this post :) @'Azizele': > Looking good, seems like ArcWyre will have to competition. I'll have to send a hitma… i mean a card. I'll have to send a hitma… i mean card as well, you know... a card for a card.
  9. @'Mohenjo: > For anyone thinking about this, I'd say do it, the team is a good one to start on, and it is a good game I would recommend. If you're a mapper and want some more practice, send Kaj a PM/reply. Thank's Mohenjo Daro.
  10. Website: [http://www.everember.com/](http://www.everember.com/) ![](http://vignette1.wikia.nocookie.net/everemberonline/images/7/7f/Newest_Game_Jolt.png/revision/latest?cb=20140208213212) Welcome to the EverEmber Online Recruitment Page! About EverEmber Online: EverEmber Online is a MMORPG that has been in development for approximately 3 years. The game has gathered quite a few players, over 1000's of unique users, but the game has fallen into a slow state due to a long stall in development due to college, work, and other personal issues getting in the way. We are looking for people with different talents that can fill in certain "weak spots" in the games development and moderation team. We are planning on making a final release in a month or so's time, with no actual date defined. EverEmber Online is a large Open World Sandbox Hardcore MMORPG. Each player embarks on a journey in which they can take upon any path they'd like. The three main classes are Warrior, Mage, and Archer, which serve their own unique play style. No one is defined to a particular class, and can change their class at any time, or even form hybrid classes. Players can live an adventurous life fighting monsters, earning gold, fame, and fortune, or they can embark on a peaceful life mining, fishing, or cutting trees as a profession, selling resources to other players. Players can craft incredible weapons, armors, robes, and tools to assist them on their journey. Each player can have a pet following them and assisting them in battle. They can ride on gallant horses to travel across the land, or hitch a ride on a camel through the Rasheeb desert. Everyone can own their own home, and customize it to their liking. Players can form parties, friendships, and allies with players they meet along the way, and form clans and guilds. Each guild can wage war on others in large scale arenas. There exist many dangerous areas for players to explore, and hardcore death in which players lose all their gear upon death, leaving everything for the taking. Players who kill other players are deemed criminals for a set time and are attacked by town guards in order to protect the peaceful citizens in the game. The game offers an endless about of interactions to be had, places to visit, and things to do, create the adventure you want to have ingame. You're not forced to live out a faith or destiny, because your destiny is yours for the making. If you want more info on EverEmber Online visit our Project Page! Screenshots: >! ![](http://i.imgur.com/bRAgKSw.jpg) >! ![](http://i.imgur.com/6z3cWWc.jpg) >! ![](http://i.imgur.com/LSc7pLc.png) >! ![](http://i.imgur.com/VJLFQ5i.jpg) >! People we need: >! ~~~~ >! **Players** - Any Person willing to join our forums and community in-game, and play the game upon its official release! >! **A Graphic Artist** - Someone who can use any image editing software for things such as logos, banners, and maybe ingame paperdoll and items. >! **A Concept Artist** - I am not a very talented artist… neither are most of the people on our team, if someone knows how to do art, draw, etc..., can make a world map, and concept art for the site, we need you! >! **Forum and Game Moderator** - We need someone who will play the game, know it inside out, know how to act professionally, and know how to solve issues on the forums and in-game. >! **A Video and Trailer maker** - We need someone who is good at making trailers and game-play videos/teasers. >! **A Mapper** - Someone who is talented at mapping out zones! >! ~~~ >! Primarily, we're looking for someone who is great at videoediting and can help us make a trailer, as well as everyone else listed! If you like the concept, feel free to check out the website, and join the community in-game upon release! >! Some new ingame Screenshots: [http://imgur.com/a/p5qgl](http://imgur.com/a/p5qgl) >! Old Game Teaser: [http://www.youtube.com/watch?v=T2PmSNNHw1w](http://www.youtube.com/watch?v=T2PmSNNHw1w) >! >! Some Old Gameplay Videos: [http://www.youtube.com/watch?v=7Sj3j2xjw5Y](http://www.youtube.com/watch?v=7Sj3j2xjw5Y) >! [http://www.youtube.com/watch?v=YDMF1DIbpe4](http://www.youtube.com/watch?v=YDMF1DIbpe4) >! [http://www.youtube.com/watch?v=JkJXsjnpvik](http://www.youtube.com/watch?v=JkJXsjnpvik) >! >! Thank you for checking this post out! >! All of the people who help us will be accepted on the team once they show us their ability. All who help us will be credited, thanked, and loved by the community! >! Reply and pm me if you wish to join! >! Current Team as of now: >! Kajamaz - Me, the head Game Creator and Designer >! Ozfer - Head of Tech Department, IT, and Server Hoster >! Slasheree - Head Programmer/Admin, Staff, and Assistant >! Rex - Game Developer, Administrator, and Musician >! Kohle - Head website manager and Designer >! >! A Special thanks to Aaron Krogh for making the incredible music for our game!
  11. > This is a Sprite creation software that is Currently 35% off for a limited time I thought It would be nice to share this information! > > > > [http://store.steampowered.com/app/292230/](http://store.steampowered.com/app/292230/) The paperdolls are nice, but overall, the program isn't worth it…
  12. > This in a way ishard to do but I agree, it is their game, they came up with the name and etc, That's their idea and they should be able to keep it, hope it works out for them, as I hope our team with eternal blaze online will work out aswell, Maybe one day things can come down to good terms and both parties could work together on helping both games out, that's just something to throw out there, but Ill keep it respectful and polite, hope all goes well from here on out, *The Mastah Of Mapping* Woodside Well, i'm fine with it being this way, it should have been this way from the start. I'm just surprised that you are kissing the admins * after the EE topic went down. It took all this for you to finally admit that you literally stole our games name, our games maps, etc… Just a day ago you said "No one is gonna stop us, we can steal and use EE, try me." Now you got what you wanted, EE is forum section is down. Congratulations.
  13. > lolwat > > > > I don't even. I don't know what you are replying too, but… don't ask.
  14. > Greetings to all Eclipsians, > > > > As many of you know, there has been a lot of arguing and flaming over the ownership of the project: Ever Ember Online. As staff of eclipse, we cannot easily pass judgement on 'who is wrong' as for all we know, those involved could all be making lies about the real truth. In order to counter this, we've discussed the best possible solution for this and we've agreed to remove the topic(s) all together. All users involved have been sent a warning about this before hand. For clarification, we are not shutting down either Ever Ember Online. The owner(s) can remake their topics separately both under different names and neither game can use the name - Ever Ember Online. Any topics where the name has not been changed or has any bashing of the other team will be removed immediately. Any more fighting via shout box or posts will no longer be tolerated. Any further discussion, flaming, instigating, fighting, trolling, or spamming of this issue will result in a permanent ban. > > > > As for the staff, we're sorry for how slow it took us to act. Unfortunately we needed to do a little more background research before we took action at all. We hope to be faster and more efficient in the future to prevent problems such as this growing to such a large scale. > > > > -The Eclipse Admin Team This is a terrible compromise. Never seen worse in my life. So basically you are saying that I, the owner of EverEmber Online have to rename OUR game because Sky's team copied our game… [http://www.mmorpg.com/gamelist.cfm/gameId/1009/EverEmber-Online.html](http://www.mmorpg.com/gamelist.cfm/gameId/1009/EverEmber-Online.html) [http://mmohuts.com/mmorpg/everember-online](http://mmohuts.com/mmorpg/everember-online) We have official publications under the name, as well as logos and paid work, we aren't changing our name anytime soon. This is the only time i'd agree with sky, I spoke with Mohenjo and its not his fault, or sebs, its primarily other members of their team that would come onto our game and flame it. We would like our subtopic back. This doesn't make sense…
  15. > OK, so I've played it around a bit, got used to it, etc. and I think you have a possibly successful online game coming along here! Unfortunately, I've noticed multiple of your graphics are the default (Undead, Dragon, etc) and I have the following proposal: > > > > I help you out moderating-wise by becoming a moderator, however as these are not putting forth much effort, I also offer to help you out with you graphics in return. My game has graphics artists working on it and I can make a ton of stuff for you (new swords, etc) and some new sprites and also send you over some stuff that my artists will have made. Example of my art work at [http://forums.8bitmmo.net/uploads/monthly_03_2014/post-4318-0-46157400-1395677910.png](http://forums.8bitmmo.net/uploads/monthly_03_2014/post-4318-0-46157400-1395677910.png) (Note my shading skills - I'm remaking the hilt and a bi of other stuff on that sword, don't worry.) Note that that's only one example of my work ;) However, most of my sprites won't be mine and will have been made by an artist, some will be mine though. This is because I'm terrible at sprites lol, Though I could still help you out with the other arts myself! Please contemplate my proposal and take it seriously. > > > > Thank you for your time, > > > > Scratso Wow, I completely missed this… Sorry... I checked your site... Apparently you switched to a minecraft server. Wish you luck!
  16. > Isnt Kaja the one who hires staff and thinks what you need and what dont? Just my opinion :D > > I actually dont think that you guys need more than 2 or 3 staff members. > > You - programmer,maps,etc > > Someone - artist,etc > > Kaja- host,mapps,etc Yea… we sort of do... slash doesn't really map... also, we currently have the artist slot open I guess.
  17. We'll accept someone as a mod once they know the game inside out, we dont just let people just… join and become instant mods, if you know what i mean, I need to get to know you!
  18. > You'd need to give VB6 and its compilers access to receive and send data from and to the outside world I would imagine. Yea, i got it :P Thanks anyway!
  19. Basically, our server is constantly crashing…. And i managed to install visual studio on the server, and am running the server in debug mode right now, but people cant connect to it... why is that? I'm guessing its the firewall, but i have no idea how to get it through the firewall. We are using windows server 2012, any heads up?
  20. > Restart the server? o.O We'll try… give us a minute.
  21. > lol if it works fine why are you posting? It doesnt… it works fine on my computer, on the game server... it opens, people can connect, but cycles per second remain 0 and no one can do ANYTHING...
  22. We got a new server for EverEmber, a 64 bit windows 2012 buisness server… and... when i load up the server, it doesnt have any cycles, its at 0 cps... what seems to be the issue? We had 10+ users on at a time... and they couldnt play, nothing moved... We installed runtime files and its EO2.0... It works fine on my computer...
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