damian666
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Everything posted by damian666
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guess you could let a item appear magicly? xd
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because its the basics from the basics, if you dont know that, you should proberly read up on vb6 in general, no offence though mate ![:P](http://www.touchofdeathforums.com/community/public/style_emoticons//tongue.png)
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``` Public Sub BltMapFringeTile(ByVal x As Long, ByVal y As Long) Dim rec As DxVBLib.RECT Dim i As Long ' If debug mode, handle error then exit out If Options.Debug = 1 Then On Error GoTo errorhandler With Map.Tile(x, y) For i = MapLayer.Fringe To MapLayer.Fringe2 ' skip tile if tileset isn't set If (.Layer(i).Tileset > 0 And .Layer(i).Tileset 0 Or .Layer(i).y > 0) Then ' sort out rec rec.top = .Layer(i).y * PIC_Y rec.Bottom = rec.top + PIC_Y rec.Left = .Layer(i).x * PIC_X rec.Right = rec.Left + PIC_X If .Type = TILE_TYPE_ROOF And Player(MyIndex).x = x And Player(MyIndex).y = y Then 'under roof, dont draw Else ' render Call Engine_BltFast(ConvertMapX(x * PIC_X), ConvertMapY(y * PIC_Y), DDS_Tileset(.Layer(i).Tileset), rec, DDBLTFAST_WAIT Or DDBLTFAST_SRCCOLORKEY) End If End If Next End With ' Error handler Exit Sub errorhandler: HandleError "BltMapFringeTile", "modDirectDraw7", Err.Number, Err.Description, Err.Source, Err.HelpContext Err.Clear Exit Sub End Sub ```that should do it, but i cant test, vb6 is weird on my pc nowadays O.o dont forget the new tiletype, and add the tiletype at the correct places, like map editor etc.
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lol xd
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lol, the src folder is only used in vb6 man ![:P](http://www.touchofdeathforums.com/community/public/style_emoticons//tongue.png) to apply the changes, you compile it first.
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first you have to install the library files, then run the server, without that, you wont be able to register. edit, ninja'ed xd
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nice spambot xd
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yes, its still on my hdd, im dual booting it. first time ever that i wont upgrade…
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true, but 8 still sucks ass…
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you got my vote too mate ![:P](http://www.touchofdeathforums.com/community/public/style_emoticons//tongue.png)
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yep, thats exactly what i mean ![:)](http://www.touchofdeathforums.com/community/public/style_emoticons//smile.png)
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err… first you declare snow as long, then set it to true and false? xd edit, also, this is all clientside slowdown, which is easy hackable...
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you could add some kind of variable, like the kind of plugin, for example when ya add "misc" it loads them after everything is loaded. if you put "npc" it loads them in the npc cycle etc.
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yeah, but its just fun to try and get it working on eclipse, and by working i mean working good, not like the old one xd
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well, perhaps we should try to re-add it, just for giggles? but we should stay with vb script, if you ask me, to keep learning curve for new members as low as possible.
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true, server has to do checks, but thats the part thats missing alot in most eclipse addons ![:P](http://www.touchofdeathforums.com/community/public/style_emoticons//tongue.png)
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you do know all you acomplish with this is giving hackers more to work with right? stuff like this should not be in the client, period. well, IMHO xd
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woot, i loved the scripting engine xd to bad it was so slow though… ![:(](http://www.touchofdeathforums.com/community/public/style_emoticons//sad.png) edit: i could see other ways of plugins though, like seperating for example, a projectile system, compile it in a dll, so only when th dll is loaded, the system comes alive in the server etc. but i think that would be hard to do though ![:P](http://www.touchofdeathforums.com/community/public/style_emoticons//tongue.png)
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perhaps the minimap should be updated when somethign changes then, instead of always, that should help in the framerate dropping i think.
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i used to do exactly that, watch my server tru teamviewer xd so i think this is great ![:P](http://www.touchofdeathforums.com/community/public/style_emoticons//tongue.png)
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no idea, nor do i give a duck to be honest ![:P](http://www.touchofdeathforums.com/community/public/style_emoticons//tongue.png) i never bothered with things like licenses xd
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yeah, it changed a great bit here xd
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i remember emblem, welcome back ![:)](http://www.touchofdeathforums.com/community/public/style_emoticons//smile.png)