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PD

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Everything posted by PD

  1. PD

    Help!!!

    Please use the code tags next time ;D You seem to be missing two lines: Set Buffer = New clsBuffer Buffer.WriteBytes Data() So try this out: ``` Sub HandleTimeOfDay(ByVal Index As Long, ByRef Data() As Byte, ByVal StartAddr As Long, ByVal ExtraVar As Long) Dim Hour As Long Dim Minute As Long Dim CurrentPeriod As Integer Dim Buffer As clsBuffer Set Buffer = New clsBuffer Buffer.WriteBytes Data() Hour = Buffer.ReadLong Minute = Buffer.ReadLong CurrentPeriod = Buffer.ReadInteger frmMain.lbltime.Caption = Hour & ":" & Minute Set Buffer = Nothing End Sub ```
  2. @AmSamurai: > Dude, I know the perspective is messy. That's the point tho. I'm attempting a "trippy" style. > > Also, > > ![](http://i53.tinypic.com/ixtahh.png) > > Added in the floor!! Inspired by 3DDGH
  3. I'd like to help with mapping if you want :P Need any samples then I'll whip some up ;D
  4. PD

    Epic Fail

    Haha that was good now I can sleep well :P
  5. Maybe if you give some information about the game you'll get some help ;D
  6. @N00DLES: > Right click one of the other buttons and paste it. Then drag it over to the place you want the button. :P Or actually learn how to use the IDE before -_- :P
  7. @Pryex: > with a **coupel** of friends. :P If it's the best of the three I need to watch it
  8. PD

    DrawText Question

    Alright so when the window loses focus the text which has been drawn gets lost so what do I have to do to stop that from happening? Store the variables and then draw them when the game has focus?
  9. PD

    DirectX Question

    Well I opened a PNG image up in paint and saved it as BMP so I could use it ingame. Making it BMP makes the image have a brown background colour. Im using Engine_BltToDC to draw the image into a picture box and want to know if I can get rid of the background colour?
  10. Thank for the support everyone :D @Tsuna: > Zesh could i help in anything? I wanna help so game can advance faster. I am always about 8 hours in my computer everyday o_O > Mapping maybe i dont know if iam good at it cause i have never tried it. No need for a double post. I'm in no need of help right if I need some I'll ask :P
  11. @crzyone9584: > I was wondering if you where still working on this. Looks really good. Thank you. I doubt I'll ever drop this project :P
  12. Thanks for the support. I'll try my hardest to release a great game :P
  13. @Lavos: > Yay another pokemon game out of several dozens ive seen here. looks good tho keep it up. Umm…thanks :P These are the things you can expect for the Saturday update: Complete ingame UI Pokemon Summary Viewing other player's trainer card and pokemon party Pokedex And a few other little things.
  14. @darkk159: > Oh God this really looks awsome! I would like to play. It really gives me some kind off a feeling like wanting to play o_O. The thing is Sprites and graphics surprised me. Its awsome!! I would like to play it as soon as it is released. Because i think this is better than Cyrus. Cyrus gameplay sucks, and it lags. Plus its anoying having to pass the gyms, leveling pokemon with that little exp, no trainers, slow money, and graphics there kinda suck. It doesnt matter. Keep it up!!! :D and ill be there to play too *__* Haha, thanks :P I'll be posting an update sometime on Saturday.
  15. Install the library files, properly.
  16. Well all the pictures need work…Are there 493 sprites or only a handful?
  17. The picture for the Uplauncher :P needs work but nice try someone may need the sprites ;D
  18. @Cyprien: > The reason why people stick with black is because it's easier on peoples eyes. Yea but it just looks plain :D @Funky: > Looks good thus far! Thank you. Will be posting updates after my exam.
  19. Yep it doesn't really fit in. I'll stick with the black one for now.
  20. PD

    Newbie help

    Start by reading up on tutorials.
  21. @SnowStorm: > Its good to see that this is still running Zesh! > > And im liking the updates too! Thank you. @Chuchoide: > Oooh, nice, so you're like making the battle system using only X and Y coordinates? And displaying images on it? Yep I'll be using direct x. Also planning on adding battle animations. Need a few opinions. Is this look for the chatbox better than the old black look? >! ![](http://i56.tinypic.com/10ii3wn.png)
  22. Thank you. Ive decided to ditch frmBattle and instead have battles displayed on picScreen. So expect so screenshots.
  23. From the depths of hell rises PCR :P The main UI for the game is done, trainer card and pokemon displays have been finished :cheesy: Screenshots: >! ![](http://i51.tinypic.com/2qsz3f5.png) ![](http://i56.tinypic.com/1217f41.png)
  24. I'm loving it :P Can't wait to see more.
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