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PD

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Everything posted by PD

  1. @i: > yes he has custom coded the entire engine of eclipse he is using I think its EO. not to sure. Yep I'm using EO 1.0.3 or something :P @Dremek: > Ok, it looks awesome. But for bloody hell, after you're done the programming, get a GUI designer. Wanna be my GUI designer? ;) @Wacko: > I can't wait till this is released, I look forward to playing it, I love Pokemon games and especially PMD ones.(: I have a school break coming up next week and so I hope to use that time to get the game ready for release and maybe this time I'll stick with the plan :P
  2. @Erwin: > Removing the 100 doesn't make any different. Its not that you need to remove the 100 but rather change the number around to see what happens. Other than that I can't seem to figure why it doesn't work.
  3. @abhi2011: > I was offending u!!! GTFO! @i: > how about you pay yourself and finish your game zesh lol Aha, I plan on :P
  4. Aha, I forgot about this topic but thanks for defending me :P Still offering my services to anyone who needs some work done.
  5. How about changing the '- 100' bit to see what happens.
  6. Great! Love the offline player = asleep :P
  7. PD

    Creativity Time!

    Haha :P This is a good idea :cheesy:
  8. PD

    Creativity Time!

    Bye Bye, Marshy :P
  9. No need for a double post and I've replied to your PM. Come on! Isn't there anyone who has the money and needs a feature(s) added :P
  10. PD

    Thoughts on Game Dev

    @Mr.: > Here's a fresh new idea. Why doesn't somebody make a sci-fi roleplaying game instead of a "medieval" one. > > There's plenty of people here with programming and graphics art skills. If the right people teamed up, we could see a first in Mirage-based gaming. I was planning on doing something like a space-based game but yea…+1 to Spork, interesting read :cheesy:
  11. Oh wow, been awhile since I posted an update :P Firstly, I'd like to thank those who helped with testing and for those who didn't get a chance to get on, don't worry, I'll be sending out a new client soon. Now on to the current status. During the testing phase I made a few changes, fixed pretty much all of the bugs found and then I just stopped working. Now after 2/3 weeks of not touching PCR, I've started work again by adding in a message box :P You know that white box thingy that appears when you talk to an NPC or read a sign and when it appears, the text slowly, one character at a time is shown? Well thats what I have added in :P Walking up to a sign or pressing control whilst facing an NPC will trigger a message to be shown. I've started work on an event editor and once that is done and the first bit of gameplay is added in, I plan on releasing the game for probably everyone; you know, get the ball rolling :cheesy: Heres the changelog: - Added 'escape from battle' formula - Player movements are now locked when in battle - Pokemon can be switched during battle - Items used in battle are now actually taken from your Inventory - Catching Pokemon related bugs fixed - Fixed PokeSummary Type problem - Fixed almost all of the bugs found during testing - Added a new map moral 'Inside' - Added a new tile type 'Sign' - Added message box More to come soon.
  12. Sup? I'm currently in need of a bit of money and so I'm giving this a shot. I provide features for a cheap price and I'm more than skilled enough to implement most if not all of your 'desired' features :cheesy: Examples of my work would be my game, which is currently on the backseat. The game features: * Turn based battle system * Wild Battles * Attacking * Gaining Exp * Leveling * Evolution * Learning Moves * Catching * Switching Pokemon Among other things. http://www.touchofdeathforums.com/smf/index.php/topic,70730.0.html I also made a mail system w/ attachments awhile back: http://www.touchofdeathforums.com/smf/index.php/topic,77350.0.html So, hit me with a PM or just post here.
  13. @Scott: > Now that I'm done with the guild system I'm looking for something new to work on, so I'm looking for new suggestions. New suggestions? How about completing those suggestion that people have already said :P
  14. You must open up Server.vbp file, thats the project file for the Server containing everything. Open up the modules in that, make your changes and then compile :cheesy:
  15. Isn't chimecho assembly that place you go to in PMD to add pokemon to your party? :P
  16. You should really nest your code but I noticed something wrong with the If statement. The TakeInvItem function is under Else meaning that 500 gold will be taken if you don't have 500 gold :P Just change the last bit of that Subroutine to: ``` 'Update user for guild name display Call SendPlayerData(Founder_Index) ' Take gold Call TakeInvItem(Index, 1, 500) Else PlayerMsg Founder_Index, "You can't make guild without 500 gold!", BrightRed End If ``` That should work :cheesy:
  17. I don't see anything wrong with the code, apart from the small thing of the parameters passed to the TakeInvItem function. ``` Call TakeInvItem(Index, 1, 500) ``` The '1' is probably the item slot. So check if your currency(gold) item is in the first slot of your inventory.
  18. Lol, those pictures have made my day :P Also Ancient Egyptians are just badass :cheesy:
  19. @Composer: > Im really serious about game programming, but i just cant seem to be able to make one. I have been learning c++ and able to got picture appear on the screen using Bloodshed dev C++ and Allegro. But… I dont know how to make player structure on C++. As for Eclipse, I dont know... I really dont know... I just want to have an Eclipse version of C or C++... It look good to me, but so many people think it isnt good enough. Im disappointed. Vb6 is easy to learn. I dont know. I really really dont know.... Im confused :((((( Theres no point in worrying over it, just go ahead and use Eclipse and see how far you get. Anything is possible.
  20. @Greg: > Programmer: 0/2 (one for features one for re-arranging the gui) Lol, one programmer should be able to do both :P Anyway, I'm assuming that this will be free work and not paid, right?
  21. PD

    Simple VB6/GUI Question

    Just simply copy the hp/mp bar controls onto the picScreen.
  22. @crzy: > Damn time zones. Off to see what time it will be for me ^_^ > > So your going for 0 GMT or what time zone are you in? I hate time zones…. Cuz right now its 5:58 pm GMT... Its best if you come on to the chatbox: http://xat.com/PokemonChaosRealm. Yea, I also hate time zones :cheesy: I've taken down the server to make some changes, it will be up shortly and like I said, if you have a test client then come on to the chatroom as I will be there.
  23. @Zonova: > Exciting stuff man ^^. Wish i could help with something, but since i'm not really much of a developer… well, you still have my full support :D Aha, good to know that I've got your support and you can help out…by testing the game :cheesy: I sent out 8 clients yesterday and had the server up for about 2 hours, this was because I had school in the morning and it was quite late. I plan on keeping the server running from after school (4 PM GMT) to about 9 PM GMT, so thats about 5 hours of testing but on the weekends the server will be up pretty much all the time as there won't be much distractions :cheesy:
  24. @kibbelz: > Don't forget me, i want to test this too :P, it gets better each day, > > ~Kibbelz Aha, I've got quite a lot of people who want to test :P I'm currently finishing up the programming, so a test client will be uploaded soon. Some updates I have made are: -Updated gain exp formula + stat increases -Updated the wild battle bit in map properties which now allows you to set the min/max levels for a wild pokemon -Updated the exp file to support different exp groups These are just some updates that I've made now, theres a lot more that I've done :cheesy: I'm currently updating the way moves are used. I'm currently in the PCR chatroom, if you want a word or two with me :P http://xat.com/PokemonChaosRealm
  25. Nice to see such good posts in the morning :cheesy: I plan on getting up a list of what you will be able to do in-game during the test. I'm also going to start adding some content to the forums and have that all setup and I'm thinking of adding in, one or two more features into the test client :P
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