Lenton
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Everything posted by Lenton
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The map size is unlimited. When in the map editor click the "Properties" button and you can change the map size (X and Y). I recommend you don't make a map too big otherwise the game may lag.
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@Zarkaus: > 1 dont listen to ppls ideas the mostly dumb. add building shadows. and over lap tiles and it be nice. next figure wat you think will make it better. only you know what you wish to make. :) good work. x.x Do listen to peoples ideas, they are not dumb.
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1) Houses are an unrealistic size compared to the door. 2) Bush is overused. (You don't get lots of bushes perfectly spaces out) 3) The path would look better if it was stone with sand around it IMO. 4) Sand to grass needs a transition so you can't notice they are square tiles. 5) You need to add more graphics such a long grass, different trees, rocks, flowers, etcetera.
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Haha, when I first saw that picture on wiki it was straight to Photoshop.
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Did you get an error message, if so, what did it say?
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You should create the graphics so the mapper can make it as tall as they want. Nice line-art, I think it's going to look really nice when it's finished.
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Have the text "Sol Online" on it. Seriously, you don't need peoples opinions on a banner. Just go create something with your own ideas.
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A browser that can't browse, good work.
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Ah, now I've got some "glass;s" I can see how seamless it is… http://www.freemmorpgmaker.com/files/imagehost/pics/dfa87e81c088a4f2b919d026de1d26d6.png
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I sorta didn't understand anything you just said. The reason why your sphere is seamless is because your showing the middle of the map, not where the edges join.
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Even if it had ice on the top and bottom of the map it still wouldn't align. I used photoshop.
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Sir, I'm afraid your planet does not align. ![](http://www.freemmorpgmaker.com/files/imagehost/pics/d4b91eb9f95bd3e768349701bf8b9398.png) The mist is nice for cinematic purposes but I think you should make the map as clear as possible by removing it.
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@Anna: > No, it doesn't. Not every setting is based off a civilization that has explored their entire world. Players are going to get to the edge of the map and be like "What the hell is this invisible wall doing here?".
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@Zarkaus: > ![](http://www.touchofdeathforums.com/smf/index.php?action=dlattach;topic=74978.0;attach=19308;image) The graphics look good, but why does it cut off half way through the land. The edge needs to be all sea. Also, what are the red sections? @AmSamurai: > ![](http://i55.tinypic.com/16jekas.png) This doesn't look realistic at all, you need to work on getting the shape of the land right.
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Advert: ![](http://www.lentonproductions.com/files/mp3_chest_ad.png) Link: http://www.mp3chest.com Thanks, your game will be added to Lenton Production's affiliates.
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Full English, mmm, full English…
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8623 unreleased games on Eclipse.
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I voted, now #11! Good luck, hope you win.
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My favourite dubstep: http://www.youtube.com/watch?v=0lF-nYZh_sM&hd=1http://www.youtube.com/watch?v=VCOyrRgef-Q&hd=1
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If I ever got a tattoo it would have to say "".
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The only rap I like is from Tinie Tempah but that's probably because its genre is electro hop.
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Not much to update today but we manage to get rounds working and get slimes spawning from the hole and moving. At the moment they don't follow the path but that can easily be added tomorrow.
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@Dragonmaster: > why is ice cold? Ice is cold simply because it didn't invest in a woolly jumper. How do you pay this forum game?