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Niko

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Everything posted by Niko

  1. This is just a gfx showoff. Hes not posting a wip or beta or anything from a different engine so it does not matter.
  2. it depends on your item sheet.
  3. Niko

    Wat

    Caribu Lou!!! 1 part 151 rum (bacardi) 1 part pineapple juice 1 part malibu rum Yayyyyyyyy!!!! Also Incredible Hulk 1 part hennessy 1 part hipnotiq Also forget the name but 1 part teqila 1part lemonade 1 part sprite These are the most delicious recipes for being drunk i can remember. For that incredible hulk you can replace the hennessy with a cheaper hard liquor i just don't think it will turn green lik that does when mixed. Hence the name the incredible hulk.
  4. Niko

    Paperdoll

    do you mean the transparency does not kick in and behind the pd is a white box? if so make sure the most top left pixel on the sprite sheet is white.
  5. do you have more than 225 npcs? If not than thats why, if you actually do then its because thats the max the sprite sheets can hold.
  6. the npc is control, im fairly sure if the sign button is not enter then it is space. They should work properly if you do this.
  7. here what you do, open up the server, then login through the client. Go back to the server, hit the players tab. Select/highlight your name. With your name highlighted go to the buttons on the right hand side and hit give access. I believe its the last button. Then select 5 for admin.
  8. Niko

    MoleBox

    Too bad this cost money… back to demonoid for me.
  9. Really picking up, things are starting to look very very good.
  10. The second screenshot i hop was just to show the platform tiles because besides that there's nothing else going on. The menus are still very plain just a different color. Theres no ladders or anything there really. The background horrid and I would have never showed that off. No trees, no things for grapples… its almost a down grade. Yet the platform tiles do look 80x better if that counts.
  11. You need more than a small sunspot on the dudes head to show lighting. Add some lighter shades of green to the top of his head.
  12. I don't see anything wrong with the first one, the color selection is better then the second, the hair is better. The face and neck just needs smoothing out.
  13. Niko

    Eclipse++

    good luck bro, many daps to you if you complete it.
  14. I would try to find the download for the original Eclipse Evolution that baron made because it came with a gfx encrypter. If not there's alot of vb6 open source sites, and ive seen a few gfx encrypter sources codes on them.
  15. for your third question, yes different character states can be done but it would have to be scripted. Like for your poison script you'd have to use a timer to tell it how often it takes your health down, how long it lasts and how many hp removed. Im sure you can also script a green picture over the sprite too to make it look like hes poisoned. You just need to read up on some scripting.
  16. This topic has been moved to [Mapping Showoff](http://www.touchofdeathforums.com/smf/index.php?board=196.0). http://www.touchofdeathforums.com/smf/index.php?topic=51592.0
  17. graphics show off is for anything graphics related that you have created. I don't even see a gui with the screenies or anything so im going to have to move this to map show off. sorry.
  18. Well i downloaded the image and zoomed in and there not slightly dithered there heavily dithered.. lol. The entire blade on all three swords are. The daggers or whatever are not as dithered but thats the only exception.
  19. I wouldn't suggest dithering for blades dude, theres some many other ways to do it. Some dithering is okay I guess but blades are sharp and smooth not textural.
  20. Thanks everyone im glad people like my graphics, many nights up all night in my room with real weeds to create these. Also yes there weeds, but i might make some variants of them, never thought of it.
  21. Ahhh I see, Ill be making more map details over time. And thanks ;)
  22. Really, alot of people tell me theres too much detail, and thanks.
  23. Thanks alot guys, @anti its some what horror related. Also yes all the greens are different saturation's and hues for a reason lol. This will be the starting area for the goblin race once its finished. Ive added water, cave houses for the goblins and other tiles. Will update soon. @Fleshlightman yes im making my own game with the help of a coder.
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