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Murdoc

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Everything posted by Murdoc

  1. I love the song you made! I have another request: -Audio format: ..mp3 -Game: Escalon - A whimsical 90's console inspired Orpg [http://www.touchofde…52-escalon-wip/](http://www.touchofdeathforums.com/community/index.php?/topic/129252-escalon-wip/) -Would love a funky boss song that is similiar in nature to this track: [media]http://www.youtube.com/watch?v=rqkMsXcHQYg[/media] -Title: Rage Against the Boss -Looping: Fade-out
  2. Have enough for the team now.
  3. > for example, There are actually Doom sprites in there lol .. it's an old game but as far as I know ID Software is still around and making the Doom series. You're right.. Using any licensed graphics is risky, even RpgMaker ones since their website says not to use in any other engine. But, I have a feeling Enterbrain has no desire to follow through, where some other companies would not hold back.
  4. > WTF! THERE IS ALLOT! > > LOVE IT DAMN! Oh, you better not use those they are created by someone else! ![:o](http://www.touchofdeathforums.com/community/public/style_emoticons//ohmy.png) Wouldn't wanna be a "copy-cat" now would we? ![;)](http://www.touchofdeathforums.com/community/public/style_emoticons//wink.png)
  5. ![](http://www.freemmorpgmaker.com/files/imagehost/pics/495f7a54cbf87b3b668c630948ebb7ae.png)
  6. [http://www.youtube.com/watch?v=btdGrAhu-6Y&feature=fvwrel](http://www.youtube.com/watch?v=btdGrAhu-6Y&feature=fvwrel)
  7. This is great, thanks for sharing.
  8. Really like your music, especially the backing track. Here is my request: -Audio format: .ogg -Game: Escalon - A whimsical 90's console inspired Orpg [http://www.touchofde…52-escalon-wip/](http://www.touchofdeathforums.com/community/index.php?/topic/129252-escalon-wip/) -Would love to have a Jazzy laid back track to fit a mountain village scene. -Title: Tindale Villa -The inhabitants of Tindale make a living from mining, but their mines are often haunted. -Looping: Seamless
  9. > Personally i REALLY love the new VX-Ace pack, I have a set of them I bought for my VX-Ace but they have yet to be converted for Eclipse use. > > Here are the examples: > > (and yes hard as it is to believe these really are RPGM tiles) > > ![](http://unbouncepages-com.s3.amazonaws.com/resources.rpgmakerweb.com/high-fantasy-resource-pack/fmbs9a-map-1.png) > > ![](http://unbouncepages-com.s3.amazonaws.com/resources.rpgmakerweb.com/high-fantasy-resource-pack/1f87oi9-map-10.png) Those are pretty sweet looking. Reminds me of Diablo a bit.
  10. Murdoc

    Tileset revamp

    That is one sick looking tree. And by sick I mean awesome possum possum. Looks 10x better than the original.
  11. You're work is impeccable. I know you have a lot on your plate already, but I would love to have a logo for my project "Escalon" : [http://www.touchofde…52-escalon-wip/](http://www.touchofdeathforums.com/community/index.php?/topic/129252-escalon-wip/) Preferably something blue w/ silver, and somewhat whimsical. Anyway, no rush of course. I just figured I'd get in line before more requests come in.
  12. > I find it amusing that VX is winning by so much. I'm not surprised. VX is an updated version of RPGmaker.. Ever see Rm2000 graphics? Personally I like them more. The style and colors are more appealing to the eyes imo.
  13. > [media][http://www.youtube.com/watch?v=y_jYUTjXvFY](http://www.youtube.com/watch?v=y_jYUTjXvFY)[/media] omg what am i watching lol
  14. > I can correct ur problem with a one word fix I'm on my way home and can show u where it is I can't remember awesome possum. Let me know when you find it.
  15. Currently in need of a programmer and mapper for Escalon: [http://www.touchofde…52-escalon-wip/](http://www.touchofdeathforums.com/community/index.php?/topic/129252-escalon-wip/) If you want to map for the game, please include examples of your work. As far as programming, I basically need someone to iron out any bugs that surface, and add some basic features. At this stage of production I'm hoping to have an npc spell system implemented that's compatible with dx8. Full credit will be given both in game, and on the forums. If interested please pm me.
  16. > There has been similiar topic, read this: > > [http://www.touchofde…ease-npc-speed/](http://www.touchofdeathforums.com/community/index.php?/topic/129078-increase-npc-speed/) I'm looking in modGameLogic and I dont see where to change the frequency. I changed the walktimer to a lower amount but npc's still stop and go when moving unlike players.. basically I wanna make npc movement more fluid so they can catch up to a player easier. What code in modGameLogic would I have to change? Edit: Oops, I was looking in client instead of server… Still, I cant find the code to change in Sub UpdateMaplogic to make the npc's movement more fluid...
  17. I'm looking to change the frequency at which NPC's move (not speed). Not sure where to alter the code though. Can someone point me in the right direction?
  18. > That bum candy better make the poll. I spent hours on it. LOL
  19. 3rd Entry: ![](http://www.freemmorpgmaker.com/files/imagehost/pics/d887d6ad79199c104126dafba6491361.png) ![](http://www.freemmorpgmaker.com/files/imagehost/pics/e438f08a7a5768dbdcc4e0f35d252c34.png)
  20. > Looks great ![:o](http://www.touchofdeathforums.com/community/public/style_emoticons//ohmy.png) But I don't know why it somehow gives me the idea of a telescope? :]x lol.. its a telescopic staff ![:P](http://www.touchofdeathforums.com/community/public/style_emoticons//tongue.png)
  21. 2nd Entry: ![](http://www.freemmorpgmaker.com/files/imagehost/pics/de2ffc164c079c59868dfa82fd2209bc.png) ![](http://www.freemmorpgmaker.com/files/imagehost/pics/288231335da805bf52bcfd7659329062.png)
  22. > Very nice Murdoc ^^ > > Ok my second entry: > > ![](http://i810.photobucket.com/albums/zz22/shwamshwam1/sword2.png)![](http://i810.photobucket.com/albums/zz22/shwamshwam1/sword2doublesize.png) Nice effect on the sword.. looks fire like ![:)](http://www.touchofdeathforums.com/community/public/style_emoticons//smile.png)
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