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Scott

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Everything posted by Scott

  1. > Most the work i see that needs to be done is in the mapping its self game play is nice the story line gets off the beating trail also work on that. The game gets a little boaring also needs like events or stuff like that. I am not much for the drop items on death also. Alright thanks for the feedback, I agree the items dropped on death ~~is being removed next time I upload the server to the vps~~ has been removed. There is sort of events in the form of scripted tiles, I just finished coding some interactive puzzles later in the game I should probably make some near the start also. As for the mapping can you give me an examples of a place you see an issues?
  2. Classic lol he was to excited for some tits…
  3. Hopefully Key To Heaven 2(Not any where near developed) will suit your need for better gfx, but if your looking at these types of games for the gfx alone you might be looking at the wrong games =P. Not saying these are high quiality gfx but I've never stopped playing a game on this scale(little) because of the gfx I stop playing if the game sucks behind it. ![](http://www.key2heaven.com/k2h2/house10.PNG)
  4. > Yeah > > I've changed to a PictureBox, but if I put a PictureBox for each button, I was told it would be with lag, and if I put a PictureBox for all buttons, will stick with a white background within one button to another . On a project I was working on (Was 2.0 I dont use anything higher no need for events) I did that, didn't see any fps loss and it looked normal no outline you just have to change it so it shows the buttons on formload and not hoverover else your buttons won't show till the first hover over.
  5. server,modEnumerations under the client/server packets. ``` ' Stats used by Players, Npcs and Classes Public Enum Stats Strength = 1 Endurance Intelligence Agility Willpower ' Make sure Stat_Count is below everything else Stat_Count End Enum ' Vitals used by Players, Npcs and Classes Public Enum Vitals HP = 1 MP ' Make sure Vital_Count is below everything else Vital_Count End Enum ' Equipment used by Players Public Enum Equipment Weapon = 1 Armor Helmet Shield ' Make sure Equipment_Count is below everything else Equipment_Count End Enum ' Layers in a map Public Enum MapLayer Ground = 1 Mask Mask2 Fringe Fringe2 ' Make sure Layer_Count is below everything else Layer_Count End Enum ' Sound entities Public Enum SoundEntity seAnimation = 1 seItem seNpc seResource seSpell ' Make sure SoundEntity_Count is below everything else SoundEntity_Count End Enum ```
  6. modtypes on the server ``` Private Type PlayerRec ' Account Login As String * ACCOUNT_LENGTH Password As String * NAME_LENGTH ' General Name As String * ACCOUNT_LENGTH Sex As Byte Class As Long Sprite As Long Level As Byte exp As Long Access As Byte PK As Byte ' Vitals Vital(1 To Vitals.Vital_Count - 1) As Long ' Stats Stat(1 To Stats.Stat_Count - 1) As Byte POINTS As Long ' Worn equipment Equipment(1 To Equipment.Equipment_Count - 1) As Long ' Inventory Inv(1 To MAX_INV) As PlayerInvRec Spell(1 To MAX_PLAYER_SPELLS) As Long ' Hotbar Hotbar(1 To MAX_HOTBAR) As HotbarRec ' Position Map As Long x As Byte y As Byte Dir As Byte End Type ``` Player Data for example
  7. > Its not a bad game needs work though. Thanks I completely agree it needs some work, I've been working on a tutorial so it does not just throw you into the game with a few pieces of info you cant get back to very easy. Anything you would recommend needs worked on?
  8. > Wow nice graphic ;] > > Wat engine you use? Not 100% sure on the exact version but it uses one of the old mirage sources I believe. I did not develope the game upto this point, w-illiam did I've just started running the server and continuing development with w-illiam so I am not 100% sure thats something w-illiam would have to answer (the - is because the word filter corrects to Weeam) > nice! ![:D](http://www.touchofdeathforums.com/community/public/style_emoticons//biggrin.png) > > but even if the sprites are custom, in my opinion they could be far better(i know i can't sprite even as good as those, but this is my oppinion) I always liked them(I didnt make them) =) but thats all down to opinion I guess.
  9. Change them from an image to a picturebox, don't forget to keep them as an array and change it so its index 1-6 not 0-5.
  10. Key To Heaven is a well developed 2D orpg made by W-illiam. [http://www.key2heaven.com/](http://www.key2heaven.com/) (More info to come when I have more time to prepare a better post) Note: If you register on the forums your first post will need to be approved to help combat bots, I check them daily so don't worry about being stuck for days if you have an issue. Features: **100% Custome Tiles/Sprites** ![](http://www.key2heaven.com/screenshots/target2-1.PNG)![](http://www.key2heaven.com/screenshots/screen2-1.PNG) **Character Customization** ![](http://www.freemmorpgmaker.com/files/imagehost/pics/20446778a7c85ac837b982421e4fd32f.png) **Almost 200 Items, all equipment has paperdoll** ![](http://www.freemmorpgmaker.com/files/imagehost/pics/13485f8254ef6f07a94c7125d0e66636.png) **~50 Different Npc** ![](http://www.freemmorpgmaker.com/files/imagehost/pics/0be2b9db40bdb1ca7efb0302d09d515f.png) **24 Spells** (No Image Yet, Comming Soon) **200+ Maps** **![](http://www.freemmorpgmaker.com/files/imagehost/pics/6033323b8fe55d9278cb00e33c7dff49.png)** **![](http://www.freemmorpgmaker.com/files/imagehost/pics/c8479f626f896c5f0df5ee3d8085cce2.png)** (This is only outside maps, all dungeons/indoor maps make it over 200 maps) **~24 Quests, Including a few long long chain quests** ![](http://www.freemmorpgmaker.com/files/imagehost/pics/22408476e2e92e139d7132ffe03b51e9.png) **Reborn System(Restart the game with a bonus)** **![](http://www.key2heaven.com/screenshots/screenshot3-1.PNG)** **24/7 Uptime** The server is hosted on a vps, has a server restarter that I've never seen fail to keep the server up and the vps has been prepaid for months so any time you invest in this game will be here to stay.
  11. Scott

    [EO 2.0/3.0] Guilds

    To change the item slot the gold is in: –------------------------------------------------------- 'Change 1 to item number itemamount = HasItem(Founder_Index, _**1**_) 'Change 5000 to amount If itemamount = 0 Or itemamount < _**5000**_ Then PlayerMsg Founder_Index, "Not enough Gold.", BrightRed Exit Sub End If 'Change 1 to item number 5000 to amount TakeInvItem Founder_Index, _**1**_, _**5000**_ –------------------------------------------------------- Change the _**Red**_ text to the item slot, and the _**orange**_ text to the number needed.
  12. Looks cool something like this was on my todo list, except I wanted to make a little painter tool ingame instead of uploading images, added it to theadditions section of my thread tho =).
  13. Scott

    Donate to Eclipse

    I'll still throw some down when I get payed to help with future months payments, but glad you got the money =).
  14. Scott

    Programming Contest

    > Reading that as "from eo2.0"… and never said they couldn't. I just wanted to rip the initiation stuff for directdraw, I plan to write the whole game from scratch outside that. If some one could point me to a good resource for directdraw implementation in vb6 I would be happy to scrap ripping it but I could not find much after doing some searching. But is that a yes or no? Don't want to put alot of work into something that I can't submit =D.
  15. Scott

    Programming Contest

    Against the rules to use the directdraw7 stuff from eo2.0 lol? Like just the backend stuff no actual rendering code copyed?
  16. Scott

    [EO 2.0/3.0] Guilds

    I'll try installing it on Eclipse Dawn and find the issue, give me a few days maybe sooner.
  17. I'll see what I can do about just re-making it, no eta.
  18. I can't imagine how this would mess with pets, it only edits the loadclass, saveclass and ondeath sub. Try removing it and seeing if the problem still exists.
  19. Scott

    [EO 2.0/3.0] Guilds

    I'll look into it, I've tested that to make sure it worked before not sure why it's not working. Edit: Works fine for me try re-installing it. ![](http://www.freemmorpgmaker.com/files/imagehost/pics/3188ea5f790fa98c92e7ae33fadf3d00.png)
  20. **Attribution** — You must attribute the work in the manner specified by the author or licensor (but not in any way that suggests that they endorse you or your use of the work). **Noncommercial** — You may not use this work for commercial purposes. **No Derivative Works** — You may not alter, transform, or build upon this work. Sweet I'm using this in my noncommercial space game, thanks for the contribution!
  21. ^ Now he can tell me what to do lol The only reason I got started was he was snapping at some one offering nothing but helpful nice advice, I was just looking for reasons to duck with him sorry.
  22. > you still have the mark and color is still down alot. also you dont have permission to have edited it at all. I don't honestly care lol idn if your blind or not, but people are liking our comments telling you about how much of a little girl you are being. So I reccomend you stop, take a deep breath and deal with the fact that I don't have to do what you tell me.
  23. > scott? im sure you can read so please stop playing with the images as i do not allow any edits of any kind. also remove and delte one u edited out . No thats ok, I'm just allowing people to review your art with out stupid watermarks that took me 30 seconds to delete there is really no point to it. Stop being on your period if some one wanted to steal you art as I showed they would have no problem.
  24. > well it take more then 10mins there a color tint over layer that is cutting back on its color. > > over my self? never once has i said it was awesome? good? or anything. but if i put up a work like this i hope ppl understand you make comments at it not everything else. stop making the topic about everything but the topic im sick and tired of trying put it back on its orginal course before kusy and non helpful ppl started to post. now scott if you has a comment on the ship for immprovements ill gladly hear them but if you dont then dont post… i might sound like an old lady saying this but be contructive not anoying... new update on ship in a few mins or so ... > > Update imaged. Ok my comment is if you want real comments don't distort your images lol. ![](http://www.aldiscorp.com/wp-content/uploads/2012/03/easy-button.jpg) ***This whole forum contains hundreds of copyrighted art work being used with out artist permission, I suggest you remove them all along with mine next time*** ![](http://www.freemmorpgmaker.com/files/imagehost/pics/3c64bbdd2abc78487815bf1d91dad0d7.png)
  25. 1\. If your going to watermark it, at least make it something that won't take some one 10 mins to undo lol. 2\. Get over your self, last I checked reccomending how to better manage your spirites is helpful but you decided to get all butt hurt when he tried to explain it better. Even if it's not going into a game your attitide like he said is bad.
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