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abhi2011

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Everything posted by abhi2011

  1. You can change the icon from the form properties and the project properties.
  2. I can vouch for Growl. He is one of the most brilliant VB programmers on this forums.
  3. Make sure there is a registered dx8vb.dll somewhere on your pc! After that go to Project-> References and add in dx8vb.dll
  4. btw I solved this guys. I going to use the MySQL tables for Nexus. Its way more simpler and efficient.
  5. It is illegal to do so. Get a torrent.
  6. Do you have a listbox names lstAccounts on your server form?
  7. I believe its script based and uses Java, C#, C++ and JavaScript. I might be wrong though.
  8. > I would recommend Nexus for selling points, then using the points in return to buy the items in the in game cash shop. > > > > Its the route we are going ;) Exactly what I thought of. T let's see how his goes. If this is bad and/or not efficient then we'll use the points system
  9. Thanks for the link. I have got the rest figured out. IP.Nexus has some intresting API calls which will be useful in getting the items bought. And for the '/' command you mentioned, we want it to be automatic like all the other games. So we'll figure something else out and if that doesn't work we'll use the method you mentioned.
  10. I am actually planning to do this when a player logs in and change it later on depending upon how this go. The question is how exactly would I "issue" the items. Should a socket be used? (I. E tcp)
  11. Hi guys, I am currently working on something that links IP.Nexus (Hereby referred to as Nexus) for Nin Online. What i want to do exactly is to make a way to find items purchased by a user and update it in their player file in game. What would be the best way to approach this problem? I know about their API for Nexus but how exactly would I use in the most efficient way? This is what I plan to do * Player Logs in * Server connects to a PHP script. * The script loops through and adds all the items bought on to an SQL server. * The server than takes the data and adds the items into the player files. Thanks for reading this.
  12. abhi2011

    IDE?

    It basically makes programming easy.
  13. Vouch I know he has the potential to work for his clients. And best of luck Link
  14. Wait for JC to login and then set up the server for you.
  15. > Which runtime files? I have installed sp6, what do you mean replace vbp file and reopen? Engine runtime files. Delete the .vbp file. Replace it with the one from the zip file.
  16. > well… my first error appeared when opening the vbp file, it says C:\FileLocation(which is my directory)\MSCOMCTL.OCX could not be loaded, continue loading project? Then it says error during loading check out frmserver for more. > > So, i run debug, and this pops up. > > ![](http://eclipseorigins.com/community/filehost/81f782da666380e6bf100f10ed5952c6.jpg) > > Please help, do you have any idea what to do or how to fix it? Install the run time files. Install VB6 SP6\. Replace the VBP file and reopen.
  17. > I'm not quite sure why anyone would use this over Carim's version True. I just created it to check if it can be done.
  18. > Trying to use this for NIn Online, but it wont update correctly. Do i package a values.ini file with my game installer? it seems to get deleted, so even when i reupload a new values.ini file, and a new client folder, it wont update… The values.ini should be uploaded to a webserver. (Change the update root folder in modConstants in the updater and recompile) After updating the values.ini is deleted.
  19. What graphics library you using?
  20. abhi2011

    VPS

    > There are some cheap vps.. abhi > > Just search on google and then choose what is payable for you ;) All the Windows VPSs I have seen where $20 or more.
  21. abhi2011

    VPS

    VPSs aren't cheap. They cost around $20 for a windows vps.
  22. The links are dead because of the forum transition. (SMF to IPB) And justn left before the transition. (Not sure if he logs in but he never updates the topic.) And yes the topics can be found.
  23. In DX7 there is a BLT_SRCl something. (Check out bltTilesets) In DX8 just put the alpha to -1 or something.
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