Jump to content
Search In
  • More options...
Find results that contain...
Find results in...

PVJsquad

Members
  • Posts

    461
  • Joined

  • Last visited

    Never

Everything posted by PVJsquad

  1. simple useful tutorial Nice
  2. I think to destroy the other applications that are damaging the system, but on the other hand it is very difficult to do if we are using is VB 6.0
  3. > It is easy2do, just add new texture to engine (example Tex_Cursor) then load it and render it on GlobalX and GlobalY coordinates. That´s all ![:)](http://www.touchofdeathforums.com/community/public/style_emoticons//smile.png) yeah but the defaut cursor still show ![:ph34r:](http://www.touchofdeathforums.com/community/public/style_emoticons//ph34r.png)
  4. PVJsquad

    New Anime

    **Sword Art Online** but the anime is already finished
  5. delivery of data to the server surely there will be data sent for example, the data is 1 then hacked the data 1 to 2 so that the data sent not data 1 but 2 does not a problem?
  6. > I don't understand any of that. ![:blink:](http://www.touchofdeathforums.com/community/public/style_emoticons//blink.png)
  7. > my vb6 doesnt work..i need someone to cod a few things for me i will pay : ) pm me thankyou ![:D](http://www.touchofdeathforums.com/community/public/style_emoticons//biggrin.png) your VB6 doesn't work ? ![:mellow:](http://www.touchofdeathforums.com/community/public/style_emoticons//mellow.png) Try Another VB 6.0 Version
  8. > Move everything to the server. Problem solved. what if the hacked is the access code to the server. like if we send data from the client is the 1 hacked into 2 server to get data 2 is is it not a problem?
  9. how to improve the security of the illegal programs that may damage the game system, such as cheat engine, etc. the more we know of such cheating, it can hacking existing system on the machine making it easier for us to get something that does not belong to us
  10. PVJsquad

    New Shop

    if I buy the items, is it permanent?
  11. > Ok some updates since my ban ![:D](http://www.touchofdeathforums.com/community/public/style_emoticons//biggrin.png) > > v0.0.11.5 -> v0.0.12 > > - New rendering, now with HQ support > > - Added Event Graphics (applicable only for map tile events) > > - New documentation > > - Added drawing of item descriptions > > - Added drawing of spell descriptions > > - Added Loading… screen when loading game > > - Game cursor is now rendered (to change cursor, just edit cursor.png in client/data files/graphics/misc) > > - Fixed drawing currently selected tile when mapping > > - Removed old shadow system completely > > - Tileset rendering in map editor is now cleared to black (before it was cleared to white) > > - Added many missing errorhandlers to client > > - Classes textures are now in separated folder > > - If class do not have defined class select graphic, warrior graphic will be used as default > > - Removed some junk from /gui folder > > - Fixed some bugs with stackable items > > - Fixed drawing of item amount in shop > > - Fixed Fog speed and opacity > > v0.0.11 -> v0.0.11.5 > > - Added Panoramas folder to graphics > > - Fixed small OnDeath bug > > v0.0.10 -> v0.0.11 > > - Fixed taking more than 1 item from Event (Sub TakeItems) > > - Fixed trade bug (cannot trade or exit when you press exit button) > > - Fixed currency drop bug > > - Fixed tutorial Unrecoverable DX8 error bug > > - Added Two handed weapons > > - Added stackable items cool Render the cursor pointer , can you do that for EA ?
  12. http://www.touchofdeathforums.com/community/index.php?/topic/120607-robins-history-bundle/
  13. > I did this (with some help from others) a thing where you use a command to open a panel. Maybe you could add it the front. > > Go to frmMain, make a panel named **redeemcodepanel**, add a textbox and command button. Name them **txtCode** and **cmdClaim**, making sure they are on the inside of the panel. Then, on the corner make a button with the caption **X**, double click it. Add this: > > ``` > > Private Sub Close_Click() > > reedemcodepanel.Visible = False > > End Sub > > ``` > > Then double click **cmdClaim** and add this: > > ``` > > Dim a As Long > > If txtCode.Text = vbNullString Then > > txtCode.Text = "Not Valid Code!" > > Else > > For a = 1 To MAX_SERIAL_NUMBER > > If txtCode.Text = Serial(a).Name Then > > Call SendSerialGift(MyIndex, Serial(a).Item, Serial(a).ItemValue) > > Call ClearSerial(a) > > Call SendSaveSerial(a) > > txtCode.Text = "Item Send to your Inv..." > > Exit Sub > > End If > > Next > > txtCode.Text = "Not Valid Code!" > > End If > > ``` > > Then, in modInput, find: > > ``` > > Case "/editserial" > > If GetPlayerAccess(MyIndex) < ADMIN_DEVELOPER Then GoTo Continue > > > > SendRequestSerial > > SendRequestEditSerial > > ``` > > Place under it > > ``` > > Case "/redeemcode" > > If frmMain.redeemcodepanel.Visible = True Then > > frmMain.redeemcodepanel.Visible = False > > Else > > frmMain.redeemcodepanel.Visible = True > > End If > > ``` > > And that should make a good enough menu, and you can modify however you want! I forgot it Thanks
  14. I donated my game mini-game of its own mini game called "equate cards" the link to download it http://www.freemmorpgmaker.com/files/imagehost/pics/434b80c67a7ee73419a9e30d07ef382a.zip
  15. I made a new color data in my game that I call CUSTOM COLOR nah script like this ``` Case 18 'custom dx8Colour = D3DColorARGB(Alpha, Player(MyIndex).Red, Player(MyIndex).Green, Player(MyIndex).Blue) ``` and its application like this ``` If GetPlayerAccess(Index) < 1 Then RenderText Font_Default, Name, TextX, TextY, White, 0 'draw energy RenderText Font_Default, LevelString, Text3X, Text3Y, White, 0 Else RenderText Font_Default, Name, TextX, TextY, Custom, 0 'draw energy RenderText Font_Default, LevelString, Text3X, Text3Y, White, 0 End If ``` is a problem, when I change my favorite color. then the other player was having the privileges more than 0, also change color to what I want. picture >! ![](http://www.freemmorpgmaker.com/files/imagehost/pics/dbb72b48bdb5b2787a0ebf36234e4e23.PNG) so, changes were made to the player who changed his colors will affect the other, how to solve it?
  16. > Compile Error (Server) > > Sub or Function not defined > > **GivePlayerItems** index, Item, Value replace this Line With ``` GiveInvItem index, Item, Value ```
  17. anyone know how to render the map on the main menu
×
×
  • Create New...