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Kemerd

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Everything posted by Kemerd

  1. Well, lately I've been going around, watching these projects come and go. Good ideas, but void of features, either of laziness or the lack of knowledge to read a tutorial and stuff a feature or two into a game. Well, I'm here for the lazy people. (A.K.A, Myself.) I'm going to be adding every single feature I find the Tutorial Forum. Every single one. That's the task at hand here. Since I have some free time, I might as well use it to help newbies. Or others. I don't really care who uses it. As long as they credit people. Not me. Because none of this is my code. Once I get at least 5 good, sturdy features, I will release Version 1. Download >! Version 1 - Unreleased Changelog (0.1) >! **Version 0 > Version 1** _Alatar's Quest Sytsem has been added. Scott's Guild System easily added. Scott's Guild Bug Fix added. DJMaxus's Crafting, Blacksmithing, Alchemy, Ect. v.2.0.0, has been added manually._ Credits >! _Alatar Scott DJMaxus_ Features >! **Current Features:** _Alatar's Quest System v1.1 Scott's Guild System Crafting, Blacksmithing, Alchemy, Ect. v.2.0.0_ **Suggested Features:** _[CS:DE] to [EO] Conversation system V1.1 @DimenXion: >! > Suggested Features > > Multiple Item Drops & Percentages: > http://www.touchofdeathforums.com/smf/index.php/topic,75169.0.html > > Ranged Projectiles: > http://www.touchofdeathforums.com/smf/index.php/topic,73708.0.html > > Crafting: > http://www.touchofdeathforums.com/smf/index.php/topic,64806.0.html > > Chest with Attribute Editor: > http://www.touchofdeathforums.com/smf/index.php/topic,77555.0.html > > Modify Experience Rate: > http://www.touchofdeathforums.com/smf/index.php/topic,70381.0.html > > MP3 Support: > http://www.touchofdeathforums.com/smf/index.php/topic,68358.0.html > > Map Animations: > http://www.touchofdeathforums.com/smf/index.php/topic,70981.0.html > > The above are general modifications that shouldn't affect who is able to use them :)_ Screenshots >! _**New Item Editor - Recipe Feature** ![](http://img59.imageshack.us/img59/8871/capture1kx.png)_ Feel free to suggest tutorials I should add.
  2. Firefox is a win, though sometimes it gets cluttery, and I find myself often using chrome.
  3. Kemerd

    Position Tags

    Good job. Very neat and clean.
  4. Nice, this might be useful. Especially if you had the sprite and the face.
  5. Thanks, this will help with adding future systems, such as if you need a button for pet, or quest, or farming. ETC.
  6. Bump, some people are seeming to need this. Nice work? ._.
  7. And, there is also a converter. [http://www.touchofdeathforums.com/smf/index.php/topic,70252.msg755860.html#msg755860](http://www.touchofdeathforums.com/smf/index.php/topic,70252.msg755860.html#msg755860)
  8. Use the search function. I remember there being some sidescrollers. Along with tiles and such.
  9. Maybe, I'll think it over/ I have to go to school. ![](http://img805.imageshack.us/img805/7214/16462629.png) ![](http://img607.imageshack.us/img607/7415/79102964.png) They're all in order.
  10. I swear I remember a tutorial having it somewhere. If you're going to do a PMD game, btw, good luck. It's hard to make a good one. I might be able to send you some resources. (Tiles, no sprites or faces, can't give 'em out.)
  11. I'm pretty sure you're not supposed to post that. It might be considered an illegal download, but heck, that may be only with torrents.
  12. Try google, they already have a full pack of those converted. I do have some manually sprited, the trainers, that is. But I'm not sharing them. Good luck.
  13. First of all, Get VB6, or don't even bother making a game. Second of all, take some tutorials, try to get familiar with VB6\. Next, make a new tile type, and name it evolution. Add the code above. It's actually pretty simple.
  14. Is this the wrong board? XD >! ![](http://img845.imageshack.us/img845/5705/entryb.png)
  15. Bump, how many bumbs can I do in a row? Let's count. XD
  16. Kemerd

    Abstract Stuff

    Make some abstract banner backrounds. If it would be made into a banner it'd need some more effects, but…. This is just some abstract stuff. ![](http://desmond.imageshack.us/Himg651/scaled.php?server=651&filename=69718397.png&res=medium) ![](http://img843.imageshack.us/img843/246/32126498.png) ![](http://img706.imageshack.us/img706/6338/27940200.png) ![](http://img215.imageshack.us/img215/2418/63685921.png) ![](http://img850.imageshack.us/img850/5306/66501133.png) ![](http://img52.imageshack.us/img52/66/46157923.png)
  17. It's called a tileset, not a simple image. Did you make these yourself?
  18. Good luck. OOC: Oh by the way, person above me. I hate ur sig. XD
  19. First thing on your list of to do: Get a pixel artist. XD Also, good luck. My sister likes harvest moon games and I've played several of hers. So I'm familiar with it. Again, good luck.
  20. Ok, it looks awesome. But for bloody hell, after you're done the programming, get a GUI designer.
  21. Kemerd

    UI Practice…

    Looks cool. Best of luck to you.
  22. Kemerd

    Game GUI (WIP)

    Thanks for the feedback guys. It me some ideas. 1\. My A button is half broken 2\. I'm to make a much simplerish backround 3\. Changing Defualt GUI style in VB6 4\. Going to make it more unique. I'll get started as soon as I want too. Thanks! I'll actually take time to make the second GUI, need to form a picture in my mind before I can make something good.
  23. Kemerd

    Game GUI (WIP)

    First Version ![](http://img859.imageshack.us/img859/2416/backgroundrf.jpg) This is just an alpha version, I'm going to make new buttons… and probably re-do it. This is for digimon game, And yes, I have all of the digimon sprites, in XP format. All 500-what something of them. Any ideas for improvement? Besides the buttons. I know they're crappy.
  24. ![](http://cdn.head-fi.org/6/68/6803b9ec_bump3.jpg)
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