TheJontanator Posted September 28, 2012 Share Posted September 28, 2012 Please download link Link to comment Share on other sites More sharing options...
matthewpull Posted September 28, 2012 Share Posted September 28, 2012 There won't be official downloads until the first set of features are implemented, which should be only a couple of weeks away! Link to comment Share on other sites More sharing options...
Ertzel Posted September 28, 2012 Author Share Posted September 28, 2012 Once I fix the guild bug I have right now I'll put up the first link. The bug wont let anyone login until its fixed so no point putting up a download yet.Also the features I'll be putting into this engine are features most main mmorpg's have. It's not like I'm just throwing in random system to try and clog up the engine. Link to comment Share on other sites More sharing options...
Guest Posted September 28, 2012 Share Posted September 28, 2012 > I know, but I don't have time right now (or the ability) to program changes into this engine.He's copying and pasting tutorials made by other people. I'm pretty sure anyone can do that themselves, there's no 'ability' required. Link to comment Share on other sites More sharing options...
matthewpull Posted September 28, 2012 Share Posted September 28, 2012 By official downloads, I meant for an entire completed system (1.0)Ertzel will probably release beta versions and minor changes. Link to comment Share on other sites More sharing options...
matthewpull Posted September 28, 2012 Share Posted September 28, 2012 I have tried the tutorials, most are for EO, some for EN and one for EA. Only one tutorial in this entire site is compatible with EA!!! Link to comment Share on other sites More sharing options...
Ertzel Posted September 28, 2012 Author Share Posted September 28, 2012 > He's copying and pasting tutorials made by other people. I'm pretty sure anyone can do that themselves, there's no 'ability' required.Yes, I am adding some system already in the tutorial section but that is not the only thing this engine will have compared to the normal EA. I am also working on my own systems for this engine.Again, if you do not like what I am doing, there is no point of you reading this thread just to female dog about it. Just leave this for people who like it and want to use it…. Link to comment Share on other sites More sharing options...
Cristian624 Posted September 28, 2012 Share Posted September 28, 2012 Good work bro! but this engine must be need Anim Attack… if you apply Anim attack for Melee and Magics... this engine is the best for my opinion. Link to comment Share on other sites More sharing options...
Ertzel Posted September 28, 2012 Author Share Posted September 28, 2012 Changed the name due to a dutch version of Eclipse already using the name (http://www.touchofdeathforums.com/community/index.php?/topic/127871-eclipse-ultimate-35-dx-7/) and since the name really doesn't matter. Link to comment Share on other sites More sharing options...
matthewpull Posted September 28, 2012 Share Posted September 28, 2012 Shame, I liked the name ultimate…Oh well like Ertzel said, the name isn't important. Link to comment Share on other sites More sharing options...
Ertzel Posted September 28, 2012 Author Share Posted September 28, 2012 Okay, this guild system hates my last version so I went back to a blank copy of EA 3.0.10 and re-added everything in but the guild system.I will now try to add the guild system in one last time. If it works I'll post a link to the first version of Eclipse Mega and if it doesn't work I'll post the version without the Guild System.Also a little update, I added an option to left click on a players name from the server command and now in the window that lets you Ban/Kick or set access ranks, there is also another option called Load Player Data. If you press that it will then change you to the Character Editor tab with that players information all loaded in so you don't have to type in the player's name. Link to comment Share on other sites More sharing options...
bankmove05 Posted September 28, 2012 Share Posted September 28, 2012 open download law kub Link to comment Share on other sites More sharing options...
draginvoke5 Posted September 28, 2012 Share Posted September 28, 2012 Do you have an estimation of when you'll have a download ready? I'll be ready whenever you do. Link to comment Share on other sites More sharing options...
Ertzel Posted September 28, 2012 Author Share Posted September 28, 2012 Version 1.0.5 is now out. You can download it [here](http://199.91.153.100/dbs3isf1b9cg/q329rk4nq03mjnm/Eclipse+Mega.rar). It has all of the features displayed in the original post and is using Eclipse Advance 3.0.10 now instead of .7.The Guild system also has a little change. You have your Guild Name, and Guild Tag. The name is the full name for you guild and the tag is what's displayed above your character ingame. When creating a guild you type /guild make GuildName GuildTagYou can also edit the Guild Name and Guild Tag at any time through the guild admin panel (by typing /guild admin) Also for all players in the guild they can type /guild to open the ingame guild window displaying the Name, Tag, MOTD and Guild Members. To view the other guild features you can type /guild help while ingame and will be shown the other commands. Link to comment Share on other sites More sharing options...
draginvoke5 Posted September 28, 2012 Share Posted September 28, 2012 First to download!!!!! ![:)](http://www.touchofdeathforums.com/community/public/style_emoticons/<#EMO_DIR#>/smile.png) ![:)](http://www.touchofdeathforums.com/community/public/style_emoticons/<#EMO_DIR#>/smile.png) ![:)](http://www.touchofdeathforums.com/community/public/style_emoticons/<#EMO_DIR#>/smile.png) Link to comment Share on other sites More sharing options...
Thor7 Posted September 28, 2012 Share Posted September 28, 2012 Nice one mate! Looks spot on so far, I will check for any bugs. Keep up the good work ![:)](http://www.touchofdeathforums.com/community/public/style_emoticons/<#EMO_DIR#>/smile.png) Link to comment Share on other sites More sharing options...
draginvoke5 Posted September 28, 2012 Share Posted September 28, 2012 I don't know if it's just I haven't played with eclipse in so long or what, but every time I press enter to pick up an item it opens the chatbox…EDIT: Found a bug, when you click anywhere on the options, inventory, and skills menu it teleports and make it unable to see it. Link to comment Share on other sites More sharing options...
Ertzel Posted September 29, 2012 Author Share Posted September 29, 2012 Ya, that was my bad. Didn't know that code was still in there from me ducking around with moveable GUI's. I'll put a fix in soon.As for your question about picking up items. Since this has WASD movement which requires Enter to talk, the pickup button is Spacebar. Link to comment Share on other sites More sharing options...
draginvoke5 Posted September 29, 2012 Share Posted September 29, 2012 Okay so the pickup button is space. And hopefully those fixes will be in there soon. Link to comment Share on other sites More sharing options...
Ertzel Posted September 29, 2012 Author Share Posted September 29, 2012 This should fix that problem.Download [here](http://www.mediafire.com/download.php?u3z443jme27vo6g)This has moveable GUI windows for the Inventory, Skills, Character, Options and Party windows. I'm still working on the exact movement so its a little chopper if your mouse goes through the middle of the GUI Window but if you hold the edge and drag its fine for movement. (Or just don't hold and drag on the windows and keep them how they are) Link to comment Share on other sites More sharing options...
schnurman Posted September 29, 2012 Share Posted September 29, 2012 Link doesn't work. Link to comment Share on other sites More sharing options...
Ertzel Posted September 29, 2012 Author Share Posted September 29, 2012 Fixed the links. Mediafire doesn't like me trying to get around making people do the dumb human test thing before downloading. Link to comment Share on other sites More sharing options...
draginvoke5 Posted September 29, 2012 Share Posted September 29, 2012 Thanks, bro. I really appreciate it! Link to comment Share on other sites More sharing options...
Ertzel Posted September 29, 2012 Author Share Posted September 29, 2012 I just used tutorial posted by [Generalissimo Pońy](http://www.touchofdeathforums.com/community/index.php?/topic/129737-party-randomized-share-loot/#entry855779) for loot going to random party members instead of it dropping to the ground and modified it to randomly pick a party member on the same map as the member who killed the mob and giving out the loot to themClick the spoiler for the code>! ```' Check if the player is in a party!>! If TempPlayer(attacker).inParty > 0 Then>! Num = rand(1, Party(TempPlayer(attacker).inParty).MemberCount)>! Do While GetPlayerMap(Party(TempPlayer(attacker).inParty).Member(Num)) <> mapnum>! Num = rand(1, Party(TempPlayer(attacker).inParty).MemberCount) ' Randomly pick party member on same map>! Loop>! 'Drop the goods if they get it>! n = Int(Rnd * Npc(npcNum).DropChance) + 1>! If n = 1 Then>! Call GiveInvItem(Party(TempPlayer(attacker).inParty).Member(Num), Npc(npcNum).DropItem, Npc(npcNum).DropItemValue, True)>! Call PartyMsg(TempPlayer(attacker).inParty, GetPlayerName(Party(TempPlayer(attacker).inParty).Member(Num)) & " looted " & Trim$(Item(Npc(npcNum).DropItem).Name) & "!", Yellow)>! End If>! Else>! 'Drop the goods if they get it>! n = Int(Rnd * Npc(npcNum).DropChance) + 1>! If n = 1 Then>! Call SpawnItem(Npc(npcNum).DropItem, Npc(npcNum).DropItemValue, mapnum, MapNpc(mapnum).Npc(mapNpcNum).x, MapNpc(mapnum).Npc(mapNpcNum).y)>! End If>! End If```This will be included in the next version of EM.****(Edit)****Just added a Change Log to the original post showing the changes between versions and some of the things coming up for the next version. Link to comment Share on other sites More sharing options...
matthewpull Posted September 29, 2012 Share Posted September 29, 2012 I've got an error: I tried using the map editor but when I tried to click send to update the map, I got error 39, subscript out of range. Anyone know what that means? Link to comment Share on other sites More sharing options...
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