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Request Feature


SkywardRiver
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Came up with this a while back, but didn't post it. Now I'm not sure if there is something similar to this. If there is, I'm sorry and I will delete this post.

Basically what this is, is when you want a feature that you believe would enhance not only your game, but everyone else's, then you could request it here and I will try to make it. Also, there may be others out there that would like to help create the features I couldn't.

So basically, if you have a good idea, post it, and I will try to work on it. If I can't do it, perhaps someone else can. That is all.

Jaxx
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1\. Running Animation Sprite!

2\. Targeting The Player will show their HP / MP / LEVEL!

3\. Vehicle System! A.K.A. Ridding System!

4\. Instant Casting Spell on Item!

5\. No more Picture on Currency , Perhaps there will be a Label that shown your money and not be putted on your Inventory!

6\. Snow System (You slowly walking when you started stepping on Snow)!

7\. Full Screen System!

8\. Toggle Idle Sprite! (When you are on Idle mode .. Your sprite will be animated .. Like on pokemon mystery dungeon.. You are moving hehe)

That's all the requested System ![:D](http://www.touchofdeathforums.com/community/public/style_emoticons/<#EMO_DIR#>/biggrin.png)

You made this topic so , No offence
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I posted half of my ideas , If you need more don't be afraid to ask :DD

Edit: Here are more Features requested ![:D](http://www.touchofdeathforums.com/community/public/style_emoticons/<#EMO_DIR#>/biggrin.png)

* Poison Attribute Weapon (It will reduce player/npc life when hitted)! –------ Attempting to make

* Paralized Attribute Weapon (Stun when hitted)

* Different Types of Weapon ( Please note , I don't mean type by Double handed or Dagger . what i mean is , fire , ice , Like that)!

* Visual Party ( You can see the party member on minimap ) ! ---- Almost done

* House System ( There is already a House system , But what i mean is .. There is already a house that you can buy . And just buy a furniture to add)!

* Random NPC Spawning on Different Maps (Like Eevee!! ![:D](http://www.touchofdeathforums.com/community/public/style_emoticons/<#EMO_DIR#>/biggrin.png) )

* Sleeping System?!

More to come , Just don't be annoyed.
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just got an idea, what about a way to make a weapon super effective agianst a certian class? like a silver sword do bonus damage agians a werewolf or a blessed item do more damage agianst undead. i dunno i just thought of it and may try to figure out how to get it to work. if i do ill be sure to release a tut.
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What about something more advanced like:

Player's shop ( setting whatever you want to sell and above head to appear a bubble with the message for example: S> Gold ores,etc. but you know what i mean)

One important feature will be this:

**Separate Sprite Frames**

Instead having a sheet with all frames there why won't we better have a new folder with each frame in there for the character

, there will be no need for rearranging frames on the sheet to fit anymore

And will be much more better for those who likes that their sprites to have many attacking frame animations.

This is kinda like in Game Maker.

With this system will be maybe much more easier to add a running feature, maybe idle animation, etc.

Each class will have their folder with frames, but to be more awsome there should be an editor letting you to choose walking frames, running frames, attacking frames, how many frames for each, what order.

![](http://www.freemmorpgmaker.com/files/imagehost/pics/3cb7dfd22057a6bfc3e6c617dfe0f4e2.png)
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> That separate sprite sheet could be useful and I agree with almost everything sherwin said.
>
> But how would the seperate sprite sheet work with more characters/monsters? Would have every of them have a folder?

Well why not, NPC folders in 1 folder, not so big deal, or NPC will use the normal sprite sheet.
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Alright! So I'm gonna start working on the slow map attribute, and the weapons being super effective against a certain class. blkcrow, you can work on some if you want. Thanks for the requests, and I'll get on them as soon as I can. Lumiere, I think the idea would work, but only if you hade 11 to 16 sprites. Any higher and it would just be a pain. Thanks anyways,

Jaxx
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Requested Features List:

1\. Running Animation Sprite!

2\. Targeting The Player will show their HP / MP / LEVEL!

3\. Vehicle System! A.K.A. Ridding System!

4\. Instant Casting Spell on Item!

5\. No more Picture on Currency , Perhaps there will be a Label that shown your money and not be putted on your Inventory!

6\. Snow System (You slowly walking when you started stepping on Snow)!

7\. Full Screen System!

8\. Toggle Idle Sprite! (When you are on Idle mode .. Your sprite will be animated .. Like on pokemon mystery dungeon.. You are moving hehe)

* Poison Attribute Weapon (It will reduce player/npc life when hitted)! –------ Attempting to make

* Paralized Attribute Weapon (Stun when hitted)

* Different Types of Weapon ( Please note , I don't mean type by Double handed or Dagger . what i mean is , fire , ice , Like that)!

* Visual Party ( You can see the party member on minimap ) ! –-- Almost done

* House System ( There is already a House system , But what i mean is .. There is already a house that you can buy . And just buy a furniture to add)!

* Random NPC Spawning on Different Maps (Like Eevee!! ![:D](http://www.touchofdeathforums.com/community/public/style_emoticons/<#EMO_DIR#>/biggrin.png) )

* Sleeping System?!

*weapon super effective agianst a certian class

*Player's shop

*Seperate Sprite frames

Editing once jaxx told me
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Alright. I had gotten distracted for a while there, but I'm almost done with the Weapons being super effective against a certain class. I looked into the slow map attribute and is should be pretty simple. After that, I'll get to work on the other features. Some Help wouldn't be harmful either ![;)](http://www.touchofdeathforums.com/community/public/style_emoticons/<#EMO_DIR#>/wink.png)
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> Animation Layers? what is that?

He means animated tiles. I am gonna work on this

Here you are [http://www.touchofdeathforums.com/community/index.php?/topic/129795-eo-23-animation-layers/](http://www.touchofdeathforums.com/community/index.php?/topic/129795-eo-23-animation-layers/)
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Features? ![:P](http://www.touchofdeathforums.com/community/public/style_emoticons/<#EMO_DIR#>/tongue.png)

- character creation by choosing one of the differents pictures (able to edit it) that show warrior , magician or anything like that

- Easy editor for spell scalling by job , by weapon , etc … with differents attacks scalling with the stats

- Evoluting pet system explain here:

So you have a pet , when you kill monsters for example a bird that give you +5xp then after killing like 45 birds it add 45x5xp to the character and just give +10 exp to the pet (something like that)

- Spell window with spells upgrading:

You reach level 10 for warrior then spell window popup and add the spells from the level 10 to the char and you increase each spells with points (for spell)

and each upgrades give unique increases for example :

Blade energize ;

level 1 upgrade = + 2 damage with any sword

level 2 upgrade = +5 damage with any sword

i'm out of ideas ![:P](http://www.touchofdeathforums.com/community/public/style_emoticons/<#EMO_DIR#>/tongue.png) lolz

And please don't forget dx8 engines :/ thanks in advance
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