Zeffrit x
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Everything posted by Zeffrit x
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Spell Problem -_- cant figure out what i am doing wrong
Zeffrit x replied to RandomNoob's topic in Q & A
Make a spell, don't set class requirement? -
I wouldn't mind taking you up on the wiki admin position, just something to do as i'll be having spare time soon. I can start monday/tuesday (10/08/12) (10/09/12)
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Spell Problem -_- cant figure out what i am doing wrong
Zeffrit x replied to RandomNoob's topic in Q & A
Make it a non-requirement. Just issue it to gargs to start with and make no way to obtaIn the spell in-game. Unless you have vb6 and think you can fix the bug yourself. -
Very nice, a whole vb6 help bundle in one.
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Spell Problem -_- cant figure out what i am doing wrong
Zeffrit x replied to RandomNoob's topic in Q & A
Actually, I heard there was a bug with the engine. -
Do you do a lot of pixel art? I'd like to see some of your work.
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And if you can't figure out how to do that, you can always just make multiple NPC's. It's highly not advised, but possible.
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Why would you even want to?
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Haha, I have never seen it screwed up like this before. Try a fresh copy?
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The gold variable needs to be buffered when it changes value.
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> I know I aplogise for posting in the wrong section. Had my head up my ass at 2 in the morning. Dedication leads to success.
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I'm just saying, free work will always come last. Therefore you can't really expect a dedicated artist unless you have something to cause them to stay dedicated. If your expecting long term development, this wouldn't be a problem. If your short on graphics and expect a release soon, that's what i'm talking about.
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Are you using a fresh copy of EO, EE, or a custom engine?
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Edit: Deleted Post Due to EO's privacy on their source code.
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Going off the first few levels it's what you need to level up, not your total experience.
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If your referring to working the game engine itself there are tutorials for that to in the tutorial section.
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Doesn't sound to hard to do, if you have vb6.
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Sound's like the gold counter need's to be refreshed.
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Nice tutorial, should help out a lot of the beginners out there.
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I don't see the use of a wooden wall in a futuristic game unless it's some kind of destroyed town on a planet or something.
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I don't see a real problem with this considering it's dynamic. Either fix your sprite sheet, or i'm misunderstanding your question.
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If you model just for fun, use Blender. If you wanna be serious, use Maya.
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Something's not letting the file register. Try deleting it and re-downloading the client.
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Edit: Deleted Post Due to EO's privacy on their source code.