Peaverin Posted October 14, 2012 Author Share Posted October 14, 2012 Hey, today i found a serious chat window refresh bug.The problem is that the chat window is just refreshing for the last connected member.The other members' chat window will only refresh after 5 seconds the message is sent.If you don't know what im saying, try this (this bug doesn't affect CS:DE or Eclipse Advanced, but it affects the official version and nightly eclipse version):Open your event system 2.3 version or nightly eclipse 3.0, or dragon eclipse 2.0 version of eclipse and connect with 2 characters.Write something with the last character you connected, and see what happens. The other player's chat window is not refreshing after 5 or 6 seconds. This seems to be lag, but it isn't.So if someone can helps me (and a lot of people) making the chat window refreshing everytime someone writes anything, it will be useful.Thanks for reading this. Link to comment Share on other sites More sharing options...
clark Posted October 14, 2012 Share Posted October 14, 2012 i have this problem too i don't know if this time it still does the same :/ Link to comment Share on other sites More sharing options...
Peaverin Posted October 14, 2012 Author Share Posted October 14, 2012 This happens with all the eclipse versions that have the same chat system as the official.I'm asking to the custom version developers to see if they can fix this. Link to comment Share on other sites More sharing options...
clark Posted October 14, 2012 Share Posted October 14, 2012 i hope they answer it ! don't forget to tell us the fix because of it i changed all time engines :/ Link to comment Share on other sites More sharing options...
abhi2011 Posted October 15, 2012 Share Posted October 15, 2012 Is it to a local host? Or to a remote one? Also if it isn't try checking in a remote host. It might be because of the server cycling and sending each and every packet to each and every player logged in. Link to comment Share on other sites More sharing options...
Peaverin Posted October 15, 2012 Author Share Posted October 15, 2012 I have tested the game with a friend and the error is still happening. Link to comment Share on other sites More sharing options...
tslusny Posted October 15, 2012 Share Posted October 15, 2012 I think it is error in refreshin chat window. This problem isnt in EA and CS:DE becouse chat window is rendered, so it is refreshed instantly imo Link to comment Share on other sites More sharing options...
abhi2011 Posted October 15, 2012 Share Posted October 15, 2012 It actually is never refreshed just some text added. So I don't see y a lag should be caused. Link to comment Share on other sites More sharing options...
Peaverin Posted October 15, 2012 Author Share Posted October 15, 2012 It is like having lag but it isn't lag.I will try to refresh it in some moments to see if i can fix the bug.Edit: Still don't knowing how to fix this. Link to comment Share on other sites More sharing options...
abhi2011 Posted October 16, 2012 Share Posted October 16, 2012 I don't suppose you can actually refrest text boxes. Text boxes work by just adding some text. It might be the cause of server sending the msg. Link to comment Share on other sites More sharing options...
Zzbrandon Posted October 16, 2012 Share Posted October 16, 2012 Error solved dont play on two accounts ![:D](http://www.touchofdeathforums.com/community/public/style_emoticons/<#EMO_DIR#>/biggrin.png) Link to comment Share on other sites More sharing options...
abhi2011 Posted October 16, 2012 Share Posted October 16, 2012 So what should other players do if there index > 5? Should they wait till a few ppl are gone? Link to comment Share on other sites More sharing options...
Peaverin Posted October 16, 2012 Author Share Posted October 16, 2012 > Error solved dont play on two accounts ![:D](http://www.touchofdeathforums.com/community/public/style_emoticons/<#EMO_DIR#>/biggrin.png)This also happens if i play with one account and my friend with other, in different computers, not just when i play with 2 at the same computer.> So what should other players do if there index > 5? Should they wait till a few ppl are gone?Don't understand what you said, im newbie in this engine.So can anybody help with this bug? Link to comment Share on other sites More sharing options...
Matt Posted October 16, 2012 Share Posted October 16, 2012 I've noticed this as well and it is rather annoying. It happens to me on both localhost and remote. I've looked into it, but I don't see what the problem is. Nevertheless, I'll keep looking. Link to comment Share on other sites More sharing options...
Peaverin Posted October 16, 2012 Author Share Posted October 16, 2012 This isn't related with the chat window refresh(tested refreshing chat everytime, the chat refresh but the message doesn't arrive so this is not an option)Also I have more things to say:Imagine 2 players.In the same map, the bug is happening, creating that lag sense in all the players except the last one connected.If there are in separated maps (player 1 is in map 1 and player 2 in map 5, for example) and they talk, all is correct(the bug doesn't happen).But if they chat with global, the bug happens.This shows that the bug is related with the amount of players that receive the message, not with the chat window refresh.Maybe this help to someone that can fix this. Link to comment Share on other sites More sharing options...
abhi2011 Posted October 17, 2012 Share Posted October 17, 2012 So basically client -> server (server takes time 2 check who all 2 send 2 and send so last players receives a bit late) -> clientBasically what I tried to explain but no one would listen. Link to comment Share on other sites More sharing options...
clark Posted October 17, 2012 Share Posted October 17, 2012 Abhi , so is there any way to increase the speed of reception? Link to comment Share on other sites More sharing options...
Alerd Posted October 17, 2012 Share Posted October 17, 2012 use eo 2.3 i dont have this problem![:)](http://www.touchofdeathforums.com/community/public/style_emoticons/<#EMO_DIR#>/smile.png) Link to comment Share on other sites More sharing options...
clark Posted October 17, 2012 Share Posted October 17, 2012 xD no here is a question to fix the bug Link to comment Share on other sites More sharing options...
Peaverin Posted October 17, 2012 Author Share Posted October 17, 2012 > So basically client -> server (server takes time 2 check who all 2 send 2 and send so last players receives a bit late) -> client> > Basically what I tried to explain but no one would listen.No. I don't think that's the reason of the problem. I don't think the server spends like 7 seconds for sending the text to the other players.ALSO This doesn't happen with rendered gui engines like cs:de and the server has the same check system. Link to comment Share on other sites More sharing options...
clark Posted October 17, 2012 Share Posted October 17, 2012 i don't have the time to do this and the knowledge but there is my theory to fix it ^^ :If it's only doing that for the global messages, then we need to check each lines of code and see what different for global messages and the map messagesinside client + server to see if something missing or not Link to comment Share on other sites More sharing options...
abhi2011 Posted October 18, 2012 Share Posted October 18, 2012 > No. I don't think that's the reason of the problem. I don't think the server spends like 7 seconds for sending the text to the other players.> > ALSO This doesn't happen with rendered gui engines like cs:de and the server has the same check system.It might not happen with gui rendered Engines but I see no reason for a text box to actually take time to add some text. And also I never said that it would take 7 seconds. But it might take some time. Link to comment Share on other sites More sharing options...
Peaverin Posted October 18, 2012 Author Share Posted October 18, 2012 > It might not happen with gui rendered Engines but I see no reason for a text box to actually take time to add some text. And also I never said that it would take 7 seconds. But it might take some time.The problem is that this is taking like 7 seconds and isn't normal… Link to comment Share on other sites More sharing options...
abhi2011 Posted October 18, 2012 Share Posted October 18, 2012 I don't see why a textbox should take so long 2 add text. Link to comment Share on other sites More sharing options...
Peaverin Posted October 18, 2012 Author Share Posted October 18, 2012 > I don't see why a textbox should take so long 2 add text.Test it… That's the problem that im trying to fix... Link to comment Share on other sites More sharing options...
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