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World Map progress


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![](http://services.glaciate.net/file_host/host/5c6551cb6ebf0debb4bfe04949a5df66.png)

Uh, not much to say. I got bored, and realised that my project was lacking a sense of mapping, so I made a world map. It's styled after the style of the Unova map from Pokémon Black/White/Black 2/White 2, but the only thing directly from it is the mountains and the pallete.

I've yet to come up with a name, and I've yet to pixel out the landmarks, such as ruins, etc, but I just wanted some feedback on what to improve. Comments and criticisms would be greatly appreciated!

Just to state, It is not for anybody to freely use. I'm aware of theives that will take anything that doesn't belong to them. It's for my own project.
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Looks beautiful, well done! One question though, what are the groups of specks in between the roads? Are they towns?

Just curious. None-the-less it's looking great ![:)](http://www.touchofdeathforums.com/community/public/style_emoticons/<#EMO_DIR#>/smile.png)
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> Looks beautiful, well done! One question though, what are the groups of specks in between the roads? Are they towns?
>
> Just curious. None-the-less it's looking great ![:)](http://www.touchofdeathforums.com/community/public/style_emoticons/<#EMO_DIR#>/smile.png)

Yes, they are… If they're not as...obvious (Not sure of the word.) as I'd like it to be, do you have any suggestion to improve the look of it, just to make sure the end-user can look at it and instantly get it's a town?

> i like the colors, it reminds me of a gba game called golden sun

Ah, thanks. ![:D](http://www.touchofdeathforums.com/community/public/style_emoticons/<#EMO_DIR#>/biggrin.png)
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> Yes, they are… If they're not as...obvious (Not sure of the word.) as I'd like it to be, do you have any suggestion to improve the look of it, just to make sure the end-user can look at it and instantly get it's a town?

(Hope you don't mind me editing your image, just doing it for showing purposes)

Probably something like this:

![](http://ignitethecinder.com/enruin/img/5c6551cb6ebf0debb4bfe04949a5df66.png)

Don't know if you have the names yet, or even a style, but that's an easy way for people to realize they're towns, by naming them. Obviously don't use different fonts and colors, I just did that to show different ways you could do it.

If you didn't want to do that, I think once you started to landmark the map more as you said you would, it would probably become apparent they're towns. Maybe if you can put small things other than buildings (again I don't know much, but let's say the era is medieval) like farm plots, or wells/fountains it would help.

Other than that, I did think they were towns, so it's not that hard to gather when looking at it.
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Oh, I have names that'll pop up when you scroll over them planned, so, hopefully that should clear up any confusion. The idea of making them appear more as settlements works, and when I add houses in various places along paths, desolate places, etc, it should make it less confusing. Thanks!
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> Thats one damn long bridge if those are the sizes of towns. The bridge is almost 2 towns long. Besides that I do like your world map on a general scale.

![](http://www.ignitethecinder.com/enruin/img/Image1.png)

Forgetting something? ![:o](http://www.touchofdeathforums.com/community/public/style_emoticons/<#EMO_DIR#>/ohmy.png)
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It's a land-bridge, formed by volcanic activity from a fissure volcano under the sea over means thousands of years, creating a very long and straight rock formation. ![:)](http://www.touchofdeathforums.com/community/public/style_emoticons/<#EMO_DIR#>/smile.png)
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